NW's first stance seems to be horrible,second one as well as his weapon stance are very good choices."2" in his second stance hits mid and recovers pretty well;juggles also.I've seen people do b+2 (not sure about notation) and then into either throw or another 2.Of course they also do lows occasionally.After d+4 (again,not 100% sure about notation) you get a 50/50 mix up.
Weapon stance is also very good.After 2,3 (both hid mid), you get a free throw.2,3 is very abusable.One problem I have with NW is that I can't find a move with him that plants the opponent.This would allow for better and possibly safer mix ups.If you know one,please do let me know.He has one dial-a-combo that plants,but it's escapable and the recovery sucks.
NW just can't deal the damage that the top-tiers can,or even the high mid tiers like Darrius and Shujinko.He soley depends on hitting his mix ups as many times as you can.Decent character,just not a top-tier one it seems to me.
Weapon stance is also very good.After 2,3 (both hid mid), you get a free throw.2,3 is very abusable.One problem I have with NW is that I can't find a move with him that plants the opponent.This would allow for better and possibly safer mix ups.If you know one,please do let me know.He has one dial-a-combo that plants,but it's escapable and the recovery sucks.
NW just can't deal the damage that the top-tiers can,or even the high mid tiers like Darrius and Shujinko.He soley depends on hitting his mix ups as many times as you can.Decent character,just not a top-tier one it seems to me.
actually night wolf has tons of good stuff like the rest of the characters..
val tudo~3- low poke moves that all hit fast and recover fast.. back 1 hits mid and comes out as fast as liu kangs 1st style mid pop up, and recovers as fast, its almost the same move..
tae kwon do~2-hits mid and its a pop up, back 2-hits mid, 3-hits mid, back 3-hits low,mid, high.
tomahawks~back 3-hits mid and is a pop up, same w/ foward 2. 2 and 3 both hit mid.
his thunder can be whored like scorpions fire..
his tier ranking of 14 is perfect for him!
val tudo~3- low poke moves that all hit fast and recover fast.. back 1 hits mid and comes out as fast as liu kangs 1st style mid pop up, and recovers as fast, its almost the same move..
tae kwon do~2-hits mid and its a pop up, back 2-hits mid, 3-hits mid, back 3-hits low,mid, high.
tomahawks~back 3-hits mid and is a pop up, same w/ foward 2. 2 and 3 both hit mid.
his thunder can be whored like scorpions fire..
his tier ranking of 14 is perfect for him!
ok guys here my argument that sindel belongs in the upper mid tier.. in fu jow pai stance her down 4 move comes out so fast that every character in the mid tier can not attack it at all.. it stops them from getting special moves out, combos, etc..
then u go ahead and mix in her back 2 move..etc
she even stops noob and bo rai cho from getting any hits out..
the only characters that can stop her from playing this way are, kobra, kenshi, mileena and dairou, they pretty much own her .. but i put up a fight (especially vs mileena and dairou)
liu kangs low poke comes out better, but he cant get any combos out vs it (sindels down 4).. his best bet is to stay away and play defense w/ low fire balls vs this..
so now for u to see for ur self how to play sindels 2nd stance..
heres what I do
FU JOW PAI
the back 2 move~if u want to be able to do it over and over be sure to press back 2 then forward back 2 (repeat as many times as u like )..
if u just do back 2 back 2, it wont come out as fast..
both of her down 3 and down 4 moves have zero delay. There for she can get up and back 2 or , scream, fireball, throw, combo~ 111, or just keep doing down 3 or 4 over and over.
her 111 combo~ she recovers quickly.
What I do w/ it is~I keep holding up and press 111, 111, 33, 112,112, etc. these short 3 hit combos can be done over and over w/ almost no delay, but if u add 33 to the 111 she has delay. U can also 111 then do, back 2 quickly.. I do 111, down 4, then back 2.. because if u do 111 back 2, the back 2 damage given is lowered but, when I add in the down 4 then back 2 , damage given is back to normal.
The key to my style w/ her is to whore the down 4, keep holding down and mash that 4!!! whore it as much as u can!!!!!!!!!!
Back 2 is a mid hit, Its her best move because its safe and she recovers quickly... (as just about every hit in this stance does)
her up 4 also hits mid, fast and its a pop up (u can get some nice 30 plus hit combos from it).
KWAN DO
Weapon stance~her up 3 recovers quickly when done.. her standing 2 does also.. whats nice about this is that u can 2 then up 3 quickly the delay is about 1 sec In between each hit..i also do a lot of 2 2 2 2 2 or up 3 up 3 up 3..etc back 2 in this stance hits fast and mid.. when u do the 1 then up 3 mini combo, if it doesnt hit she will have delay, so watch out....
44 hits mid..
a nice unbreakable combo w/ her is up 3 , 2 then up 3. 22%..
the standing 2 is good at tracking side steppers. the up 3 is good to do over and over close up to some 1, it comes out and recovers almost as fast as liu kangs punch pop up hit..
add the fact she has a 62% combo (sadly cant be done online, or atleast i cant do it), and a easy 48% combo..
then u go ahead and mix in her back 2 move..etc
she even stops noob and bo rai cho from getting any hits out..
the only characters that can stop her from playing this way are, kobra, kenshi, mileena and dairou, they pretty much own her .. but i put up a fight (especially vs mileena and dairou)
liu kangs low poke comes out better, but he cant get any combos out vs it (sindels down 4).. his best bet is to stay away and play defense w/ low fire balls vs this..
so now for u to see for ur self how to play sindels 2nd stance..
heres what I do
the back 2 move~if u want to be able to do it over and over be sure to press back 2 then forward back 2 (repeat as many times as u like )..
if u just do back 2 back 2, it wont come out as fast..
both of her down 3 and down 4 moves have zero delay. There for she can get up and back 2 or , scream, fireball, throw, combo~ 111, or just keep doing down 3 or 4 over and over.
her 111 combo~ she recovers quickly.
What I do w/ it is~I keep holding up and press 111, 111, 33, 112,112, etc. these short 3 hit combos can be done over and over w/ almost no delay, but if u add 33 to the 111 she has delay. U can also 111 then do, back 2 quickly.. I do 111, down 4, then back 2.. because if u do 111 back 2, the back 2 damage given is lowered but, when I add in the down 4 then back 2 , damage given is back to normal.
The key to my style w/ her is to whore the down 4, keep holding down and mash that 4!!! whore it as much as u can!!!!!!!!!!
Back 2 is a mid hit, Its her best move because its safe and she recovers quickly... (as just about every hit in this stance does)
her up 4 also hits mid, fast and its a pop up (u can get some nice 30 plus hit combos from it).
Weapon stance~her up 3 recovers quickly when done.. her standing 2 does also.. whats nice about this is that u can 2 then up 3 quickly the delay is about 1 sec In between each hit..i also do a lot of 2 2 2 2 2 or up 3 up 3 up 3..etc back 2 in this stance hits fast and mid.. when u do the 1 then up 3 mini combo, if it doesnt hit she will have delay, so watch out....
44 hits mid..
a nice unbreakable combo w/ her is up 3 , 2 then up 3. 22%..
the standing 2 is good at tracking side steppers. the up 3 is good to do over and over close up to some 1, it comes out and recovers almost as fast as liu kangs punch pop up hit..
add the fact she has a 62% combo (sadly cant be done online, or atleast i cant do it), and a easy 48% combo..
...I discovered some more shit.This time it's Darrius...just when you think he's already too good...These are not 100% confirmed as I didn't have a friend to hold a joypad for me;however,I'm very certain the following works.Both take advantage of the dumbass glitch others and I discussed a week ago.
Darrius' 100% combo - Assuming you're in weapon stance since it's his best one, Throw, switch to first stance and walk up, do 1,2,3,CS (the opponent will be planted down and you'll end up in his second stance), immediately change your stance (which will be his weapon stance), walk up and side step, throw, 1,2,4,4,4
Comments:Nothing hard here,except maybe the first part where you have to change from your weapon stance into the first stance and then do the combo (1,2,3,CS).
Darrius' breakable Infinite Combo - In weapon stance, Throw, walk up and 3, d,f+3, walk up and side step, throw walk up and 3, d,f+3, walk up and side step, throw,etc.
Comments:Easy but breakable...yes,it IS going to get worse
Darrius' unbreakable Infinite Combo (works anywhere in any stance) - Throw, walk up d,f+3, walk up and side step,Throw, walk up d,f+3, walk up and side step, throw,etc.
Comments:BRC who?
Pathetic...someone fire Boon PLZ!!!!That's all I have to say.Now,show 'em BRC users who da boss...
Darrius' 100% combo - Assuming you're in weapon stance since it's his best one, Throw, switch to first stance and walk up, do 1,2,3,CS (the opponent will be planted down and you'll end up in his second stance), immediately change your stance (which will be his weapon stance), walk up and side step, throw, 1,2,4,4,4
Comments:Nothing hard here,except maybe the first part where you have to change from your weapon stance into the first stance and then do the combo (1,2,3,CS).
Darrius' breakable Infinite Combo - In weapon stance, Throw, walk up and 3, d,f+3, walk up and side step, throw walk up and 3, d,f+3, walk up and side step, throw,etc.
Comments:Easy but breakable...yes,it IS going to get worse
Darrius' unbreakable Infinite Combo (works anywhere in any stance) - Throw, walk up d,f+3, walk up and side step,Throw, walk up d,f+3, walk up and side step, throw,etc.
Comments:BRC who?
Pathetic...someone fire Boon PLZ!!!!That's all I have to say.Now,show 'em BRC users who da boss...
mastermalone •12/28/2004 12:22 PM (UTC) •
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m2dave Wrote:
...I discovered some more shit.This time it's Darrius...just when you think he's already too good...These are not 100% confirmed as I didn't have a friend to hold a joypad for me;however,I'm very certain the following works.Both take advantage of the dumbass glitch others and I discussed a week ago.
Darrius' 100% combo - Assuming you're in weapon stance since it's his best one, Throw, switch to first stance and walk up, do 1,2,3,CS (the opponent will be planted down and you'll end up in his second stance), immediately change your stance (which will be his weapon stance), walk up and side step, throw, 1,2,4,4,4
Comments:Nothing hard here,except maybe the first part where you have to change from your weapon stance into the first stance and then do the combo (1,2,3,CS).
Darrius' breakable Infinite Combo - In weapon stance, Throw, walk up and 3, d,f+3, walk up and side step, throw walk up and 3, d,f+3, walk up and side step, throw,etc.
Comments:Easy but breakable...yes,it IS going to get worse
Darrius' unbreakable Infinite Combo (works anywhere in any stance) - Throw, walk up d,f+3, walk up and side step,Throw, walk up d,f+3, walk up and side step, throw,etc.
Comments:BRC who?
Pathetic...someone fire Boon PLZ!!!!That's all I have to say.Now,show 'em BRC users who da boss...
Blame the game testers not the programmers, believe me when I say that in theory all of your code should work and when you get it to run right without any hiccups you assume that it's fine so it gets passed on to the game testers. They are responsible for breaking the game to the point to where they expose all bugs and glitches so that the programmers can rewrite the code related to the bug. It should be an easy task as long as the testers point out the glitch but in MK:D's case the testers were either high or they just did not play the game in a manner that most high level players do. Like trying to go for the biggest, most damaging combo that involves a juggle of some type. Juggle combos are the leading causes of infinites and glitches that reset the limits applied to them given that some loophole was left undiscovered by beta testers. The Japanese fighting games go through exstensive testing by tournament players and the like mainly because fighters are still very popular there. ...I discovered some more shit.This time it's Darrius...just when you think he's already too good...These are not 100% confirmed as I didn't have a friend to hold a joypad for me;however,I'm very certain the following works.Both take advantage of the dumbass glitch others and I discussed a week ago.
Darrius' 100% combo - Assuming you're in weapon stance since it's his best one, Throw, switch to first stance and walk up, do 1,2,3,CS (the opponent will be planted down and you'll end up in his second stance), immediately change your stance (which will be his weapon stance), walk up and side step, throw, 1,2,4,4,4
Comments:Nothing hard here,except maybe the first part where you have to change from your weapon stance into the first stance and then do the combo (1,2,3,CS).
Darrius' breakable Infinite Combo - In weapon stance, Throw, walk up and 3, d,f+3, walk up and side step, throw walk up and 3, d,f+3, walk up and side step, throw,etc.
Comments:Easy but breakable...yes,it IS going to get worse
Darrius' unbreakable Infinite Combo (works anywhere in any stance) - Throw, walk up d,f+3, walk up and side step,Throw, walk up d,f+3, walk up and side step, throw,etc.
Comments:BRC who?
Pathetic...someone fire Boon PLZ!!!!That's all I have to say.Now,show 'em BRC users who da boss...
In the U.S. most gamers are into sports titles and FPS's so hiring competent beta testers to look for shit that we will no doubt try to do will not be as easy for an American fighting game devolper to do. I learened how to program in college and no ones code is perfect, unpredictable things will occur when there are thousands of lines of code given the "If statements" as well as the algarithims and so forth. You assume every thing is fine when you run the code if you recieve no errors. When multiple people are coding the same game the meshing of the codes together to work in sinc will pose some problems and bugs will occur. Thats why the testers are hired to free up the coders so that they can spend more time coding to finish the game and then go back later based on the testers findings to fix any problems. I blame the testers and not Ed Boon for the problems that came out of this game.
Peace, and pray for a wake up game in the next MK
Cosmical Wrote:
Great list but I think Sindel is middle tier. Her weapon has a long range and some pretty decent combos. Banshee screams works for me alot and seems to be better than Sub-Zeros freeze.
Just my thoughts.
Great list but I think Sindel is middle tier. Her weapon has a long range and some pretty decent combos. Banshee screams works for me alot and seems to be better than Sub-Zeros freeze.
Just my thoughts.
dont use the scream.. lol u'll get crushed if u do.. its only to be used after a pop up to set ur foe up for big combos. etc use it like scorpions spear.
mk2dave~even w/ that darrius still has to get up close.. he wont be able to kill a expert~bo rai cho, kenshi, liu kang, sindel and kobra players.. just my 2 cents..
nice find though.. like u said, fuck the moronic game testers!!
Versatile •12/28/2004 03:20 PM (UTC) •
0
Alright guys, tier list will be updated by friday..that's my word. I'm just kinda caught up with all these sweet games I got for christmas and stuff.
Sick find m2dave.
Sick find m2dave.
I know,guys,but something like this is utterly unexcusable.Just think of all the broken shit we discovered in the last two months.Also,isn't Boon like the head of the project and responsible for all aspects as far as designing the game is concerned and testing it?And this is the fighting game of the year?More like the most broken fighting game of the year.
The MK team needs to work on this for the next MK.It's laughable.
The MK team needs to work on this for the next MK.It's laughable.
so fuckin true, a tape needs to be sent to them with all this shit on it as a constant reminder why all ya'll should be working for them and not the other way around, seriously, this is $$$$ in the bank, lol
tho i do think there should be a tape sent with all these "glitches" on it, if they dont already know about them, sad... i hope i dont encounter any of this shit online that will just ruin the expierience for me, and again, i say they should have left it the way it was in MKDA, i wish i could play that online.
"check" in your video out in a min, mr.
tho i do think there should be a tape sent with all these "glitches" on it, if they dont already know about them, sad... i hope i dont encounter any of this shit online that will just ruin the expierience for me, and again, i say they should have left it the way it was in MKDA, i wish i could play that online.
"check" in your video out in a min, mr.
CYDVicious •12/29/2004 05:41 PM (UTC) •
0
What MK Game isn't broken?
Every MK game I can think of is broken in some way.
In terms of Combos, I've seen vids from MK2 all the way to Deception now of broken combos, infinites and just sick stuff that's crazy to watch. People are still finding broken stuff in MK games.
It seems a game isn't an MK game unless it's broken. ;)
~CYD
Every MK game I can think of is broken in some way.
In terms of Combos, I've seen vids from MK2 all the way to Deception now of broken combos, infinites and just sick stuff that's crazy to watch. People are still finding broken stuff in MK games.
It seems a game isn't an MK game unless it's broken. ;)
~CYD
mastermalone •12/29/2004 08:03 PM (UTC) •
About Me
-XB Live gamertag: I AM YOURDEATH -(PS2 Tag: MASTRMAL)
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CYDVicious Wrote:
What MK Game isn't broken?
Every MK game I can think of is broken in some way.
In terms of Combos, I've seen vids from MK2 all the way to Deception now of broken combos, infinites and just sick stuff that's crazy to watch. People are still finding broken stuff in MK games.
It seems a game isn't an MK game unless it's broken. ;)
~CYD
You have a point but the broken things should not be that easy to do like they are in MK:D, and for gods sake there are way too many broken things in the game that are easy to do. Every fighting game has it's share of infinites and what not but usually they require a great degree of dexterity that not everyone is going to want to learn how to do. You won't come accross it as often as you do in MK:D. I'm sure that the developers will address this in the next game, they read these threads from time to time. What MK Game isn't broken?
Every MK game I can think of is broken in some way.
In terms of Combos, I've seen vids from MK2 all the way to Deception now of broken combos, infinites and just sick stuff that's crazy to watch. People are still finding broken stuff in MK games.
It seems a game isn't an MK game unless it's broken. ;)
~CYD
Peace, and pray for a wake up game in the next MK.
blackmagik •12/29/2004 08:14 PM (UTC) •
About Me
Bye, Bye Bitches.
0
Its weird, you've put my favourite characters on the low tier and my least favourite characters on the high tier
DrCube Wrote:
It's not weird, your favorites just suck.
blackmagik Wrote:
Its weird, you've put my favourite characters on the low tier and my least favourite characters on the high tier
Its weird, you've put my favourite characters on the low tier and my least favourite characters on the high tier
It's not weird, your favorites just suck.
naw li mei is good, if used right.. to bad her big combos r hard to do online, but easy off line..
m0s3pH •12/31/2004 04:12 AM (UTC) •
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Mortal Kombat Online - Community Manager
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i like the tier list, and i agree with most all of them except:
i think ashrah is wayyyyy overrated. she should definitely be low tier.
and ermac i think should be a few slots higher, the only thing keeping him from top tier is his lack of one stance without a highly exploitable weakness.
i think ashrah is wayyyyy overrated. she should definitely be low tier.
and ermac i think should be a few slots higher, the only thing keeping him from top tier is his lack of one stance without a highly exploitable weakness.
mastermalone •12/31/2004 06:27 AM (UTC) •
About Me
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danadbab Wrote:
ashrah is not over rated, she belongs right where she is.. its actually ermac who i believe belongs in the lower tier.. but thats just me..
Ermac is fine where he is, what he lacks is quick recovery on his mids. His weapon stance is decent and you can use it like Ashra's to get off a free throw but he is not overly dominating. To be efective with Ermac you have to know your opponents habits pretty well as well as how to efectively use the Teleslam. That conplicates things a bit but when you land a combo you can land a 40% damage or more in either his first stance or his weapon stance and the combos are relativley easy to do. That is why Ermac is lower middle tier. ashrah is not over rated, she belongs right where she is.. its actually ermac who i believe belongs in the lower tier.. but thats just me..
Peace
Vers,when you update,make sure you consider what has already been said...make Mileena higher for sure,and possibly Sindel.I don't know,but I guess Tanya and Darrius need to be higher now.Make Hotaru lower.
Also,Kabal needs to be higher.I've played Noobe recently and he did combos of approximately 50% every time he launched me.
Second stance,b+2 (switch to weapon stance), 1,1,4, 1,1,4,CS.You can also do a "Raging Flash (b,f+4)" after the initial juggle starter.You'll get less damage overall,but you can get a free throw after the Flash if you really need to go for one.
In his weapon stance he's got two GREAT lows - u+2 (hits low then high I think;very advantageous move) and d+4 (very fast and quick recovery).
Kabal desverves to be higher IMO.Check these things and let me know what you think.
Also,Kabal needs to be higher.I've played Noobe recently and he did combos of approximately 50% every time he launched me.
Second stance,b+2 (switch to weapon stance), 1,1,4, 1,1,4,CS.You can also do a "Raging Flash (b,f+4)" after the initial juggle starter.You'll get less damage overall,but you can get a free throw after the Flash if you really need to go for one.
In his weapon stance he's got two GREAT lows - u+2 (hits low then high I think;very advantageous move) and d+4 (very fast and quick recovery).
Kabal desverves to be higher IMO.Check these things and let me know what you think.
Konqrr •12/31/2004 08:40 AM (UTC) •
0
Yes, Kabal is definitely not low tier. He is a bastard lol. I'd put Havik on the bottom as he really has nothing special to add to MKD like all the other characters.
Some recently discovered (last night, heh) with Li Mei. Free throw after d,b+4 hits. The move hits mid and guarantees a throw making it 30%. Using her Klock Kick (f,d+3) from a distance so when they block it, they are not right next to her...from there she has a ton of options. All of which set up her throw or a juggle combo. KunLunDao 2 or b+3 = free throw, also after LuiHeBaFa b+4 = free throw. Must be timed perfectly though.
I tried this with Shujinko, but his version of Li Mei's special (d,b+3) hits high. Or this would make Shujinko higher on the tier list...too bad for him. Even so...if it hits (Jinko d,b+3), he also gets a free throw.
Mileena is too good
Some recently discovered (last night, heh) with Li Mei. Free throw after d,b+4 hits. The move hits mid and guarantees a throw making it 30%. Using her Klock Kick (f,d+3) from a distance so when they block it, they are not right next to her...from there she has a ton of options. All of which set up her throw or a juggle combo. KunLunDao 2 or b+3 = free throw, also after LuiHeBaFa b+4 = free throw. Must be timed perfectly though.
I tried this with Shujinko, but his version of Li Mei's special (d,b+3) hits high. Or this would make Shujinko higher on the tier list...too bad for him. Even so...if it hits (Jinko d,b+3), he also gets a free throw.
Mileena is too good
Versatile •12/31/2004 04:16 PM (UTC) •
0
Hey guys. I'm sorry to inform that due to not enough in depth testing and such, and being very occupied at the moment, I will not be able to hold up my promise of having Version 2 of the tier list today. Please keep in mind all the things that have been commented on that have a good backbone(good reason) will be taken into account when we update this list. Please be patient.
BTW, TonyTheTiger, I am having a hard time PMing you a response, but if you can read this(and if you can please post here or PM me telling me that you can) the answer is yes, no problem at all. I'd be honored actually.
BTW, TonyTheTiger, I am having a hard time PMing you a response, but if you can read this(and if you can please post here or PM me telling me that you can) the answer is yes, no problem at all. I'd be honored actually.
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