

TonyTheTiger - Forum Director
Mortal Kombat Online - The Ultimate Mortal Kombat Experience
-
Nintendo is comprised of three Japanese words. Nin, Ten, Dou, and when combined it means we kicked the holy shit outta Atari.
"It's my opinion so back off. Tekken has teh movement and stuff so if MK does teh movement then it'll be Tekken. MK is about magic and fatalities so that is what makes it better than Tekken. Tekken is teh slowness so if MK does teh throw escapes it'll be teh slowness too and MK is not teh slowness but fast as it should be. I don't need this because I'm a true MK fan and if it takes shoddy animation, infinite combos, and game destroying glitches to separate it from Tekken then so be it. It's called an opinion and doesn't need to be backed up with facts."
If you honestly think that MK will be a Tekken clone if what was mentioned in this thread is added then at least prove that you know something about Tekken. Otherwise this arguement isn't worth it's weight in salt. And what's with this "MK has it's own feel" arguement? MK's aesthetics like magic and crap isn't a feel it's just that, aesthetics. It's "feel" right now is choppy, glitchy gameplay. Do you like having infinites? Do you like everything being punishable on block? Do you like "flight mode"? That is MK's feel right now.
Dude, seriously, I am sick of this "I don't want a Tekken clone" crap. Virtua Fighter, Soul Calibur, Tekken, freaking Tobal are all solid games. They all make sense while the new MKs do not. And guess what? They're nothing, I mean NOTHING like each other. Tekken came out after Virtua Fighter but is it a VF clone? Soul Calibur came even later but is it a Tekken clone? NO! When are people going to get it through their head that MK will not be a damn clone of something else if it does things right? If you think that MK is going to be a Tekken clone if it actually does something right then prove it. Tell me exactly how. If you don't cite specifics then I'll assume, as will everyone else, that you don't know anything about either MK or Tekken beyond aestetics and therefore don't know enough to make the assessment that any solid fighting engine is a clone of Tekken. I probably won't get a real answer to this. I probably know what It'll be so let me save everyone the trouble.
"It's my opinion so back off. Tekken has teh movement and stuff so if MK does teh movement then it'll be Tekken. MK is about magic and fatalities so that is what makes it better than Tekken. Tekken is teh slowness so if MK does teh throw escapes it'll be teh slowness too and MK is not teh slowness but fast as it should be. I don't need this because I'm a true MK fan and if it takes shoddy animation, infinite combos, and game destroying glitches to separate it from Tekken then so be it. It's called an opinion and doesn't need to be backed up with facts."
If you honestly think that MK will be a Tekken clone if what was mentioned in this thread is added then at least prove that you know something about Tekken. Otherwise this arguement isn't worth it's weight in salt.
I would've said that but I was trying to be polite
But seriously though, Tony is right. Putting all these gameplay ideas in MKs fighting engine wouldn't make it a clone of anything, in fact, it would make Mortal Kombat the most unique fighting game out there...


TonyTheTiger - Forum Director
Mortal Kombat Online - The Ultimate Mortal Kombat Experience
-
Nintendo is comprised of three Japanese words. Nin, Ten, Dou, and when combined it means we kicked the holy shit outta Atari.
The second thing is that even if the MK team stole some gameplay elements from other fighters,the average fan wouldn't probably even notice.You'd have to explore the engines in both games (i.e. Tekken and MK) in order to jump to that conclusion.Let's not get silly,in both fighting games,the casual gamer doesn't explore specific gameplay elements and compares them to other fighting games.Thus,at the end,it's irrelevant.
Give MK what it needs.Move properties,unique frame data for every move,frame advantage and block stun,throw properties and special throws,throw escapes,make the walls useful by adding wall stuns for God's sake or something,add parries and reversals to make the gameplay more interesting,etc,
Shit,there's sooooo much to add if one thinks about it.
http://boards.gamefaqs.com/gfaqs/genmessage.php?board=919922&topic;=17017101
I knew MK:D was going to suck from the beginning.Thus,I want people to realize why it's like that.It's not long as Tran's but I believe I covered some good stuff to keep people interested.I'm not a big MK fan,but MK needs help.
I was not here to argue, just express a concern I had, that is it.
Given your attitude, I would rather not waste my time speaking with you, as anyone that seems to disagree with you, or anyone that seems to have fun with MKD, obviously is a moron and knows NOTHING about fighting games. Riiight.....
And I WAS polite
Have a day.


TonyTheTiger - Forum Director
Mortal Kombat Online - The Ultimate Mortal Kombat Experience
-
Nintendo is comprised of three Japanese words. Nin, Ten, Dou, and when combined it means we kicked the holy shit outta Atari.
Well Tony, I was trying to express a concern I had. I'm sorry it somehow offended you. Yes, I do know about Tekken. I am sorry you, and many others, cannot accept that some people just do not find it fun. I am also convinced from the attitudes on this thread that some people just cannot accept the fact that people really DO find MK fun as it is.
I was not here to argue, just express a concern I had, that is it.
Given your attitude, I would rather not waste my time speaking with you, as anyone that seems to disagree with you, or anyone that seems to have fun with MKD, obviously is a moron and knows NOTHING about fighting games. Riiight.....
And I WAS polite
Have a day.
I indeed did apologize about the tone of that post but you need to understand where I am coming from. I, along with everyone here, has been hearing that arguement forever and every time we get nothing backing it up. The point is, you say you have fun but you are unwilling to admit the game is glitchy as all hell. Big glitches. What's fun about that? You still didn't answer my question. I supose I was right about my assumption of your answer though. The MK engine does not make sense. It's not logical. That is a fact. It can be proven and if you want I can do that. I just want someone to finally use facts to back up the "It'll be like Tekken" arguement. Why is it so hard to get a response to that?
And on the subject of realism...Tekken is not realistic. No fucking way. It just has a fighting enging that works. Pretty damn well too, I should add. Most of the attacks several characters have do not exist. Someone try and tell me where they have seen an exhibition match between two Tae Kwan Do specialists in which one ofthem pulls off Bob's u/f+3,4,3. Or tell me where you have seen any martial artist pull off Law's 3+4, then f,f+3 to juggle.
Tekken is more realistic in terms of move properties and animation than MK (Eg: Dragon 1,1,2 vs King's f,n,d,d/f,f+1+2; one of them looks like it could actually bounce the opponent), but it is nowhere near exhibiting true realism. It feels much better, too.
Eg: How in the fuck can Dragon b+4 hit mid and b+2 hit high, when they both hit at the same height range?
I can though, and do, understand your passion to make MK better.
As for an answer, it is just a concern of mine, not an arguement I am trying to make.
I love MK. Always have. Yes, I do want it to be better, but I ALSO want it to play differently from other fighters. Adapting many of the solutions in this thread seem to be adapting many of the same mechanics that games like Tekken and VF use. And, in using the same mechanics, it seems it would turn MK into another one of THOSE games. THAT is why I was saying what I said. And then again, there ARE some things in this thread that are universal to fighting games that SHOULD be incorporated. I can see that.
Maybe it would make the game better. But it could also go the other way and indeed turn it into a tekken clone. It could go either way. And that is something I just do not want to see happen.
I am trying to be as clear as I can here. Yes, I want MK to be better, but I also have fun as it is now. And I do not want it to turn into just another fighter clone, albeit with blood and gore. I want it to play DIFFERENT. If it could play different from all other games, still retain it's MK feel and style, and still be a huge improvement, then yes, I would be in fighting nirvana.
IF it could be done.
Time will tell though.
In case you didn't know, that's the fucking point. You move around to evade shit. Don't be angry because I am doing what is supposed to be done in a game like this. Blame yourself for not being able to block effectively, and blame the developers for giving you such few options.
Seriously now, this is why MK fighting games are horrible, and will stay like that.
Here's a tip: Stick to MK Art. At least you're good at that, eh?


TonyTheTiger - Forum Director
Mortal Kombat Online - The Ultimate Mortal Kombat Experience
-
Nintendo is comprised of three Japanese words. Nin, Ten, Dou, and when combined it means we kicked the holy shit outta Atari.
Yes, I want MK to be better, but I also have fun as it is now. And I do not want it to turn into just another fighter clone, albeit with blood and gore. I want it to play DIFFERENT.
Do you think that Virtua Fighter, Tekken, and Soul Calibur are clones of each other? They are all solid games but are nothing like each other. It's like how The Undertaker and Hulk Hogan are different. They both know the basics of how to take hits without getting hurt and how to hit people without hurting them but they are completely different in style. MK's style is not going to be affected at all. The style and core engine of a fighting game are two completely unrelated things. One does not affect the other, ever. Right now, MK's engine is glitchy and broken. Is that a good way of separating it from the "other" games? How is applying proper frame calculations and move properties going to make it a "clone"? Is Bon Jovi a clone of Elvis because they both sing?
I just royally kicked JAX007's ass, and he quit. He called me a loser, because I was 'running around in circles'.
In case you didn't know, that's the fucking point. You move around to evade shit. Don't be angry because I am doing what is supposed to be done in a game like this. Blame yourself for not being able to block effectively, and blame the developers for giving you such few options.
Seriously now, this is why MK fighting games are horrible, and will stay like that.
Here's a tip: Stick to MK Art. At least you're good at that, eh?
OK WTF!!!!!!!!!!!!!? I don't even play online! Whoever is using Jax007 is not me.
Fuck this person, Im highly pissed right now.


TonyTheTiger - Forum Director
Mortal Kombat Online - The Ultimate Mortal Kombat Experience
-
Nintendo is comprised of three Japanese words. Nin, Ten, Dou, and when combined it means we kicked the holy shit outta Atari.


OK WTF!!!!!!!!!!!!!? I don't even play online! Whoever is using Jax007 is not me.
Fuck this person, Im highly pissed right now.
Indeed; that was HIGHLY uncalled for, Star. Even if it was our JAX007.


"You see, I face a whole new Monster!! I face a man, who represents, the Nintendo Entertainment System..."
Yah, online is wonky. Heh, one aspect that's nice about arcades is that if a fool gets pissed and just leaves, your buddy gets a free round or two, lol. Good stuff.
Peeps always act like clowns, though. It's a lot easier to call something "cheap" and bitch than it is to actualy take personal responsablity for sucking. Some dudes just need to channel that negativity into something posative; all zen style. Like a ninja, woot!! ^_^
And nope, never seen Bon Jovi in a white vegas suit, nor have I seen Elvis don lavender pants....
class="forumQuote">Skaven13 Wrote:
Yes, I want MK to be better, but I also have fun as it is now. And I do not want it to turn into just another fighter clone, albeit with blood and gore. I want it to play DIFFERENT.
Do you think that Virtua Fighter, Tekken, and Soul Calibur are clones of each other? They are all solid games but are nothing like each other. It's like how The Undertaker and Hulk Hogan are different. They both know the basics of how to take hits without getting hurt and how to hit people without hurting them but they are completely different in style. MK's style is not going to be affected at all. The style and core engine of a fighting game are two completely unrelated things. One does not affect the other, ever. Right now, MK's engine is glitchy and broken. Is that a good way of separating it from the "other" games? How is applying proper frame calculations and move properties going to make it a "clone"? Is Bon Jovi a clone of Elvis because they both sing?
Some people think that if we improve the gameplay, it will take away from the unique atmosphere (like blood, gore, character developement, story, unique levels, sinister feel, ect.) and that's just not so...
Mk can have it's own, creative, style and a good fighting engine...
