MINION Groundbreaking Debut | You[Tube] | deviantART | Twitter •11/21/2010 01:07 AM (UTC) •
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Tsk Tsk.
I dislike Sonya's Midriff look. It seems the low cut shirt from the previous game wasn't enough. So now even more skin to be shown. The fact she went from a respectable character to an army brat is beyond belief.
I dislike Sonya's Midriff look. It seems the low cut shirt from the previous game wasn't enough. So now even more skin to be shown. The fact she went from a respectable character to an army brat is beyond belief.
Mortal Kombat is SERIOUS BUSINESS. HERP DERP
It's hard to make anything of it; I think we need an Official hi-res render. From what I can tell, though, she looks fine. I still think her appearance in MK:SM looks the best, as far as proportion, character & attire goes. Still, I can tolerate her latest outfit considering her abundance of lousy but tolerable outfits in the past.
LOL, MINION is so angry his grammar is slipping. :x
It's hard to make anything of it; I think we need an Official hi-res render. From what I can tell, though, she looks fine. I still think her appearance in MK:SM looks the best, as far as proportion, character & attire goes. Still, I can tolerate her latest outfit considering her abundance of lousy but tolerable outfits in the past.
LOL, MINION is so angry his grammar is slipping. :x
Reptile1112 •11/21/2010 01:23 AM (UTC) •
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You will die mortal. TOASTY Speed Metal will never die.
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She looks okay to me. I wasn't expecting her to look like Kitana, nor was I expecting her to look like she did in Mortal Kombat 3 or 4. I'm fine with it.
MINION Groundbreaking Debut | You[Tube] | deviantART | Twitter •11/21/2010 01:25 AM (UTC) •
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Vomit Wrote:
Mortal Kombat is SERIOUS BUSINESS. HERP DERP
It's hard to make anything of it; I think we need an Official hi-res render. From what I can tell, though, she looks fine. I still think her appearance in MK:SM looks the best, as far as proportion, character & attire goes. Still, I can tolerate her latest outfit considering her abundance of lousy but tolerable outfits in the past.
LOL, MINION is so angry his grammar is slipping. :x
Mortal Kombat is SERIOUS BUSINESS. HERP DERP
It's hard to make anything of it; I think we need an Official hi-res render. From what I can tell, though, she looks fine. I still think her appearance in MK:SM looks the best, as far as proportion, character & attire goes. Still, I can tolerate her latest outfit considering her abundance of lousy but tolerable outfits in the past.
LOL, MINION is so angry his grammar is slipping. :x
That mixed with 72 hours without sleep yea. It's bad.
seanay •11/21/2010 01:28 AM (UTC) •
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it doesnt seem as detailed as the others....
i like her look but its too much like Nina Williams
but am happy to not see her training gear lol
i like her look but its too much like Nina Williams
but am happy to not see her training gear lol
Manneen •11/21/2010 01:41 AM (UTC) •
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There's something that bothers me about this...
I dunno. I was pretty excited when we saw the background image in the GTTV video. But there's something that turns me off from this design now that we have a little clearer view. I'm going to wait til in game footage comes or a render to definitively say. I think it's too much skin, honestly. I guess that's it. I find myself agreeing with ~Crow~.
I dunno. I was pretty excited when we saw the background image in the GTTV video. But there's something that turns me off from this design now that we have a little clearer view. I'm going to wait til in game footage comes or a render to definitively say. I think it's too much skin, honestly. I guess that's it. I find myself agreeing with ~Crow~.
Her new nickname should be "LaNa" or "NiRa".
I think while this design is much better than almost all of her previous outfits it's too generic. It basically attire of female secret-agent from any given modern TV show or movie. Somebody said it already - if it wasn't labeled as Sonya it would be really hard to recoginze this woman as a MK1 first lady. Partially because it's too generic, partially because for whatever reason NRS once again decided to UP character sexuality. As with all female designs in this game so far it looks like NRS couldn't even imagine that female character could be very attractive without uber-cleavage.
Oh well. At least they've got her face and body right. I guess it could be counted as progress or something.
Generally I think there is the problem with Sonya - lack of consistent appearance and some iconic thing, that could make her instantly recognizable. In that department she is a stark contrast to the Jax. I think MK-team designers partially is to blame for this lack of consistency. I mean Capcom in any given game trying to make their characters look like themselves. You always can say that Chun Li is a Chun Li or Ryu is a Ryu even when they are not in they iconic outfits. MK characters, aside form ninjas and some other chars doesn't have that. And I still couldn't figure out why MK designers don't want to fix it.
Anyway I am waiting for the big Sonya render. And I still thinking that her MKSM attire was the best.
I think while this design is much better than almost all of her previous outfits it's too generic. It basically attire of female secret-agent from any given modern TV show or movie. Somebody said it already - if it wasn't labeled as Sonya it would be really hard to recoginze this woman as a MK1 first lady. Partially because it's too generic, partially because for whatever reason NRS once again decided to UP character sexuality. As with all female designs in this game so far it looks like NRS couldn't even imagine that female character could be very attractive without uber-cleavage.
Oh well. At least they've got her face and body right. I guess it could be counted as progress or something.
Generally I think there is the problem with Sonya - lack of consistent appearance and some iconic thing, that could make her instantly recognizable. In that department she is a stark contrast to the Jax. I think MK-team designers partially is to blame for this lack of consistency. I mean Capcom in any given game trying to make their characters look like themselves. You always can say that Chun Li is a Chun Li or Ryu is a Ryu even when they are not in they iconic outfits. MK characters, aside form ninjas and some other chars doesn't have that. And I still couldn't figure out why MK designers don't want to fix it.
Anyway I am waiting for the big Sonya render. And I still thinking that her MKSM attire was the best.
I seriously think this is one of the best character/outfit design/reworkings of recent times. It's just the right balance between bland and fussy, generic and wierd, sexy and practical.
She does look "military" in an alternative universe/futurey kind of way, like the rest of MK. I don't see her visible skin as overly tittilating. Jax is topless. I think her design is to contemporary military as Juri from SF's is to a TKD dobok. It's a bit stylish and fashion designery but still plausible to fight in.
Can't wait to see how this translates onto her 3D model.
She does look "military" in an alternative universe/futurey kind of way, like the rest of MK. I don't see her visible skin as overly tittilating. Jax is topless. I think her design is to contemporary military as Juri from SF's is to a TKD dobok. It's a bit stylish and fashion designery but still plausible to fight in.
Can't wait to see how this translates onto her 3D model.
Jaded-Raven •11/21/2010 02:02 AM (UTC) •
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Jesupera Wrote:
People be talkin' like shes yo girlfriend or something.. Srsly what the hell? We're you planning to bring her home to meet you're parents and now cant because shes not wearing an undershirt?
C'mon people. Its a mans game and it always has been. Turn down the blood? Too much damage detail? but yeah i totally agree that we need more fat chicks wearing turtlenecks in the game, just something for the " boys " that don't like watching hot chicks wearing hot clothes kick ass..
I read somewhere something about the chicks in video games being over sexed? what are you talking about? the men are over sexed as well! hot guys with perfect bodies wearing almost only socks? the men are over sexed too.. But its translated as awesome.
and don't give me that " i don't want her to wear a turtle neck! i just want her to have an under shirt! cuz then she would be more respectful in my eyes! i cant play something i don't respect" Just play her as she is and stop whining.
* puts on a pyro suit *
People be talkin' like shes yo girlfriend or something.. Srsly what the hell? We're you planning to bring her home to meet you're parents and now cant because shes not wearing an undershirt?
C'mon people. Its a mans game and it always has been. Turn down the blood? Too much damage detail? but yeah i totally agree that we need more fat chicks wearing turtlenecks in the game, just something for the " boys " that don't like watching hot chicks wearing hot clothes kick ass..
I read somewhere something about the chicks in video games being over sexed? what are you talking about? the men are over sexed as well! hot guys with perfect bodies wearing almost only socks? the men are over sexed too.. But its translated as awesome.
and don't give me that " i don't want her to wear a turtle neck! i just want her to have an under shirt! cuz then she would be more respectful in my eyes! i cant play something i don't respect" Just play her as she is and stop whining.
* puts on a pyro suit *
It is not because people are afraid to see boobs, it's because the aesthetics of Sonya's new design does not match with her character. She is supposed to be a military woman, but her outfit doesn't show that at all which is rather disappointing. Sonya has never been the type of woman who exposes her breasts to look sexy, but is rather a tough and strong kind of woman who should appear more unintentionally sexy, like she did in MKvsDCU. Her outfit should be more practical looking than having a vest on which exposes her midriff - something that is less than practical. That's why people want her to wear a shirt or something under the vest, because it would suit her character alot more. Right now she does indeed look like a copy of Nina from Tekken, because it is something she would wear.
It is more complicated than just "You guys don't wanna look at boobs!" or "You guys don't respect naked women!"... What you were actually doing by telling people to stop whining is that you are whining about people whining. So stop whining! ;P
RedSumac Wrote:
Generally I think there is the problem with Sonya - lack of consistent appearance and some iconic thing, that could make her instantly recognizable. In that department she is a stark contrast to the Jax. I think MK-team designers partially is to blame for this lack of consistency. I mean Capcom in any given game trying to make their characters look like themselves. You always can say that Chun Li is a Chun Li or Ryu is a Ryu even when they are not in they iconic outfits. MK characters, aside form ninjas and some other chars doesn't have that. And I still couldn't figure out why MK designers don't want to fix it.
Generally I think there is the problem with Sonya - lack of consistent appearance and some iconic thing, that could make her instantly recognizable. In that department she is a stark contrast to the Jax. I think MK-team designers partially is to blame for this lack of consistency. I mean Capcom in any given game trying to make their characters look like themselves. You always can say that Chun Li is a Chun Li or Ryu is a Ryu even when they are not in they iconic outfits. MK characters, aside form ninjas and some other chars doesn't have that. And I still couldn't figure out why MK designers don't want to fix it.
Well, the thing with Street Fighter is they've barely touched or changed ANYTHING about the characters in over twenty years.
Unlike Street Fighter, Mortal Kombat does re-envision and re-imagine how characters look from game to game, giving them fresh appearances, new spins, different alternates, and updated spins every installment.
Sonya is no different, and I PREFER it that way. Street Fighter, though popular, has barely evolved in how it looks and plays. If you played Street Fighter II ages ago, well Street Fighter IV is basically the same game with better graphics and some tweaks. Mortal Kombat, meanwhile, legitimately evolves and takes bigger risks. They don't always pay off, but aesthetically it keeps things new every time and gets fans like us TALKING about each new re-imagined look, for better or worse.
There's still a difference between upgrading a design, making it better and completely going off in some new direction. You used Sub-Zero as an example, and while he's had various modifications over the years they have always been minor in nature. He's still recognizable and iconic looking in all those appearances; an icy blue ninja. His mask might change a little, maybe he doesn't even have the mask on, his costume might be altered here and there or he could be given frozen limbs. It's still obviously Sub-Zero, and this Sonya does not scream Sonya to me. It truly does look more like Nina Williams than Sonya. If someone showed it to me without telling me it was Sonya and without it being in this context (Scorpion) I would have guessed it was Nina and not Sonya.
That is not a good thing, no matter what anyone wants to believe. If you like that, then I suppose that's your opinion, but much like Sub-Zero she should at least be recognizable as the same character. This is some blonde girl in a vest and pants. Granted, its a low quality image and perhaps unfair to judge it based on that. Still, I can see enough of the general idea to know I don't particularly care for it. It doesn't fit in with what I think of Sonya and it doesn't make much sense with her character, and I think 99% of people can agree about what Sonya's characteristics are. Back several pages I gave what I thought was an "iconic" way to present Sonya, and you don't have to go Street Fighter mode to follow that guideline.
That is not a good thing, no matter what anyone wants to believe. If you like that, then I suppose that's your opinion, but much like Sub-Zero she should at least be recognizable as the same character. This is some blonde girl in a vest and pants. Granted, its a low quality image and perhaps unfair to judge it based on that. Still, I can see enough of the general idea to know I don't particularly care for it. It doesn't fit in with what I think of Sonya and it doesn't make much sense with her character, and I think 99% of people can agree about what Sonya's characteristics are. Back several pages I gave what I thought was an "iconic" way to present Sonya, and you don't have to go Street Fighter mode to follow that guideline.
SEGAmaniac7 •11/21/2010 02:17 AM (UTC) •
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Garlador Wrote:
Well, the thing with Street Fighter is they've barely touched or changed ANYTHING about the characters in over twenty years.
Unlike Street Fighter, Mortal Kombat does re-envision and re-imagine how characters look from game to game, giving them fresh appearances, new spins, different alternates, and updated spins every installment.
Sonya is no different, and I PREFER it that way. Street Fighter, though popular, has barely evolved in how it looks and plays. If you played Street Fighter II ages ago, well Street Fighter IV is basically the same game with better graphics and some tweaks. Mortal Kombat, meanwhile, legitimately evolves and takes bigger risks. They don't always pay off, but aesthetically it keeps things new every time and gets fans like us TALKING about each new re-imagined look, for better or worse.
RedSumac Wrote:
Generally I think there is the problem with Sonya - lack of consistent appearance and some iconic thing, that could make her instantly recognizable. In that department she is a stark contrast to the Jax. I think MK-team designers partially is to blame for this lack of consistency. I mean Capcom in any given game trying to make their characters look like themselves. You always can say that Chun Li is a Chun Li or Ryu is a Ryu even when they are not in they iconic outfits. MK characters, aside form ninjas and some other chars doesn't have that. And I still couldn't figure out why MK designers don't want to fix it.
Generally I think there is the problem with Sonya - lack of consistent appearance and some iconic thing, that could make her instantly recognizable. In that department she is a stark contrast to the Jax. I think MK-team designers partially is to blame for this lack of consistency. I mean Capcom in any given game trying to make their characters look like themselves. You always can say that Chun Li is a Chun Li or Ryu is a Ryu even when they are not in they iconic outfits. MK characters, aside form ninjas and some other chars doesn't have that. And I still couldn't figure out why MK designers don't want to fix it.
Well, the thing with Street Fighter is they've barely touched or changed ANYTHING about the characters in over twenty years.
Unlike Street Fighter, Mortal Kombat does re-envision and re-imagine how characters look from game to game, giving them fresh appearances, new spins, different alternates, and updated spins every installment.
Sonya is no different, and I PREFER it that way. Street Fighter, though popular, has barely evolved in how it looks and plays. If you played Street Fighter II ages ago, well Street Fighter IV is basically the same game with better graphics and some tweaks. Mortal Kombat, meanwhile, legitimately evolves and takes bigger risks. They don't always pay off, but aesthetically it keeps things new every time and gets fans like us TALKING about each new re-imagined look, for better or worse.
Thats one of the things I love about MK, they dont just use the exact same design every game, they always change it up and sometimes it turns out epic some times it fails.
But at least each game feels a little fresh.
tonytrash •11/21/2010 02:23 AM (UTC) •
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queve and everyone,
i dont think she needs the undershirt.
this is a REBOOT. people are bored with sonya because she's too cookie-cutter good girl and boring looking at times.
this freshens up her look and makes her look much more intriguing to non-boneya fans.
she looks badass now. this makes the DC costume look preppy and took underdog like. she looks like a force of nature.
i dont think she needs the undershirt.
this is a REBOOT. people are bored with sonya because she's too cookie-cutter good girl and boring looking at times.
this freshens up her look and makes her look much more intriguing to non-boneya fans.
she looks badass now. this makes the DC costume look preppy and took underdog like. she looks like a force of nature.
Cliffhanger •11/21/2010 02:23 AM (UTC) •
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For those who rather see Sonya with an under shirt.
Sonya's new look takes aspects of her previous ones, without being the same old same old. It's less of a departure than her default outfit in MK:DA was.
The lower part of her costume: dark pants, belt, combat boots, is similar to MK vs DC and MK:DA, only executed better now IMO. She's worn closely fitting pants since day one. Her identifying colour has always been green, and her outfit is more green now than it has been recently. Also she's gone back to a ponytail and no beret, which in my eyes is more classic Sonya than MK:DA style loose hair and/or with beret. FWIW it's more practical too! Upper body stuff is different in all these games. Not just MK9.
For me this new look incorporates the best classic Sonya identifying features from her spandex exercise video days: green, ponytail, tight pants, and joins it with the military vibe, with combat style boots, dog tags, knee protection, gloves that started in MK:DA. I think as an aesthetic ensemble, the new outfit is her best yet.
I'm not saying people are being prudes, but if someone thinks the new outfit is a huge departure, the only thing I can think of that is "new" is being able to see some cleavage. She's always exposed her midriff, FWIW.
It's hard to see her boots but they like sweet. They look like the kind of high heel combat boots that seem to be in vogue IRL. An awesome juxtaposition of sexy and badass practical awesome.
I'm stoked I might even do some fan art. :)
The lower part of her costume: dark pants, belt, combat boots, is similar to MK vs DC and MK:DA, only executed better now IMO. She's worn closely fitting pants since day one. Her identifying colour has always been green, and her outfit is more green now than it has been recently. Also she's gone back to a ponytail and no beret, which in my eyes is more classic Sonya than MK:DA style loose hair and/or with beret. FWIW it's more practical too! Upper body stuff is different in all these games. Not just MK9.
For me this new look incorporates the best classic Sonya identifying features from her spandex exercise video days: green, ponytail, tight pants, and joins it with the military vibe, with combat style boots, dog tags, knee protection, gloves that started in MK:DA. I think as an aesthetic ensemble, the new outfit is her best yet.
I'm not saying people are being prudes, but if someone thinks the new outfit is a huge departure, the only thing I can think of that is "new" is being able to see some cleavage. She's always exposed her midriff, FWIW.
It's hard to see her boots but they like sweet. They look like the kind of high heel combat boots that seem to be in vogue IRL. An awesome juxtaposition of sexy and badass practical awesome.
I'm stoked I might even do some fan art. :)
~Crow~ Wrote:
There's still a difference between upgrading a design, making it better and completely going off in some new direction. You used Sub-Zero as an example, and while he's had various modifications over the years they have always been minor in nature. He's still recognizable and iconic looking in all those appearances; an icy blue ninja. His mask might change a little, maybe he doesn't even have the mask on, his costume might be altered here and there or he could be given frozen limbs. It's still obviously Sub-Zero, and this Sonya does not scream Sonya to me. It truly does look more like Nina Williams than Sonya. If someone showed it to me without telling me it was Sonya and without it being in this context (Scorpion) I would have guessed it was Nina and not Sonya.
There's still a difference between upgrading a design, making it better and completely going off in some new direction. You used Sub-Zero as an example, and while he's had various modifications over the years they have always been minor in nature. He's still recognizable and iconic looking in all those appearances; an icy blue ninja. His mask might change a little, maybe he doesn't even have the mask on, his costume might be altered here and there or he could be given frozen limbs. It's still obviously Sub-Zero, and this Sonya does not scream Sonya to me. It truly does look more like Nina Williams than Sonya. If someone showed it to me without telling me it was Sonya and without it being in this context (Scorpion) I would have guessed it was Nina and not Sonya.
If I showed you an image of MK: Deception Sub-Zero in his Dragon Armor without context or him holding an ice ball, would you know it was Sub-Zero? Or if MK3 Sub-Zero, unmasked and with the scar, had been shown without any context, would you have immediately assumed it was the same ninja as the one from MK2? Sub-Zero's Deception alternate is even more extreme.
Sonya, by comparison, is still VERY much Sonya. She has the blond ponytail like MK3, MK4, Shaolin Monks, and MKvsDC. She has the dogtags like DA and MKvsDc. Her pants resemble her MK3 leggings. She's gloves like these for several games. She often wears vests and jackets in her appearances. I would immediately assume she was Sonya if I saw her in material divorced from the game.
I still find it weird as well that people are so stress that "she's showing sex appeal" when MKvsDC had her fighting bra-less (with VISIBLE NIPPLES), thong-tan lines, and wearing the smallest shirt the world has ever seen. MK3 and MK4 had her with very form-fitting clothes as well. You can argue that "Sonya is too professional" to be showing skin, but that's just it; she HAS always shown skin. A lot of it usually. Her very first appearance was in tight clothing that showed off cleavage and midriff, so the precedent has been there for almost two decades. I'm sure she'll have a more conservative alternate (like in DA), but has there ever been a single "main" outfit of hers that didn't have sex appeal in it?
She is not just a military soldier, she's a fighter, and she's a sexy woman. And I think this look captures this perfectly.
Not every "sexy woman" has to fight without wearing a shirt, you know. There is such a thing as being comfortable enough with your appearance that you don't feel the need to dress provocatively. Of course, none of that matters... Sonya being a fictional character designed by game designers and all. Sub-Zero is iconic looking, and yes I would easily guess Sub-Zero no matter what costume he was wearing. His Deception alt is about as extreme as he's every gotten from his original design, but it is an alternate costume after all.
I hated MKvsDCU's costume as well, so I won't comment on that. Sonya's best look is easily MKSM followed by MK:DA's costumes.
I hated MKvsDCU's costume as well, so I won't comment on that. Sonya's best look is easily MKSM followed by MK:DA's costumes.
When I said that I want more consistency in the design, I meant mainly characters faces. I am all for changing characters appearance form one istallment to the other. And one of the reasons why I love MK more than any other fighter is exactly because it's keep changing from one game to another (and that's exactly the reason why I'm not too thrilled about MK9).
However it wouldn't be bad if they try to keep characters faces at least recognizable from installment to the other. I think there should be some instantly recognizable thing about characters who doesn't have some prominent feautures like Scorpion and Sub-Zero. And besides, I think, it's always better, when character have the same face form one game to the other - it could be recoginzed pretty much in anything, even when said character doesn't wear famous outfit or something. While I do agree that SF is a bit TOO consistent with their designs, to the point of boredom, it's designers manages to make look it's characters recognizable without need in other constant desining decision.
In short I would be glad if Sonya, Jax, and other characters without masks, have the same faces form one game to the other.
However it wouldn't be bad if they try to keep characters faces at least recognizable from installment to the other. I think there should be some instantly recognizable thing about characters who doesn't have some prominent feautures like Scorpion and Sub-Zero. And besides, I think, it's always better, when character have the same face form one game to the other - it could be recoginzed pretty much in anything, even when said character doesn't wear famous outfit or something. While I do agree that SF is a bit TOO consistent with their designs, to the point of boredom, it's designers manages to make look it's characters recognizable without need in other constant desining decision.
In short I would be glad if Sonya, Jax, and other characters without masks, have the same faces form one game to the other.
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