man i was so stoked when i found this combo yesterday morning:

97% for Lei Mei:

start in Mi Zong:

b+4, cs, cs, 1,1,2, (d,b+4), 1,1,2, (d,b+4), 2, (d,b+4), (f,f+2)

this combo makes me tear up, no wall/free throw/glitch bullshit, just pure clean unadulterated juggling. *tear*
Avatar
Check
05/15/2005 10:12 PM (UTC)
0
you know what? fuck you too for your little statement, you had to throw that in there too didn't ya, fuck you
Avatar
Check
05/16/2005 05:14 AM (UTC)
0
98 for hotaru

Ba Sha Fan

B+1, cs, 2, 2, U+1, cs, cs, 4, F+2, cs, throw, 2, 2, U+1, cs, cs, 4, cs, cs, D+2

i didn't know about B+1 in Ba Sha, add 1 percent to every other one of my combos with him too
Avatar
Check
05/16/2005 05:44 AM (UTC)
0
114 for hotaru

Ba Sha Fan

2, 1, cs, cs, B+1, ff 4, cs, cs, throw, 2, 2, U+1, cs, cs, 1, F+2, cs, throw, 2, 2, U+1, cs, cs, 4, cs, cs, D+2

for second part, you can do 2, 2, U+1, cs, cs, 2, F+2 if it easier, same damage, tho we all know it does more wink

oh and the begining, the ff 4 misses, its just to get to the other side in time to throw just like night woofs
Avatar
Check
05/16/2005 06:35 PM (UTC)
0
154 for tanya

Yue Chuan

2, cs, B+1, ff 3, walk thru, throw, B+2, 1, cs, cs, B+1, throw, cs, B+2, 1, 2, D+4 = 154%
Avatar
DanGe
05/17/2005 01:39 AM (UTC)
0
How many of these can be done in an online game against a good player though?
Avatar
Check
05/18/2005 08:35 AM (UTC)
0
78 for nightwolf

tae kwan do

2, cs, 1, 2, 3, ff4, SIDESTEP, throw, cs, cs, 1, 1, B+2, throw, cs, 1, 2, 3, cs, cs, 3, ff4

but i know youre all wondering, " how i do throw off a ff4? " heres how:

this 32% combo is no different than the end and how i explain the juggle off the top of your head, if you cant do his 27% at the end, leave now, tho in fact, this 32% combo into a throw is quite easy. of course you have to be in the corner like the 27% at the end, but its easy, after the 4th hit ( 3 in tomahawks, you will switch sides with them, ( just like hotarus 43% at the end ) quickly do a ff 4 so u catch their feet while theyre still in air off the 3 in tomahawks, this is basically a walk thru, when ff 4 connects, it should leave you on the side where u started, the opposite side u were just at, but you have to do the ff 4 so you go thru them, there is no other way to go through them i believe except the way i found this combo which i wont reveal, which is totally different anyway, tho after i did it, i knew more was possible, anyway, you have to sidestep after it because youre too close to the wall, and the B+2 will send them in the opposite direction instead of into the wall, thats all u need to know, pretty simple

ive even gotten this once with some practice, how far you wind up
after the ff 4 effects it all, sometimes i can do it, and end up real close
to the wall, sometimes i dont, very inconsistent, dont know why, but

2, cs, 1, 2, 3, ff4, sidestep, throw, cs, cs, 1, 1, B+2, throw, cs, 1, 2, 3,
cs, cs, 3, cs, D+2 = 79%

and even his 3, cs, cs, 2, ff4 at the end, but ive never gotten it.
speaking of which, this is not a cliffs only wall glitch combo, this can
be done off any corner, i originally said you need a wall behind you
when you do it because the push off the 3 in tae is too far for anything
other than 1 hit, when in fact, you can juggle them off the top of your
head for literally no push, and a quick 2, ff4, this is confirmed
Avatar
Check
05/18/2005 09:22 AM (UTC)
0
although i hate to use 2 of the same combos after another, ill do it just this once because i want an 80 with nightwolf, even tho his 79 does probably 82 or 83, at least this says it up there.

tae kwan do

2, cs, 1, 2, 3, ff4, throw, 1, 2, 3, ff4, throw, 1, 2, 3, cs, cs, 3, ff4 = 81%

ive even gotten the 27% at the end but its so hard, i dont know how i got it, now im mad i cant do it, damn bug, grin
Avatar
Check
05/18/2005 11:28 PM (UTC)
0
89 for scorpion

mugai ryu

spear, spear, F+1, cs, B+1, B+1, 2, 2, cs, 1, 3, B+1, cs, throw, cs + D+2
Avatar
Check
05/18/2005 11:32 PM (UTC)
0
86 sorry
Avatar
Check
05/18/2005 11:38 PM (UTC)
0
89 again for scorpion

mugai ryu

spear, spear, F+1, cs, B+1, B+1, 2, 2, cs, 1, 3, B+1, throw, cs, D+2, D+2

maybe a hellfire?
Avatar
Check
05/19/2005 12:03 AM (UTC)
0
heres an easier one
spear, spear, F+1, cs, B+1, B+1, 2, 2, cs, 1, 3, B+1, cs, cs, throw, 3, B+1, hellfire = 89

pretty sure you can throw after 3, B+1 instead of hellfire, i think you can do both, but thats just me, so really its like 115% and counting

infinite too
Avatar
Check
05/19/2005 12:12 AM (UTC)
0
and if that doesn't work, 106

spear, spear, F+1, cs, B+1, B+1, 2, 2, cs, 1, 3, B+1, throw, B+1, cs, cs, throw, 3, B+1, hellfire
Avatar
Check
05/19/2005 12:23 AM (UTC)
0
120 for Scorpion

Mugai Ryu

spear, spear, F+1, cs, B+1, B+1, 2, 2, cs, 1, 3, B+1, cs, cs, throw, 3, cs, B+1, cs, cs, throw, 3, cs, B+1, hellfire

126 if you can throw after a hellfire
Avatar
Check
05/19/2005 12:30 AM (UTC)
0
if you really wanna get techniqal at the end since theyre dead, 127 -133

spear, spear, F+1, cs, B+1, B+1, 2, 2, cs, 1, 3, B+1, cs, cs, throw, 3, cs, B+1, cs, cs, throw,3, B+1, cs, B+2, cs, cs, 2, 2, cs, 1, 3, 3, cs, hellfire

thats B+2, not B+1 at the end, ive posted that before in the high level thread, its blockable , but since theyre dead who cares. note: THIS COMBO IS JUST FOR FUN
Avatar
Check
05/19/2005 04:41 AM (UTC)
0
this one is for real, 122/128 and 130 for scorpion

Mugai Ryu

spear, spear, F+1, cs, B+1, B+1, 2, 2, cs, 1, 3, B+1, cs, cs, throw, 3, cs, B+1, cs, throw, 3, 3, cs, hellfire = 122% ( add hellfire for 128% )

spear, spear, F+1, cs, B+1, B+1, 2, 2, cs, 1, 3, B+1, throw, 3, 3, cs, hellfire, throw, 3, 3, cs, hellfire = 130%


im almost positive you can throw off of hellfire
Avatar
Check
05/19/2005 04:58 AM (UTC)
0
134 for scorpion

Mugai Ryu

spear, spear, F+1, cs, B+1, B+1, 2, 2, cs, 1, 3, B+1, cs, cs, throw, 3, cs, B+1, wait, cs, cs, hellfire, throw, 3, cs, B+1, wait, hellfire = 134%

you can get the full 10% from the hellfire just like in deadly alliance without them moving out of it if you wait on it just right, just like a throw after a hellfire, im positive, there is a couple frames where u can throw, im positive of it
Avatar
Check
05/19/2005 05:03 AM (UTC)
0
138 for scorpion

Mugai Ryu

spear, spear, F+1, cs, B+1, B+1, 2, 2, cs, 1, 3, B+1, throw, 3, 3, cs, wait, cs, cs, throw, 3, 3, cs, wait, hellfire

i guess u can even do the hellfire after the begining 56%, i fucked up the percentages on all these combos cuz i was including the hellfire at the beginging oh well, ill fix it later
Avatar
Check
05/19/2005 05:11 AM (UTC)
0
143 or whatever it is with scorpion

Mugai Ryu

spear, spear, F+1, cs, B+1, B+1, 2, 2, cs, 1, 3, B+2, wait, sidestep, hellfire, throw, 3, 3, cs, wait, cs, cs, hellfire, throw, 3, 3, cs, wait, sidestep hellfire
Avatar
Check
05/20/2005 08:58 PM (UTC)
0
57 for mileena

Mian Chaun

U+2, 4, cs, 1, 1, 2, cs, 2, B+1, throw

Avatar
Check
05/20/2005 09:30 PM (UTC)
0
58 for mileena

mian chaun

U+2, 4, cs, 1, 1, 2, 2, cs, B+1, throw
Avatar
Check
05/21/2005 12:34 AM (UTC)
0
im not sure, ill figure everything out when im done finding combos.

tho i could care less about goro cuz i dont even have mkd for gc

its funny.. i could have swore i posted this hotaru one

Ba Sha Fa

2, 1, cs, cs, B+1, ff 4, cs, cs, throw, 2, 2, U+1, cs, cs, 1, F+2, cs, throw, 2, 2, U+1, cs, cs, 4, cs, cs, D+2 = 112%

i dont see it no more, that and my sig is gone..confused
Avatar
Check
05/21/2005 04:35 AM (UTC)
0
80 for liu kang or 81 sometimes... this is something i always use to do in deadlyalliance, but its guarenteed damage, so im posting it, and if its an infinite, my bad

Jun Fan

B+1, 1, 1, 1, 1, cs, 4, 1, 1, B+1, throw, cs, cs, 1, 1, 3, cs, 1, B+1

they will block it, but after the throw, it will read either 21% or 22%, adding an extra 6 percent anytime, sometime they dont block it, so i was wondering if its an infinite or not, because i was also doing F+2 in Jun after a throw as they were getting up and it was connecting, but it showed 26% on the opposing side, which means its blockable, i think, so i decided to look for a move that wasn't, the thing i found was a fireball, hi or low, that when it connected, it read 28% on my side ( hi fireball ), dont know what that means, but the timing is crazy, but it only said 2 hits, 28%, and its 2 hits for a throw, so i dunno why it only says 2 hits and not 3, its like scorpions hellfire
Avatar
stretchshrimp
Avatar
About Me

StretchShrimp: Destroyer of OWG: Most dominate clan on Xbox Live

05/22/2005 12:49 AM (UTC)
0
All these combos are game killers. Anyone can practice hard enough and get these infinite combos down. It doesnt really take much skill. Mortal Kombat will lose its touch if everyone knows how to do infinites and relies on them to win. I played with someone and they pulled an infinite on me i would quit the match because its pointless and doesnt make it fun to play. I really dont want to lose my interest in MK because ive been playing it since Mk1 and on. I think infinites are only acceptable if your playing someone like horrible black and you wanna teach him a lesson.


If anyone has a video of horrible black getting his ass kicked and than leaving the match please post it. Thank You
Avatar
Check
05/22/2005 09:09 AM (UTC)
0
these aren't infinite combos, theyre the biggest damaging combos in mk deception WITHOUT THEM BEING INFINITES, youre welcome
Discord
Twitch
Twitter
YouTube
Facebook
Privacy Policy
© 1998-2025 Shadow Knight Media, LLC. All rights reserved. Mortal Kombat, the dragon logo and all character names are trademarks and copyright of Warner Bros. Entertainment Inc.