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KungLaodoesntsuck
07/27/2014 01:07 AM (UTC)
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Why does Fujin NEED projectiles though? MK is already projectile heavy as it is. I'd like it better if he didn't have a projectile. And its not like he needs to have a crossbow just to have projectiles. He could shoot little air balls that move in crazy directions like a whiffle ball.

The crossbow is just entirely unnecessary.
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Zwulle
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When you play the Game of Thrones, you win or you die. There is no middle ground.

07/27/2014 01:07 AM (UTC)
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Jaded-Raven Wrote:
The crossbow could work as Green Arrow's bow, with normal shots that does little damage, but mainly works to keep the opponent at a distance, and then he could charge it or shoot it in different directions, like the zig-zag shot in MK4.


There you have it. There are many possibilities with Fujin and his bow. Now I'm really excited! grin. I'd be disappointed if he's not in!
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Jaded-Raven
07/27/2014 01:08 AM (UTC)
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KungLaodoesntsuck Wrote:
Why does Fujin NEED projectiles though?


It's not about needing, it's about wanting. And I'd like to see Fujin have the crossbow. ^^
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KungLaodoesntsuck
07/27/2014 01:10 AM (UTC)
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Jaded-Raven Wrote:
KungLaodoesntsuck Wrote:
Why does Fujin NEED projectiles though?


It's not about needing, it's about wanting. And I'd like to see Fujin have the crossbow. ^^


Okay. I'd like him to not have the crossbow.
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Jaded-Raven
07/27/2014 01:11 AM (UTC)
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KungLaodoesntsuck Wrote:
Jaded-Raven Wrote:
KungLaodoesntsuck Wrote:
Why does Fujin NEED projectiles though?


It's not about needing, it's about wanting. And I'd like to see Fujin have the crossbow. ^^


Okay. I'd like him to not have the crossbow.


Then we don't really have anything to talk about. XD
Party pooper. :P
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KungLaodoesntsuck
07/27/2014 01:18 AM (UTC)
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Jaded-Raven Wrote:
Then we don't really have anything to talk about. XD
Party pooper. :P


What can I say? I hate that thing. If you like it, that's great. I just can't stand it.
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0RI0N
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Mad Props to MINION, The SIG Sovereign!

07/27/2014 03:14 AM (UTC)
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Ever played God of War 2? Kratos had a weapon called "Typhon's Bane" that was essentially a Wind-Bow. I think something like that would be a good compromise.

Fujin's divekick and rising knee should have some kind of wind affects visually.

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Tazer_Gunshot
07/27/2014 03:48 AM (UTC)
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First off, DG1OA saying that Fujin has copy moves and now this...

KungLaodoesntsuck Wrote:
Why does Fujin NEED projectiles though? MK is already projectile heavy as it is. I'd like it better if he didn't have a projectile. And its not like he needs to have a crossbow just to have projectiles. He could shoot little air balls that move in crazy directions like a whiffle ball.

The crossbow is just entirely unnecessary.


Wow, just...WOW!
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EmperorKahn
07/27/2014 07:35 AM (UTC)
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0RI0N Wrote:
Ever played God of War 2? Kratos had a weapon called "Typhon's Bane" that was essentially a Wind-Bow. I think something like that would be a good compromise.

Fujin's divekick and rising knee should have some kind of wind affects visually.



Wow my Fujin drawing resurfaced. Wind effects would be interesting to see like how they did with Raiden and his lightning. I really do hope Fujin appears in MKX and does take over for Raiden as protector of Earth.
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RazorsEdge701
07/27/2014 08:09 AM (UTC)
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I also would prefer to see the Crossbow.

I also think Raiden should actually use his staff in the games, I was a little pissed it never even APPEARS in all of MK9 and it looks like it won't be in X either. He's one of the few characters in the series who canonically carried a weapon BEFORE they ever had an engine that forced unfitting melee weapons on every single character on the roster, so he should actually use it in his moves or Fatalities or AT LEAST carry it around in cutscenes to look like more of a wise old mentor dude.

The damn thing was part of his character in concept art and cutscenes in the original MK2 and 3, and was even almost plot relevant for a while, remember how he gave it to Kai in MK4?

And that wooden hammer of his is also significant because, since the lore said in Mythologies and again in MK9 that Raiden is EVERY culture's thunder god (Asians call him Raiden but the Lakota Indians call him Haokah, for example), the Norse worshipped him as "Thor"...so he MUST be known to occasionally carry something they thought was Mjolnir.

So by that train of thought, I'd like to see each god in the games have at least one signature weapon that's part of their powers and legend. I mean, Shao Kahn (canonically the former protector-god of Outworld before he became emperor) has his hammer that he can summon out of thin air, and at least one of Kotal's (who evidence suggests is a god) styles involves that giant Aztec toothy paddle-sword. It seems like a theme for MK deities to have a weapon. Even Taven and Daegon (who were only half-god, but their dad intended for one of them to become a god and replace him) got special swords as part of their story.

And it makes the most sense for the God of Wind to use a ranged weapon, not a melee one. KungLaodoesntsuck's argument that he shouldn't have projectiles is the OPPOSITE of what would make the most sense for a WIND guy's playstyle. He should, in fact, be a projectile SPECIALIST. If you think it's really a wise design choice to make an MK game play more like Street Fighter or Killer Instinct and have characters with dedicated playtypes like "grappler", "rushdown", "keepaway", etc., then the most logical way to fit Fujin into a category is to cut out his divekick and spin and make him do NOTHING BUT projectiles! He could use gusts and tornados to incapacitate the opponent or move them around the arena, then shoot energy-arrows for actual healthbar reduction.
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KungLaodoesntsuck
07/27/2014 10:47 AM (UTC)
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RazorsEdge701 Wrote:
KungLaodoesntsuck's argument that he shouldn't have projectiles is the OPPOSITE of what would make the most sense for a WIND guy's playstyle. He should, in fact, be a projectile SPECIALIST. If you think it's really a wise design choice to make an MK game play more like Street Fighter or Killer Instinct and have characters with dedicated playtypes like "grappler", "rushdown", "keepaway", etc., then the most logical way to fit Fujin into a category is to cut out his divekick and spin and make him do NOTHING BUT projectiles! He could use gusts and tornados to incapacitate the opponent or move them around the arena, then shoot energy-arrows for actual healthbar reduction.


Maybe for one of his variations, but that should definitely not be his core gameplan. The crossbow isn't even essential to Fujin's character like Raiden's staff was. (Keyword was) It was just a product of everyone having to have a weapon. Was it in one of his fatalities? Sure. But it was also fairly uncreative as well.

And why would it shoot energy arrows? Why not actual wind? That's why I hated that dumb thing in the first place. It had nothing to do with wind at all.
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RoyalChakra
07/27/2014 11:11 AM (UTC)
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I'm not sure. Because to me he's boring and dull.
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Jaded-Raven
07/27/2014 11:16 AM (UTC)
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RazorsEdge701 Wrote:
And it makes the most sense for the God of Wind to use a ranged weapon, not a melee one. KungLaodoesntsuck's argument that he shouldn't have projectiles is the OPPOSITE of what would make the most sense for a WIND guy's playstyle. He should, in fact, be a projectile SPECIALIST. If you think it's really a wise design choice to make an MK game play more like Street Fighter or Killer Instinct and have characters with dedicated playtypes like "grappler", "rushdown", "keepaway", etc., then the most logical way to fit Fujin into a category is to cut out his divekick and spin and make him do NOTHING BUT projectiles! He could use gusts and tornados to incapacitate the opponent or move them around the arena, then shoot energy-arrows for actual healthbar reduction.


This, basically. Makes most sense to make Fujin a Zoner, at least in one of his Variations.
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DVorah
07/27/2014 12:34 PM (UTC)
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No to the crossbow...

Why would a guy that controls the winds need a weapon at all?

I liked the tornado fatality in MK4 until he used that boring weapon to finish the victim with... The crossbow destroyed his tornado fatality!
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unleash_your_tounge
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"Life, for all it's anguish, is ours Miss Ives. It belongs to no other." - Ferdinand Lyle

07/27/2014 01:15 PM (UTC)
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DVorah Wrote:
No to the crossbow...

Why would a guy that controls the winds need a weapon at all?

I liked the tornado fatality in MK4 until he used that boring weapon to finish the victim with... The crossbow destroyed his tornado fatality!


At least the crossbow was unique to Fujin. Nobody else has wielded it but him.
That fatality was also good save the one shot explosion. A tornado is mostly dangerous due to the debris right? For a fatality, Fujin ought to summon a tornado, load it up with arrows from the crossbow THEN send it hurling at his opponent. They'll get swooped up and impaled continuously from the arrows. After that, he can launch that explosive arrow or just let the nado rip them apart.
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Jaded-Raven
07/27/2014 01:24 PM (UTC)
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unleash_your_tounge Wrote:
DVorah Wrote:
No to the crossbow...

Why would a guy that controls the winds need a weapon at all?

I liked the tornado fatality in MK4 until he used that boring weapon to finish the victim with... The crossbow destroyed his tornado fatality!


At least the crossbow was unique to Fujin. Nobody else has wielded it but him.
That fatality was also good save the one shot explosion. A tornado is mostly dangerous due to the debris right? For a fatality, Fujin ought to summon a tornado, load it up with arrows from the crossbow THEN send it hurling at his opponent. They'll get swooped up and impaled continuously from the arrows. After that, he can launch that explosive arrow or just let the nado rip them apart.


It was MK4... Nothing so elaborate would happen back then. However, interesting idea for a new Fatality.
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unleash_your_tounge
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"Life, for all it's anguish, is ours Miss Ives. It belongs to no other." - Ferdinand Lyle

07/27/2014 01:28 PM (UTC)
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Jaded-Raven Wrote:
unleash_your_tounge Wrote:
DVorah Wrote:
No to the crossbow...

Why would a guy that controls the winds need a weapon at all?

I liked the tornado fatality in MK4 until he used that boring weapon to finish the victim with... The crossbow destroyed his tornado fatality!


At least the crossbow was unique to Fujin. Nobody else has wielded it but him.
That fatality was also good save the one shot explosion. A tornado is mostly dangerous due to the debris right? For a fatality, Fujin ought to summon a tornado, load it up with arrows from the crossbow THEN send it hurling at his opponent. They'll get swooped up and impaled continuously from the arrows. After that, he can launch that explosive arrow or just let the nado rip them apart.


It was MK4... Nothing so elaborate would happen back then. However, interesting idea for a new Fatality.


Oh I'm well aware lol. I was insinuating an MKX fatality. Because chances are, they'll re-imagine at least one of his classics anyways.
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Chrome
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07/27/2014 02:12 PM (UTC)
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It's quite a bit ironic. Any archer knows that wind in any direction makes it harder for you to hit your mark, so it's not something you would want to pray for.


A chinese Chu-ko-nu style repeater could work for Fujin though, hell, even rocketry. Though you really need to rewamp his looks, he looked god awful before MKA.

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Jaded-Raven
07/27/2014 02:24 PM (UTC)
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Chrome Wrote:
It's quite a bit ironic. Any archer knows that wind in any direction makes it harder for you to hit your mark, so it's not something you would want to pray for.


Being the god of wind would mean he could also halt all wind resistance when shooting his arrows, so it'd make perfect sense. He'd also be able to change the direction of the arrow on a whim, should it be needed.
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martin_m95
07/27/2014 02:28 PM (UTC)
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Jhonny Wrote:
I don't care about Fujin at all. No obsession from me!


Same here.
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Chrome
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07/27/2014 02:32 PM (UTC)
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Jaded-Raven Wrote:
Chrome Wrote:
It's quite a bit ironic. Any archer knows that wind in any direction makes it harder for you to hit your mark, so it's not something you would want to pray for.


Being the god of wind would mean he could also halt all wind resistance when shooting his arrows, so it'd make perfect sense. He'd also be able to change the direction of the arrow on a whim, should it be needed.


Well of course he could, that's obvious.

I kinda wish that Fujin had the original's personality, hell, I wish Raiden wasn't this ineffective Obi-van.
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0RI0N
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Mad Props to MINION, The SIG Sovereign!

07/27/2014 05:02 PM (UTC)
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@EmperorKahn... Im a huge fan of your artwork dude! Especially your redesigns. NRS needs to hire you! LoL

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RazorsEdge701
07/27/2014 05:59 PM (UTC)
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DVorah Wrote:
Why would a guy that controls the winds need a weapon at all?


Because wind by itself doesn't hurt, it can only push you. Even tornado-force winds are dangerous ONLY because they can pick you up and toss you into stuff. If it was possible to stand still in wind that strong and take it without being moved, it wouldn't break the skin or be particularly painful.

Things carried ON the wind, however, like debris, or an arrow, DO hurt.
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DVorah
07/27/2014 06:02 PM (UTC)
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Wind can slam you onto the ground, it can crush you from both sides, wind can do a lot to hurt.

When wind spins hard enough you will be crushed by the force.

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Jaded-Raven
07/27/2014 06:05 PM (UTC)
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DVorah Wrote:
Wind can slam you onto the ground, it can crush you from both sides, wind can do a lot to hurt.

When wind spins hard enough you will be crushed by the force.



Like Razor said, wind only moves you. It's the force of the movement that hurts when spun hard and fast enough, not the actual wind itself.
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