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KungLaodoesntsuck
02/26/2015 10:12 PM (UTC)
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Holy fuckin' shit. I never liked the Ultra combo rip off Brutalities, but these new takes are brilliant.

- Can be combo'd into for style

- One for AT LEAST every variation

- Not bullshit ridiculous like previous Brutalities

- Character specific

- Short and sweet

I got everything I wanted out of these new finishers.
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KenshiMaster16
02/26/2015 10:12 PM (UTC)
0
I like what I saw as well, just took some getting used to......it's much more 'realistic' in the flow of battle, that's for sure. It especially works well for shock value too with how quick it comes about.

I still stick by my suggestion at the title Specialities. lol It's basically Super Special Moves anyway.
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PaletteSwap40000
02/26/2015 10:13 PM (UTC)
0
I was definitely underwhelmed by the whole stream. The brutalities are basically just fatalities without the "finish him" cue. I kept waiting for that question mark to turn into a character icon. We didn't even get a new level. Also, no gameplay from Goro. Bummer.
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JaymzHetfield
02/26/2015 10:13 PM (UTC)
0
I feel like people aren't understanding the implication of instant fatalities and the variety and tension that will create during a match.
The Brutalities are cool n all but I was a little let down, only cuz of my own build up of reveal for Mileena.
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FerraTorr
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Props to MINION for making this sig.

02/26/2015 10:14 PM (UTC)
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I am honestly feeling the Brutalities waaaaaay more than the Fatalities in this game. i agree with everyone else. The quickness of them has an old school feel that I love. The really cinematic, drawn out Fatalities they are doing these days lose a bit of the 'holy shit!' impact of faster old school Fatalities IMO.


And the fact that you can perform them at the end of the 1st round and cut the fight short is awesome. Unlike death traps in MK Deception I don't mind the early finish because in this case it requires more effort and skill. Death traps could be really fucking annoying in that game because they were so cheap.
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squirt007nc
02/26/2015 10:15 PM (UTC)
0
PaletteSwap40000 Wrote:
I was definitely underwhelmed by the whole stream. The brutalities are basically just fatalities without the "finish him" cue. I kept waiting for that question mark to turn into a character icon. We didn't even get a new level. Also, no gameplay from Goro. Bummer.


Finally someone who doesn't praise nrs for any and everything. Mrs could slap shit on a screen and call it mk and all these nrs cum lovers would praise them for it.
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Spaceman
02/26/2015 10:15 PM (UTC)
0
swerzy Wrote:
JaymzHetfield Wrote:
It's astounding people thought there would be 22 hit combos into an absurd explosion of body parts. You are dumb and you deserve to be disappointed. This is a modernized take on the same thing, its a combo into an instant death that requires certain skill/qualifiers. The sheer quantity and variety of them blows old school brutalities out of the water in every aspect.

A ridiculously long dial-a-combo into the same explosion over and over? Real interesting!


100% agree. Anyone who thought it was going to be MK3 style brutalities or KI rip offs deserve to be disappointed.


Absolutely with you guys. Its crazy that people wanted old brutalities, that is beyond retarded and I'm glad they are disappointed.

But as far as a giant combo goes that is totally up to the skill of the player considering you end your combos with them. Thats my favorite part about them! they flow so well into the game play! I just wonder how difficult the requirements for them will be, or how practical will it be to do one in a real match where the players are of equal skill. Either way tho they're hype as fuck. And when you do come across a player of much lesser skill...thats when the insanely large creative combos leading into them come out. I cannot wait.
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swerzy
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02/26/2015 10:17 PM (UTC)
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Brutalities were easily the worst finisher in MK, now they are one of the best. Damn good job NRS, damn good.
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squirt007nc
02/26/2015 10:18 PM (UTC)
0
JaymzHetfield Wrote:
squirt007nc Wrote:
JaymzHetfield Wrote:
It is astounding people thought there would be 22 hit combos into an absusion of body parts. You are dumb and you deserve to be disappointed. This is a modernized take on the same thing, its a combo into an instant death that requires certain skill/qualifiers. The sheer quantity and variety of them blows old school brutalities out of the water in every aspect.

A ridiculously long dial-a-combo into the same explosion over and over? Real interesting!


Weren't you the same guy screaming quality over quantity not too long ago? Damn do you need knee pads? Your drowning in nrs cum the way suck up to everything they do. Dont try to change your own narrative to make them sound good. The variety is better? They're basically fatalities what variety is there? At least the old brutalities were something different from fatalities.


Dude I've always hated brutalities and when I heard they were in this game I was praying to god they changed them up. It's quality AND quantity. It's better in every way. There's no narrative to change. Brutalities were all the same before and there was less of them.


Nahh its quality over quantity especially when you're virtually doing the same thing in fatalities as brutalities. Brutalities and fatalities were not the same thing. They were two completely different endings to an opponent. Nice try though nrs cumguzzler.
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SpellcraftQuill
02/26/2015 10:18 PM (UTC)
0
The Brutalities seem more like Fatalities than the Fatalities themselves is the ironic part. What I mean is that the Fatalities are long and drawn out while the brutalities are to the point, sometimes literally. And no, this doesn't have to do with Jax throwing Jarek off the cliff.
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mkwhopper
02/26/2015 10:19 PM (UTC)
0
krajax Wrote:
mkwhopper Wrote:
People seriously thought the Brutalities would require long ass comb strings like in Trilogy?



What movie is that gif from?

I honestly don't have a clue.
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JaymzHetfield
02/26/2015 10:20 PM (UTC)
0
squirt007nc Wrote:

Nahh its quality over quantity especially when you're virtually doing the same thing in fatalities as brutalities. Brutalities and fatalities were not the same thing. They were two completely different endings to an opponent. Nice try though nrs cumguzzler.


Your butthurt over people not agreeing with you it out of control. "Completely different endings" You mean fatalities versus an explosion of 7 ribcages for every single character? You call that variety?
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IceMamba
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Top 5 MK Fighters: Scorpion, Shao Kahn, Raiden, Shinnok, Shang Tsung

02/26/2015 10:20 PM (UTC)
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Brutalities were basically Ultra combos like the Killer Instinct franchise. I think you can style with whatever flashy combo you have in mind, then you can end your combo with a Brutality.
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Bugsy2188
02/26/2015 10:20 PM (UTC)
0
FerraTorr Wrote:
I am honestly feeling the Brutalities waaaaaay more than the Fatalities in this game. i agree with everyone else. The quickness of them has an old school feel that I love. The really cinematic, drawn out Fatalities they are doing these days lose a bit of the 'holy shit!' impact of faster old school Fatalities IMO.


And the fact that you can perform them at the end of the 1st round and cut the fight short is awesome. Unlike death traps in MK Deception I don't mind the early finish because in this case it requires more effort and skill. Death traps could be really fucking annoying in that game because they were so cheap.


Did I miss a statement in the stream? Where did they say the fight could be ended after one round? They were just fighting one round fights. I'm sure they just had the settings set up that way.
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Manneen
02/26/2015 10:21 PM (UTC)
0
FerraTorr Wrote:


And the fact that you can perform them at the end of the 1st round and cut the fight short is awesome. Unlike death traps in MK Deception I don't mind the early finish because in this case it requires more effort and skill. Death traps could be really fucking annoying in that game because they were so cheap.


No, it's not.
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SwingBatta
02/26/2015 10:22 PM (UTC)
0
silverhairedghost Wrote:
The Brutalities are cool n all but I was a little let down, only cuz of my own build up of reveal for Mileena.


It was confirmed well in advance that no character reveals would be taking place during the stream.
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FerraTorr
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Props to MINION for making this sig.

02/26/2015 10:22 PM (UTC)
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Bugsy2188 Wrote:
FerraTorr Wrote:
I am honestly feeling the Brutalities waaaaaay more than the Fatalities in this game. i agree with everyone else. The quickness of them has an old school feel that I love. The really cinematic, drawn out Fatalities they are doing these days lose a bit of the 'holy shit!' impact of faster old school Fatalities IMO.


And the fact that you can perform them at the end of the 1st round and cut the fight short is awesome. Unlike death traps in MK Deception I don't mind the early finish because in this case it requires more effort and skill. Death traps could be really fucking annoying in that game because they were so cheap.


Did I miss a statement in the stream? Where did they say the fight could be ended after one round? They were just fighting one round fights. I'm sure they just had the settings set up that way.



I was going by what others here were saying. Maybe you're right. I was drunk off my ass while watching the stream. Still am. So perhaps you are correct.
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JaymzHetfield
02/26/2015 10:22 PM (UTC)
0
mkwhopper Wrote:
krajax Wrote:
mkwhopper Wrote:
People seriously thought the Brutalities would require long ass comb strings like in Trilogy?



What movie is that gif from?

I honestly don't have a clue.


It's from an old tv show called Thunderbirds.
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JohnnyCage5
02/26/2015 10:22 PM (UTC)
0
Hooky-Fooky Wrote:
JohnnyCage5 Wrote:
Hooky-Fooky Wrote:
That's fair, and as long as you can only do them when opponent is near death/end of the round, I'm ok with them.


They made it super clear that Brutalities DO NOT add more damage to a combo, it simply makes the last hit really count.


That's not what I'm saying.

What I'm saying is that I don't want them to be able to do a brutality combo at the start of a match or start of a round.


Right. You don't have to worry about that.
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SubMan799
02/26/2015 10:24 PM (UTC)
0
FerraTorr Wrote:
Bugsy2188 Wrote:
FerraTorr Wrote:
I am honestly feeling the Brutalities waaaaaay more than the Fatalities in this game. i agree with everyone else. The quickness of them has an old school feel that I love. The really cinematic, drawn out Fatalities they are doing these days lose a bit of the 'holy shit!' impact of faster old school Fatalities IMO.


And the fact that you can perform them at the end of the 1st round and cut the fight short is awesome. Unlike death traps in MK Deception I don't mind the early finish because in this case it requires more effort and skill. Death traps could be really fucking annoying in that game because they were so cheap.


Did I miss a statement in the stream? Where did they say the fight could be ended after one round? They were just fighting one round fights. I'm sure they just had the settings set up that way.



I was going by what others here were saying. Maybe you're right. I was drunk off my ass while watching the stream. Still am.


its like three o'clock on a Thursday
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KungLaodoesntsuck
02/26/2015 10:24 PM (UTC)
0
Hooky-Fooky Wrote:
FerraTorr Wrote:


And the fact that you can perform them at the end of the 1st round and cut the fight short is awesome. Unlike death traps in MK Deception I don't mind the early finish because in this case it requires more effort and skill. Death traps could be really fucking annoying in that game because they were so cheap.


No, it's not.


You can only do a Brutality in the winning round, and the attack that triggers the Brutality has to bring the health to 0. You can't just do an enchanced move after the first round and do a Brutality.

Not how it works.
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FROID
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02/26/2015 10:26 PM (UTC)
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Man!!! I loved this new take on brutalities. I'm now convinced that the teased one was probably one of Goro's

I really liked how the stream was straight to the point. They got rid of the mumbo jumbo & just went straight in.

Thanks to this stream, I am now a believer again.
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FerraTorr
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Props to MINION for making this sig.

02/26/2015 10:26 PM (UTC)
0
SubMan799 Wrote:
FerraTorr Wrote:
Bugsy2188 Wrote:
FerraTorr Wrote:
I am honestly feeling the Brutalities waaaaaay more than the Fatalities in this game. i agree with everyone else. The quickness of them has an old school feel that I love. The really cinematic, drawn out Fatalities they are doing these days lose a bit of the 'holy shit!' impact of faster old school Fatalities IMO.


And the fact that you can perform them at the end of the 1st round and cut the fight short is awesome. Unlike death traps in MK Deception I don't mind the early finish because in this case it requires more effort and skill. Death traps could be really fucking annoying in that game because they were so cheap.


Did I miss a statement in the stream? Where did they say the fight could be ended after one round? They were just fighting one round fights. I'm sure they just had the settings set up that way.



I was going by what others here were saying. Maybe you're right. I was drunk off my ass while watching the stream. Still am.


its like three o'clock on a Thursday



And what does that matter to a baller?




I'm not a baller. I know that. I'm a sad, sad man. sad


But the booze helps. Don't judge me! lol
(edit: actually I don't work, I'm just a full-time student and I have no classes on Friday. And Thursdays I only have class in the morning. So this is like a Friday evening for me. Is that a good enough explanation for why I'm drunk on a Thursday afternoon?)
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immortalkombat
02/26/2015 10:29 PM (UTC)
0
squirt007nc Wrote:
JaymzHetfield Wrote:
squirt007nc Wrote:
JaymzHetfield Wrote:
It is astounding people thought there would be 22 hit combos into an absusion of body parts. You are dumb and you deserve to be disappointed. This is a modernized take on the same thing, its a combo into an instant death that requires certain skill/qualifiers. The sheer quantity and variety of them blows old school brutalities out of the water in every aspect.

A ridiculously long dial-a-combo into the same explosion over and over? Real interesting!


Weren't you the same guy screaming quality over quantity not too long ago? Damn do you need knee pads? Your drowning in nrs cum the way suck up to everything they do. Dont try to change your own narrative to make them sound good. The variety is better? They're basically fatalities what variety is there? At least the old brutalities were something different from fatalities.


Dude I've always hated brutalities and when I heard they were in this game I was praying to god they changed them up. It's quality AND quantity. It's better in every way. There's no narrative to change. Brutalities were all the same before and there was less of them.


Nahh its quality over quantity especially when you're virtually doing the same thing in fatalities as brutalities. Brutalities and fatalities were not the same thing. They were two completely different endings to an opponent. Nice try though nrs cumguzzler.


Dude, is all the sperm talk necessary? That's the 3rd time in like 1 page! Stop being so childish
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