squirt007nc •07/18/2014 11:45 PM (UTC) •
0
DVorah Wrote:
well you are a fan of smoke, he was a joke in the beginnings of MK2, just a scorpion clone with nothing on him.
Many people wanted him and they brought him back.
Tremor deserves the same chance.
well you are a fan of smoke, he was a joke in the beginnings of MK2, just a scorpion clone with nothing on him.
Many people wanted him and they brought him back.
Tremor deserves the same chance.
Id rather them bring smoke back as scorpion clone than for me to have to ever see D'vorah after mkx
Jaded-Raven •07/19/2014 12:09 AM (UTC) •
0
squirt007nc Wrote:
Id rather them bring smoke back as scorpion clone than for me to have to ever see D'vorah after mkx
Id rather them bring smoke back as scorpion clone than for me to have to ever see D'vorah after mkx
Why?
DarkenedSoul •07/19/2014 01:39 AM (UTC) •
0
Just do the same thing with Tremor as they did with Skarlet. Put him in as DLC and everyone is happy
DarkenedSoul Wrote:
Just do the same thing with Tremor as they did with Skarlet. Put him in as DLC and everyone is happy
Just do the same thing with Tremor as they did with Skarlet. Put him in as DLC and everyone is happy
Not really, then you might get some fans who'll be like, "Why isn't he not good enough to make it in the main roster?"
That's how it was with Rain because a lot of people thought that he should have been in the main roster because of the whole him being in Ultimate Mortal Kombat 3, and 2011's roster was basically Ultimate Mortal Kombat 3' roster.
DarkenedSoul •07/19/2014 02:12 AM (UTC) •
0
Icebaby Wrote:
Not really, then you might get some fans who'll be like, "Why isn't he not good enough to make it in the main roster?"
That's how it was with Rain because a lot of people thought that he should have been in the main roster because of the whole him being in Ultimate Mortal Kombat 3, and 2011's roster was basically Ultimate Mortal Kombat 3' roster.
DarkenedSoul Wrote:
Just do the same thing with Tremor as they did with Skarlet. Put him in as DLC and everyone is happy
Just do the same thing with Tremor as they did with Skarlet. Put him in as DLC and everyone is happy
Not really, then you might get some fans who'll be like, "Why isn't he not good enough to make it in the main roster?"
That's how it was with Rain because a lot of people thought that he should have been in the main roster because of the whole him being in Ultimate Mortal Kombat 3, and 2011's roster was basically Ultimate Mortal Kombat 3' roster.
That is Rain and I agree that he should of been in the main roster. I'm comparing Tremor with Skarlet here, not Rain.
So as I said, put Tremor in as DLC and everyone is happy
SwingBatta •07/19/2014 03:56 AM (UTC) •
About Me
0
DVorah Wrote:
well you are a fan of smoke, he was a joke in the beginnings of MK2, just a scorpion clone with nothing on him.
Many people wanted him and they brought him back.
Tremor deserves the same chance.
well you are a fan of smoke, he was a joke in the beginnings of MK2, just a scorpion clone with nothing on him.
Many people wanted him and they brought him back.
Tremor deserves the same chance.
How is Smoke a joke? Now Rain, there's the epitome of a joke character, and I'm not being sarcastic.
And why does Tremor deserve anything? He's completely pointless.
SwingBatta Wrote:
How is Smoke a joke? Now Rain, there's the epitome of a joke character, and I'm not being sarcastic.
And why does Tremor deserve anything? He's completely pointless.
DVorah Wrote:
well you are a fan of smoke, he was a joke in the beginnings of MK2, just a scorpion clone with nothing on him.
Many people wanted him and they brought him back.
Tremor deserves the same chance.
well you are a fan of smoke, he was a joke in the beginnings of MK2, just a scorpion clone with nothing on him.
Many people wanted him and they brought him back.
Tremor deserves the same chance.
How is Smoke a joke? Now Rain, there's the epitome of a joke character, and I'm not being sarcastic.
And why does Tremor deserve anything? He's completely pointless.
To you maybe.
But I find the name Smoke pretty joke-material at first.
And joke is maybe the wrong word, cheap-clone is a better one.
Now that Smoke is unique its better, but he started out as cheap scorpion-clone like Noob did. Look how they turned out.
And that you don't like Tremor doesn't make him a joke, at least his name is more original than smoke, they could have named him Earth or Earthquake, which would be bleh.
DVorah Wrote:
Btw, your sign character (Ermac) also started out as rumor/joke.
Why Ermac deserved a chance and Tremor didn't?
Really, judge after you seen the thing in action.
Btw, your sign character (Ermac) also started out as rumor/joke.
Why Ermac deserved a chance and Tremor didn't?
Really, judge after you seen the thing in action.
There are two factors that hinder this:
1. the problem with Tremor is that Ermac came first, and he was in the same package with Rain. MK2 established Smoke and Saibot, Trilogy added two (or three if you count the C/Khameleons) more ninjas. This in itself would not mean much, but we already have a shitton of metric ninjas in the roster.
And no, changing the looks does little. These characters are established as MK ninjas,s omething they cannot get rid of - and will not get rid of as we have seen in the latest game. NRS will not rewamp them in such manner.
2. The thing is we have seen tremor before, he is basically Jax with the Lin Kuei uniform on it.
My personal take is that the elemental garbage they pepper games with is really overdone. It would be better to play with expectations and NOT have the equivalents of every goddamn hellenistic (you know, the classical four) or chinese elemental (fire, wind, water, metal/mountain, wood) theory.
thisiscourage •07/19/2014 01:54 PM (UTC) •
About Me
0
Chrome Wrote:
There are two factors that hinder this:
1. the problem with Tremor is that Ermac came first, and he was in the same package with Rain. MK2 established Smoke and Saibot, Trilogy added two (or three if you count the C/Khameleons) more ninjas. This in itself would not mean much, but we already have a shitton of metric ninjas in the roster.
And no, changing the looks does little. These characters are established as MK ninjas,s omething they cannot get rid of - and will not get rid of as we have seen in the latest game. NRS will not rewamp them in such manner.
2. The thing is we have seen tremor before, he is basically Jax with the Lin Kuei uniform on it.
My personal take is that the elemental garbage they pepper games with is really overdone. It would be better to play with expectations and NOT have the equivalents of every goddamn hellenistic (you know, the classical four) or chinese elemental (fire, wind, water, metal/mountain, wood) theory.
DVorah Wrote:
Btw, your sign character (Ermac) also started out as rumor/joke.
Why Ermac deserved a chance and Tremor didn't?
Really, judge after you seen the thing in action.
Btw, your sign character (Ermac) also started out as rumor/joke.
Why Ermac deserved a chance and Tremor didn't?
Really, judge after you seen the thing in action.
There are two factors that hinder this:
1. the problem with Tremor is that Ermac came first, and he was in the same package with Rain. MK2 established Smoke and Saibot, Trilogy added two (or three if you count the C/Khameleons) more ninjas. This in itself would not mean much, but we already have a shitton of metric ninjas in the roster.
And no, changing the looks does little. These characters are established as MK ninjas,s omething they cannot get rid of - and will not get rid of as we have seen in the latest game. NRS will not rewamp them in such manner.
2. The thing is we have seen tremor before, he is basically Jax with the Lin Kuei uniform on it.
My personal take is that the elemental garbage they pepper games with is really overdone. It would be better to play with expectations and NOT have the equivalents of every goddamn hellenistic (you know, the classical four) or chinese elemental (fire, wind, water, metal/mountain, wood) theory.
Lets just assume Tremor was in the game and he was exactly like you just described, a Jax clone (so to speak). He moves the earth through sheer brute strength and fist pounds.
I would absolutely despise him.
If he is not an earth bender then he can take a hike for all I care. I think that is where people are getting the wrong idea here. This thread is not about the special forces tremor. That Tremor was a cheap trick. We want an earth warrior and Tremor already has recognition in MK lore so it would be easier to give him original moves and updated story than crafting an entirely new character.
I just want to make sure everyone understands we are not talking about MK SF Tremor or the one in PS vita for that matter. A new tremor must come otherwise I would be greatly disappointed.
thisiscourage Wrote:
Lets just assume Tremor was in the game and he was exactly like you just described, a Jax clone (so to speak). He moves the earth through sheer brute strength and fist pounds.
I would absolutely despise him.
If he is not an earth bender then he can take a hike for all I care. I think that is where people are getting the wrong idea here. This thread is not about the special forces tremor. That Tremor was a cheap trick. We want an earth warrior and Tremor already has recognition in MK lore so it would be easier to give him original moves and updated story than crafting an entirely new character.
I just want to make sure everyone understands we are not talking about MK SF Tremor or the one in PS vita for that matter. A new tremor must come otherwise I would be greatly disappointed.
Chrome Wrote:
There are two factors that hinder this:
1. the problem with Tremor is that Ermac came first, and he was in the same package with Rain. MK2 established Smoke and Saibot, Trilogy added two (or three if you count the C/Khameleons) more ninjas. This in itself would not mean much, but we already have a shitton of metric ninjas in the roster.
And no, changing the looks does little. These characters are established as MK ninjas,s omething they cannot get rid of - and will not get rid of as we have seen in the latest game. NRS will not rewamp them in such manner.
2. The thing is we have seen tremor before, he is basically Jax with the Lin Kuei uniform on it.
My personal take is that the elemental garbage they pepper games with is really overdone. It would be better to play with expectations and NOT have the equivalents of every goddamn hellenistic (you know, the classical four) or chinese elemental (fire, wind, water, metal/mountain, wood) theory.
DVorah Wrote:
Btw, your sign character (Ermac) also started out as rumor/joke.
Why Ermac deserved a chance and Tremor didn't?
Really, judge after you seen the thing in action.
Btw, your sign character (Ermac) also started out as rumor/joke.
Why Ermac deserved a chance and Tremor didn't?
Really, judge after you seen the thing in action.
There are two factors that hinder this:
1. the problem with Tremor is that Ermac came first, and he was in the same package with Rain. MK2 established Smoke and Saibot, Trilogy added two (or three if you count the C/Khameleons) more ninjas. This in itself would not mean much, but we already have a shitton of metric ninjas in the roster.
And no, changing the looks does little. These characters are established as MK ninjas,s omething they cannot get rid of - and will not get rid of as we have seen in the latest game. NRS will not rewamp them in such manner.
2. The thing is we have seen tremor before, he is basically Jax with the Lin Kuei uniform on it.
My personal take is that the elemental garbage they pepper games with is really overdone. It would be better to play with expectations and NOT have the equivalents of every goddamn hellenistic (you know, the classical four) or chinese elemental (fire, wind, water, metal/mountain, wood) theory.
Lets just assume Tremor was in the game and he was exactly like you just described, a Jax clone (so to speak). He moves the earth through sheer brute strength and fist pounds.
I would absolutely despise him.
If he is not an earth bender then he can take a hike for all I care. I think that is where people are getting the wrong idea here. This thread is not about the special forces tremor. That Tremor was a cheap trick. We want an earth warrior and Tremor already has recognition in MK lore so it would be easier to give him original moves and updated story than crafting an entirely new character.
I just want to make sure everyone understands we are not talking about MK SF Tremor or the one in PS vita for that matter. A new tremor must come otherwise I would be greatly disappointed.
Really, explaining something to Chrome is like talking to a character in a video game. Useless.
He hates 97% of the cast anyway, so Tremor isn't going to warm him up anyway, so no use in trying.
Just a tip
thisiscourage Wrote:
Lets just assume Tremor was in the game and he was exactly like you just described, a Jax clone (so to speak). He moves the earth through sheer brute strength and fist pounds.
I would absolutely despise him.
If he is not an earth bender then he can take a hike for all I care. I think that is where people are getting the wrong idea here. This thread is not about the special forces tremor. That Tremor was a cheap trick. We want an earth warrior and Tremor already has recognition in MK lore so it would be easier to give him original moves and updated story than crafting an entirely new character.
I just want to make sure everyone understands we are not talking about MK SF Tremor or the one in PS vita for that matter. A new tremor must come otherwise I would be greatly disappointed.
Lets just assume Tremor was in the game and he was exactly like you just described, a Jax clone (so to speak). He moves the earth through sheer brute strength and fist pounds.
I would absolutely despise him.
If he is not an earth bender then he can take a hike for all I care. I think that is where people are getting the wrong idea here. This thread is not about the special forces tremor. That Tremor was a cheap trick. We want an earth warrior and Tremor already has recognition in MK lore so it would be easier to give him original moves and updated story than crafting an entirely new character.
I just want to make sure everyone understands we are not talking about MK SF Tremor or the one in PS vita for that matter. A new tremor must come otherwise I would be greatly disappointed.
It's not a bad idea to make an entirely new character to wield earth bending abilities. I wouldn't mind seeing newer abilities being added in. Heck, we have a woman throwing bugs at people, that's new.
But I have a feeling that you'll just get people throw out the whole, "Why couldn't it just have been Tremor instead of this new guy?" Not that I'm stating this as it WILL happen, but it's a feeling that COULD happen.
SwingBatta •07/20/2014 05:02 AM (UTC) •
About Me
0
DVorah Wrote:
Why Ermac deserved a chance and Tremor didn't?
Really, judge after you seen the thing in action.
Why Ermac deserved a chance and Tremor didn't?
Really, judge after you seen the thing in action.
Probably because Ermac was a fan-created character whom Midway had no choice but to add into the series because of the insane popularity of one of the biggest urban legends in modern gaming. He was pretty much an afterthought in UMK3 but then he got his own storyline in Deception and the rest is history.
Tremor hasn't accomplished even a fraction of that.
thisiscourage •07/20/2014 06:39 AM (UTC) •
About Me
0
SwingBatta Wrote:
Tremor hasn't accomplished even a fraction of that.
Tremor hasn't accomplished even a fraction of that.
It never too late for improving a character. Tremor has a shot
thisiscourage Wrote:
Lets just assume Tremor was in the game and he was exactly like you just described, a Jax clone (so to speak). He moves the earth through sheer brute strength and fist pounds.
I would absolutely despise him.
If he is not an earth bender then he can take a hike for all I care. I think that is where people are getting the wrong idea here. This thread is not about the special forces tremor. That Tremor was a cheap trick. We want an earth warrior and Tremor already has recognition in MK lore so it would be easier to give him original moves and updated story than crafting an entirely new character.
I just want to make sure everyone understands we are not talking about MK SF Tremor or the one in PS vita for that matter. A new tremor must come otherwise I would be greatly disappointed.
Chrome Wrote:
There are two factors that hinder this:
1. the problem with Tremor is that Ermac came first, and he was in the same package with Rain. MK2 established Smoke and Saibot, Trilogy added two (or three if you count the C/Khameleons) more ninjas. This in itself would not mean much, but we already have a shitton of metric ninjas in the roster.
And no, changing the looks does little. These characters are established as MK ninjas,s omething they cannot get rid of - and will not get rid of as we have seen in the latest game. NRS will not rewamp them in such manner.
2. The thing is we have seen tremor before, he is basically Jax with the Lin Kuei uniform on it.
My personal take is that the elemental garbage they pepper games with is really overdone. It would be better to play with expectations and NOT have the equivalents of every goddamn hellenistic (you know, the classical four) or chinese elemental (fire, wind, water, metal/mountain, wood) theory.
DVorah Wrote:
Btw, your sign character (Ermac) also started out as rumor/joke.
Why Ermac deserved a chance and Tremor didn't?
Really, judge after you seen the thing in action.
Btw, your sign character (Ermac) also started out as rumor/joke.
Why Ermac deserved a chance and Tremor didn't?
Really, judge after you seen the thing in action.
There are two factors that hinder this:
1. the problem with Tremor is that Ermac came first, and he was in the same package with Rain. MK2 established Smoke and Saibot, Trilogy added two (or three if you count the C/Khameleons) more ninjas. This in itself would not mean much, but we already have a shitton of metric ninjas in the roster.
And no, changing the looks does little. These characters are established as MK ninjas,s omething they cannot get rid of - and will not get rid of as we have seen in the latest game. NRS will not rewamp them in such manner.
2. The thing is we have seen tremor before, he is basically Jax with the Lin Kuei uniform on it.
My personal take is that the elemental garbage they pepper games with is really overdone. It would be better to play with expectations and NOT have the equivalents of every goddamn hellenistic (you know, the classical four) or chinese elemental (fire, wind, water, metal/mountain, wood) theory.
Lets just assume Tremor was in the game and he was exactly like you just described, a Jax clone (so to speak). He moves the earth through sheer brute strength and fist pounds.
I would absolutely despise him.
If he is not an earth bender then he can take a hike for all I care. I think that is where people are getting the wrong idea here. This thread is not about the special forces tremor. That Tremor was a cheap trick. We want an earth warrior and Tremor already has recognition in MK lore so it would be easier to give him original moves and updated story than crafting an entirely new character.
I just want to make sure everyone understands we are not talking about MK SF Tremor or the one in PS vita for that matter. A new tremor must come otherwise I would be greatly disappointed.
Assume that is the case, and we indeed get a rewamped Tremor. Do you have any idea how many people would then cry out loud because he is not an MK ninja? The fact that the Tremor fans barely even know about his backstory makes it worse: an ex-Lin Kuei.
Also, forget the Earth bending, that's Avatars prerogative. The instant you put it there people would also foam at the mouth, and frankly, MK hasn't got a good strek in originality. This is why the game is still handled anecdotically as a copy/paste game.
+ his whole character concept revolves around the idea of shockwaves, and we already have several charac ters that utilize such powers: Jax, Jarek, Sheeva, Goro/Kintaro, Dairou, Bo' Rai Cho, Hsu Hao. These characters are much more known to the public, even Hsu Hao.
So you have rewamped him into a non-mk ninja, you still have to ask yourself, what can I do with him? By recreating him as a desert-sand controlling warrior you basically discard his name. Your problem lies with the concept itself: a shockwave warrior. Something that has been overutilized.
Sure, you cn put him in as DLC, but his relevance to the MK world is basically none. Midway disawowed Spec. Forces due to abysmal sales, and have you even seen the storyline in that game?
EDIT: the shockwave idea as a sonic power would also not work, due to Sindel and to a lesser extent, MK2/9 Jax.
Put him in as the last minute DLC, but don't try to force him into the plot, or the main roster. That is the diplomatic solution.
thisiscourage •07/20/2014 01:23 PM (UTC) •
About Me
0
Chrome Wrote:
Assume that is the case, and we indeed get a rewamped Tremor. Do you have any idea how many people would then cry out loud because he is not an MK ninja? The fact that the Tremor fans barely even know about his backstory makes it worse: an ex-Lin Kuei.
Also, forget the Earth bending, that's Avatars prerogative. The instant you put it there people would also foam at the mouth, and frankly, MK hasn't got a good strek in originality. This is why the game is still handled anecdotically as a copy/paste game.
+ his whole character concept revolves around the idea of shockwaves, and we already have several charac ters that utilize such powers: Jax, Jarek, Sheeva, Goro/Kintaro, Dairou, Bo' Rai Cho, Hsu Hao. These characters are much more known to the public, even Hsu Hao.
So you have rewamped him into a non-mk ninja, you still have to ask yourself, what can I do with him? By recreating him as a desert-sand controlling warrior you basically discard his name. Your problem lies with the concept itself: a shockwave warrior. Something that has been overutilized.
Sure, you cn put him in as DLC, but his relevance to the MK world is basically none. Midway disawowed Spec. Forces due to abysmal sales, and have you even seen the storyline in that game?
EDIT: the shockwave idea as a sonic power would also not work, due to Sindel and to a lesser extent, MK2/9 Jax.
Put him in as the last minute DLC, but don't try to force him into the plot, or the main roster. That is the diplomatic solution.
thisiscourage Wrote:
Lets just assume Tremor was in the game and he was exactly like you just described, a Jax clone (so to speak). He moves the earth through sheer brute strength and fist pounds.
I would absolutely despise him.
If he is not an earth bender then he can take a hike for all I care. I think that is where people are getting the wrong idea here. This thread is not about the special forces tremor. That Tremor was a cheap trick. We want an earth warrior and Tremor already has recognition in MK lore so it would be easier to give him original moves and updated story than crafting an entirely new character.
I just want to make sure everyone understands we are not talking about MK SF Tremor or the one in PS vita for that matter. A new tremor must come otherwise I would be greatly disappointed.
Chrome Wrote:
There are two factors that hinder this:
1. the problem with Tremor is that Ermac came first, and he was in the same package with Rain. MK2 established Smoke and Saibot, Trilogy added two (or three if you count the C/Khameleons) more ninjas. This in itself would not mean much, but we already have a shitton of metric ninjas in the roster.
And no, changing the looks does little. These characters are established as MK ninjas,s omething they cannot get rid of - and will not get rid of as we have seen in the latest game. NRS will not rewamp them in such manner.
2. The thing is we have seen tremor before, he is basically Jax with the Lin Kuei uniform on it.
My personal take is that the elemental garbage they pepper games with is really overdone. It would be better to play with expectations and NOT have the equivalents of every goddamn hellenistic (you know, the classical four) or chinese elemental (fire, wind, water, metal/mountain, wood) theory.
DVorah Wrote:
Btw, your sign character (Ermac) also started out as rumor/joke.
Why Ermac deserved a chance and Tremor didn't?
Really, judge after you seen the thing in action.
Btw, your sign character (Ermac) also started out as rumor/joke.
Why Ermac deserved a chance and Tremor didn't?
Really, judge after you seen the thing in action.
There are two factors that hinder this:
1. the problem with Tremor is that Ermac came first, and he was in the same package with Rain. MK2 established Smoke and Saibot, Trilogy added two (or three if you count the C/Khameleons) more ninjas. This in itself would not mean much, but we already have a shitton of metric ninjas in the roster.
And no, changing the looks does little. These characters are established as MK ninjas,s omething they cannot get rid of - and will not get rid of as we have seen in the latest game. NRS will not rewamp them in such manner.
2. The thing is we have seen tremor before, he is basically Jax with the Lin Kuei uniform on it.
My personal take is that the elemental garbage they pepper games with is really overdone. It would be better to play with expectations and NOT have the equivalents of every goddamn hellenistic (you know, the classical four) or chinese elemental (fire, wind, water, metal/mountain, wood) theory.
Lets just assume Tremor was in the game and he was exactly like you just described, a Jax clone (so to speak). He moves the earth through sheer brute strength and fist pounds.
I would absolutely despise him.
If he is not an earth bender then he can take a hike for all I care. I think that is where people are getting the wrong idea here. This thread is not about the special forces tremor. That Tremor was a cheap trick. We want an earth warrior and Tremor already has recognition in MK lore so it would be easier to give him original moves and updated story than crafting an entirely new character.
I just want to make sure everyone understands we are not talking about MK SF Tremor or the one in PS vita for that matter. A new tremor must come otherwise I would be greatly disappointed.
Assume that is the case, and we indeed get a rewamped Tremor. Do you have any idea how many people would then cry out loud because he is not an MK ninja? The fact that the Tremor fans barely even know about his backstory makes it worse: an ex-Lin Kuei.
Also, forget the Earth bending, that's Avatars prerogative. The instant you put it there people would also foam at the mouth, and frankly, MK hasn't got a good strek in originality. This is why the game is still handled anecdotically as a copy/paste game.
+ his whole character concept revolves around the idea of shockwaves, and we already have several charac ters that utilize such powers: Jax, Jarek, Sheeva, Goro/Kintaro, Dairou, Bo' Rai Cho, Hsu Hao. These characters are much more known to the public, even Hsu Hao.
So you have rewamped him into a non-mk ninja, you still have to ask yourself, what can I do with him? By recreating him as a desert-sand controlling warrior you basically discard his name. Your problem lies with the concept itself: a shockwave warrior. Something that has been overutilized.
Sure, you cn put him in as DLC, but his relevance to the MK world is basically none. Midway disawowed Spec. Forces due to abysmal sales, and have you even seen the storyline in that game?
EDIT: the shockwave idea as a sonic power would also not work, due to Sindel and to a lesser extent, MK2/9 Jax.
Put him in as the last minute DLC, but don't try to force him into the plot, or the main roster. That is the diplomatic solution.
I would rather see a character be included into story-mode. However if "tremor" was to be dlc I wouldn't mind it; Considering my one real desire for "tremor" is a revamped move set.
I don't see why tremor would have to follow the pack with shockwave characters. The second you start attributing tremors abilities with "geomancing" and not brute strength shockwaves the entire landscape changes. Now he is capable of having a full arsenal of new moves that will be both powerful and pleasing to the eye. Without that change he becomes obscure. With that ability he now can be capable of calling the earth up to make a wall in front of him to block projectiles, he can grab his opponent and use the earth to rise up, strike and injure his them.
Also Avalanche from X-men the Brotherhood is kinda like I want Tremor to be.
He has vibrations as his weapons but also can form the earth into any form he desires with the help of this same vibrations.
I've seen Avalanche make some awesome fists out of earth, walls and also spikes.
He has vibrations as his weapons but also can form the earth into any form he desires with the help of this same vibrations.
I've seen Avalanche make some awesome fists out of earth, walls and also spikes.
thisiscourage Wrote:
I would rather see a character be included into story-mode. However if "tremor" was to be dlc I wouldn't mind it; Considering my one real desire for "tremor" is a revamped move set.
I don't see why tremor would have to follow the pack with shockwave characters. The second you start attributing tremors abilities with "geomancing" and not brute strength shockwaves the entire landscape changes. Now he is capable of having a full arsenal of new moves that will be both powerful and pleasing to the eye. Without that change he becomes obscure. With that ability he now can be capable of calling the earth up to make a wall in front of him to block projectiles, he can grab his opponent and use the earth to rise up, strike and injure his them.
Chrome Wrote:
Assume that is the case, and we indeed get a rewamped Tremor. Do you have any idea how many people would then cry out loud because he is not an MK ninja? The fact that the Tremor fans barely even know about his backstory makes it worse: an ex-Lin Kuei.
Also, forget the Earth bending, that's Avatars prerogative. The instant you put it there people would also foam at the mouth, and frankly, MK hasn't got a good strek in originality. This is why the game is still handled anecdotically as a copy/paste game.
+ his whole character concept revolves around the idea of shockwaves, and we already have several charac ters that utilize such powers: Jax, Jarek, Sheeva, Goro/Kintaro, Dairou, Bo' Rai Cho, Hsu Hao. These characters are much more known to the public, even Hsu Hao.
So you have rewamped him into a non-mk ninja, you still have to ask yourself, what can I do with him? By recreating him as a desert-sand controlling warrior you basically discard his name. Your problem lies with the concept itself: a shockwave warrior. Something that has been overutilized.
Sure, you cn put him in as DLC, but his relevance to the MK world is basically none. Midway disawowed Spec. Forces due to abysmal sales, and have you even seen the storyline in that game?
EDIT: the shockwave idea as a sonic power would also not work, due to Sindel and to a lesser extent, MK2/9 Jax.
Put him in as the last minute DLC, but don't try to force him into the plot, or the main roster. That is the diplomatic solution.
thisiscourage Wrote:
Lets just assume Tremor was in the game and he was exactly like you just described, a Jax clone (so to speak). He moves the earth through sheer brute strength and fist pounds.
I would absolutely despise him.
If he is not an earth bender then he can take a hike for all I care. I think that is where people are getting the wrong idea here. This thread is not about the special forces tremor. That Tremor was a cheap trick. We want an earth warrior and Tremor already has recognition in MK lore so it would be easier to give him original moves and updated story than crafting an entirely new character.
I just want to make sure everyone understands we are not talking about MK SF Tremor or the one in PS vita for that matter. A new tremor must come otherwise I would be greatly disappointed.
Chrome Wrote:
There are two factors that hinder this:
1. the problem with Tremor is that Ermac came first, and he was in the same package with Rain. MK2 established Smoke and Saibot, Trilogy added two (or three if you count the C/Khameleons) more ninjas. This in itself would not mean much, but we already have a shitton of metric ninjas in the roster.
And no, changing the looks does little. These characters are established as MK ninjas,s omething they cannot get rid of - and will not get rid of as we have seen in the latest game. NRS will not rewamp them in such manner.
2. The thing is we have seen tremor before, he is basically Jax with the Lin Kuei uniform on it.
My personal take is that the elemental garbage they pepper games with is really overdone. It would be better to play with expectations and NOT have the equivalents of every goddamn hellenistic (you know, the classical four) or chinese elemental (fire, wind, water, metal/mountain, wood) theory.
DVorah Wrote:
Btw, your sign character (Ermac) also started out as rumor/joke.
Why Ermac deserved a chance and Tremor didn't?
Really, judge after you seen the thing in action.
Btw, your sign character (Ermac) also started out as rumor/joke.
Why Ermac deserved a chance and Tremor didn't?
Really, judge after you seen the thing in action.
There are two factors that hinder this:
1. the problem with Tremor is that Ermac came first, and he was in the same package with Rain. MK2 established Smoke and Saibot, Trilogy added two (or three if you count the C/Khameleons) more ninjas. This in itself would not mean much, but we already have a shitton of metric ninjas in the roster.
And no, changing the looks does little. These characters are established as MK ninjas,s omething they cannot get rid of - and will not get rid of as we have seen in the latest game. NRS will not rewamp them in such manner.
2. The thing is we have seen tremor before, he is basically Jax with the Lin Kuei uniform on it.
My personal take is that the elemental garbage they pepper games with is really overdone. It would be better to play with expectations and NOT have the equivalents of every goddamn hellenistic (you know, the classical four) or chinese elemental (fire, wind, water, metal/mountain, wood) theory.
Lets just assume Tremor was in the game and he was exactly like you just described, a Jax clone (so to speak). He moves the earth through sheer brute strength and fist pounds.
I would absolutely despise him.
If he is not an earth bender then he can take a hike for all I care. I think that is where people are getting the wrong idea here. This thread is not about the special forces tremor. That Tremor was a cheap trick. We want an earth warrior and Tremor already has recognition in MK lore so it would be easier to give him original moves and updated story than crafting an entirely new character.
I just want to make sure everyone understands we are not talking about MK SF Tremor or the one in PS vita for that matter. A new tremor must come otherwise I would be greatly disappointed.
Assume that is the case, and we indeed get a rewamped Tremor. Do you have any idea how many people would then cry out loud because he is not an MK ninja? The fact that the Tremor fans barely even know about his backstory makes it worse: an ex-Lin Kuei.
Also, forget the Earth bending, that's Avatars prerogative. The instant you put it there people would also foam at the mouth, and frankly, MK hasn't got a good strek in originality. This is why the game is still handled anecdotically as a copy/paste game.
+ his whole character concept revolves around the idea of shockwaves, and we already have several charac ters that utilize such powers: Jax, Jarek, Sheeva, Goro/Kintaro, Dairou, Bo' Rai Cho, Hsu Hao. These characters are much more known to the public, even Hsu Hao.
So you have rewamped him into a non-mk ninja, you still have to ask yourself, what can I do with him? By recreating him as a desert-sand controlling warrior you basically discard his name. Your problem lies with the concept itself: a shockwave warrior. Something that has been overutilized.
Sure, you cn put him in as DLC, but his relevance to the MK world is basically none. Midway disawowed Spec. Forces due to abysmal sales, and have you even seen the storyline in that game?
EDIT: the shockwave idea as a sonic power would also not work, due to Sindel and to a lesser extent, MK2/9 Jax.
Put him in as the last minute DLC, but don't try to force him into the plot, or the main roster. That is the diplomatic solution.
I would rather see a character be included into story-mode. However if "tremor" was to be dlc I wouldn't mind it; Considering my one real desire for "tremor" is a revamped move set.
I don't see why tremor would have to follow the pack with shockwave characters. The second you start attributing tremors abilities with "geomancing" and not brute strength shockwaves the entire landscape changes. Now he is capable of having a full arsenal of new moves that will be both powerful and pleasing to the eye. Without that change he becomes obscure. With that ability he now can be capable of calling the earth up to make a wall in front of him to block projectiles, he can grab his opponent and use the earth to rise up, strike and injure his them.
Yes, those are plausible, but those are also the most obvious choices, so we would have generic mcninja/or former generic mcninja the II. making moves we have seen, what, over everywhere where there is a character who's gimmick is to manipulate something with earth?
Just because you can, does not mean you have to. And if you really want to do something, then do not copy the other material. MK is notorious, basically half of the roster is in some way borrowed from an other existing establishment. it would not matter, if the so-called market wasn't already filled to the brim.
Ask this question: how would Tremor still be different from the other earth manipulating characters? If anything, if I were to revamp him I would have him nothing to do with Eartjh, but let's say.... kinetic energy and intertia manipulation. That way he could retain his name's meaning and would still be somewhat new. I don't know, he could slow down projectiles or something.
Still, he is pretty superfluous as a character in the main roster. And the arguments for him so far have not gone beyond I like Tremor, Give Tremor Another Chance and Leave Tremor Alone.
Which are not valid arguing rethoric points of dialogue.
.
Chrome Wrote:
...
Hah Chrome you and your partners sound like you're trying to be some sort of legal experts of creating Kombat Kharacters.
As it stands we ALWAYS see shared concepts when it comes to the creation of characters in different series. Basically your point comes down to since there are earth benders in Avatar, Avalanche exists in X-Men, and Golem is a member of Fantastic Four we shouldn't have Tremor in Mortal Kombat.
General ideas aren't something owned, however the details (stories) of these specific characters are. It is up to NRS to transform Tremor into something awesome that fits for MKX.
Am I Tremor's #1 fan, no. Would I like to see him, sure. In Ninja form? Have at it.
Ninjas and fatalities are a trademark of MK. So make Tremor a rock throwing ninja and give him a fatality, thats an original idea that sounds a whole lot better than D'Vorah to me.
Tazer_Gunshot •07/20/2014 07:31 PM (UTC) •
0
Like it or not, Tremor is going to be in MKX in the main roster or as DLC. Take Skarlet for instance, she was never ever in an MK game until MK9. She was only added as a DLC. Now, why can't Tremor become this?
Get it...got it...good?!
Get it...got it...good?!
moneyguy Wrote:
Hah Chrome you and your partners sound like you're trying to be some sort of legal experts of creating Kombat Kharacters.
As it stands we ALWAYS see shared concepts when it comes to the creation of characters in different series. Basically your point comes down to since there are earth benders in Avatar, Avalanche exists in X-Men, and Golem is a member of Fantastic Four we shouldn't have Tremor in Mortal Kombat.
General ideas aren't something owned, however the details (stories) of these specific characters are. It is up to NRS to transform Tremor into something awesome that fits for MKX.
Am I Tremor's #1 fan, no. Would I like to see him, sure. In Ninja form? Have at it.
Ninjas and fatalities are a trademark of MK. So make Tremor a rock throwing ninja and give him a fatality, thats an original idea that sounds a whole lot better than D'Vorah to me.
Chrome Wrote:
...
Hah Chrome you and your partners sound like you're trying to be some sort of legal experts of creating Kombat Kharacters.
As it stands we ALWAYS see shared concepts when it comes to the creation of characters in different series. Basically your point comes down to since there are earth benders in Avatar, Avalanche exists in X-Men, and Golem is a member of Fantastic Four we shouldn't have Tremor in Mortal Kombat.
General ideas aren't something owned, however the details (stories) of these specific characters are. It is up to NRS to transform Tremor into something awesome that fits for MKX.
Am I Tremor's #1 fan, no. Would I like to see him, sure. In Ninja form? Have at it.
Ninjas and fatalities are a trademark of MK. So make Tremor a rock throwing ninja and give him a fatality, thats an original idea that sounds a whole lot better than D'Vorah to me.
There is no legal expertise on how to create a character, I am however a writer by trade.
My point is: why stop at the most obvious and easiest solution to a given problem? in this case it is playing with the users/readers expectations. I do not oppose having an earth-based character in MK, IF it is done in a manner by which the character stands out from it's colleagues.
it's basically what made Spiderman unique: he wasn't another squarejawed adult hero with an animal motiff, he was a deconstruction of a superhero, or more precisely, a teenage superhero.
So basically do not have him as a rock throwing dude, a rock looking like dude, or a clay/solid/low viscosity material based dude. Those have been done. Try to do something else what hasn't been done, or hasn't been overdone.
I personally do not think that he is necessary as he is with the whole Black Dragon / Lin Kuei connection. Doesn't mean that the whole game has to be tailored to my personal taste.
projectzero00 •07/20/2014 08:51 PM (UTC) •
About Me
0
squirt007nc Wrote:
Id rather them bring smoke back as scorpion clone than for me to have to ever see D'vorah after mkx
DVorah Wrote:
well you are a fan of smoke, he was a joke in the beginnings of MK2, just a scorpion clone with nothing on him.
Many people wanted him and they brought him back.
Tremor deserves the same chance.
well you are a fan of smoke, he was a joke in the beginnings of MK2, just a scorpion clone with nothing on him.
Many people wanted him and they brought him back.
Tremor deserves the same chance.
Id rather them bring smoke back as scorpion clone than for me to have to ever see D'vorah after mkx
What is your obsession with DVorah? All I've seen you do here is post how much you hate her and Ferra/Torr. Point taken. They are in the game. Move the fuck on.
RazorsEdge701 •07/20/2014 08:58 PM (UTC) •
0
Is "Golem" some foreign country's name for Ben Grimm or something?
Because I've only ever known him as "The Thing" and yeah, the Fantastic 4's membership changes from time to time, but as far as I know, there's never been a member named Golem.
Because I've only ever known him as "The Thing" and yeah, the Fantastic 4's membership changes from time to time, but as far as I know, there's never been a member named Golem.
nightbreed_16 •07/20/2014 08:58 PM (UTC) •
About Me
I will rock you.
0
I think that Tremor's fan base is growing everyday and even Ed Boon is a fan of him now or so it seems like he is on twitter.
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