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20 years ago
0
59 for mileena

mian chuan

U+2, 4, cs, 1, 1, 2, 2, cs, B+1, throw

not that hard.. that U+2 has alot of range so just start back about 50-60% of its range
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20 years ago
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74 for kenshi

katana

U+2, cs, 2, 2, 2, 2, 2, 2, 2, 1, 1, F+1, throw


same deal here, the farther you start the U+2, the more juggles you get in, real simple, and at the right angle both, mileena and kenshi ( and sub zero ) a double throw is possible, giving kenshi 90
102% for lei mei

start in Mi Zong:

b+4, cs, cs, 1,1,2, (d,b+4), 1,1,2, (d,b+4), 2, 2, (d,b+4), (f,f+2)

no free throw bullshit here, also no glitch or wall abuse. enjoy this legitmate juggle combo damn you.
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20 years ago
0
just a small correction, i had said liu kangs 62 only works in the corner, but it can be done anywhere

78 in the corner, plus another throw after it for 94
Check Wrote:
115 for hotaru

Ba Sha Fan

2, 1, cs, cs, D+2, cs, cs, throw, 2, 2, U+1, cs, cs, 1, F+2, cs, throw, 2, 2, U+1, cs, cs, 4, cs, cs, D+2




What is this? You can't juggle off the 22 U+1 in Pi Gua. confused
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20 years ago
0
off the wall bombs, dont worry videos coming soon
Thats the fakest combo I ever seen. What is guaranteeing those throws?
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20 years ago
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2, 1, cs is combo, while in the air, cs + D+2. while theyre in the air, do his flying kick move ( ff3 or ff4 ) to get to the other side of them. right heres your free throw . ( must be done on angle for postioning for the 2, 2, U+1in the corner )

next you have to switch to pi gua and do 2, 2, U+1 off the throw, all four hits, when that 4th hit hits the wall. cs, cs, 1, ( first bounce ) F+2. and the rest i cant explain because it takes skill to perform and cannot be explained other than after the next throw, juggle them on your head with 2, 2, U+1, they will go over you, but the cs, cs, 4 will connect leaving them with only other possiblity before they hit the ground, cs, cs, D+2. i have actually mastered this 44% at the end you will see, its not fake. if you still think its fake watch konqrrs highest damage for darrius, after the twisty kick , he goes to the other side of them for a D+2. ( only ) the 4 in ba sha fan actually hits them so high up because youre basically juggling them on your head so its actually at its highest peak when u do the 4 in Ba sha fan. you wont see them drop because the graphics aren't that great, but u can still hit them, with only that D+2 in weapon stance. learn that 44% before anything else : throw 2, 2, U+1, cs, cs, 4, cs, cs, D+2

and there is another way u can do it without them going over your head which is unexplainable other than the 4 pushes you off the wall then draws you in close enough for a D+2 in weapon stance. this might only work corner to corner im not sure. i think as long as you hold forward thats whats drawing you in, i could be wrong cuz i hold always hold forward for most combos

like i said, wait for the vid. and dude i worked real hard to find all these combos please dont diss them...
I'll wait for the vid. That is one comprehensive wall combo.wow
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20 years ago
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do u have konqrr's darrius combo?

if not here it is:

http://s40.yousendit.com/d.aspx?id=3TSGBVU6ZNBF12RMH50OASB5HX

showing those last 2 hits off, it looks something like that, since both hits are on the opposite sides, i guess thats basically it, but it wont look as clear as that , but just to show what i am talking about, and btw, that second throw off of F+2 ba sha fan, u did know u can throw off it right? as well as B+2 or D+2 in weapon stance? for me, i can only free throw while im in pi gua, dont know why. but here, this is 2 infs konqrr made of them, btw, ask konqrr, he'll tell u that combo is possible for hotaru. but u have my word, i wouldn't have posted it otherwise, everytime i do em, i run back here to post them, lol. all good man. look for them vids, but i dont know what i need to make them other than a camera, any help? grin

i only have the one, ( unfortunatly ) showing the throw off of F+2, but i swear konqrr made another showing a throw off of B+2, D+2 works as well because u cant roll out of it or nothing. check the front page, it says hotaru has 3 infs. this one, the jump punch/kick throw, and 2, 1, cs, cs, B+2, throw

http://s40.yousendit.com/d.aspx?id=3TSGBVU6ZNBF12RMH50OASB5HX

peace

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20 years ago
0
86 for kira

kempo

F+3, 1, 1, cs, B+2, 3, 3, F+3, throw
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20 years ago
0
nukesgoboom Wrote:
102% for lei mei

start in Mi Zong:

b+4, cs, cs, 1,1,2, (d,b+4), 1,1,2, (d,b+4), 2, 2, (d,b+4), (f,f+2)

no free throw bullshit here, also no glitch or wall abuse. enjoy this legitmate juggle combo damn you.


Very nice, this is a legit combo but very difficult to land the initial 112 right. Once you do, it's all the same. I like to do it this way as it's easier:

b+4, f~cs~f~cs, 1,1,2, flip kick, 1,1,2, flip kick, 2, flip kick, 2, flying punches

20 hits - 102%

I capped it without the last 2 into flying punches for 19 hits - 97%.
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20 years ago
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106 for li mei

Mi Zong

2, 2, B+4, cs, cs, 1, 1, 2, db 4, 1, 1, 2, db 4,cs, 1, 2, 2, cs, cs, B+4, throw

miss first 2 hits
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20 years ago
0
Stage Weapons

Quadspade
B+2, 4, 4, 3, F+3, throw = 56%

Thoraxe
B+1, 3, 3, 4, 4, 1, throw = 58%

Cleaver
4, 2, 2, 1, 3, F+2, throw = 65%

War Hammer
2, 2, 4, throw = 39%

Lungchuan Dao
2, 2, 3, 3, 1 = 37%
or
2, 2, 4, throw = 46% ( not sure if u can throw off of 4 )




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20 years ago
0
193 for Bo Rai Cho

Sumo
1, 2, cs, 3, cs, B+1, jump over, throw, 1, 2, cs, 2, cs, cs, 2, cs, cs, F+3, throw, cs, 1, 2, cs, cs, cs, 2, cs, cs, F+3

start on a angle, if its too hard, start with 1, 2, cs, 3, 3 for 35% instead of 36% as the others were

i even wanna say this, but it seems too much

Sumo
B+1, 1, 2, cs, 2, cs, cs, 1, F+2, throw, 1, 2, cs, cs, cs, 2, cs, cs, F+3, throw, cs, 1, 2, cs, cs, cs, 2, cs, cs, F+3 = 208%

that or to start off with the free throw from the ground first

Sumo
B+1, 1, 2, cs, 2, cs, cs, 1, cs, cs, F+3, throw, cs, 1, 2, cs, cs, cs, F+2, throw, cs, 1, 2, cs, cs, cs, 2, cs, cs, F+3 = 196%
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Quik1320
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20 years ago
0
without the use of the wall or free throws, 59 for ermac =)...

2b+1 (let the 2 miss), cs, 2, cs, 13, cs, teleslam, cs, 1, 112, telethrow

kind of hard at first, but gets easier with practice
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20 years ago
0
86 for ermac

hua chuan

14 hits
2, B+1, cs, 2, cs, 1, 3, cs + bdb 4, 2, 2, cs, 1, 1, 2, cs, cs, B+1, cs, cs, U+3, throw = 86%

you can add another throw after it for 102 on the right angle, they push out after the second throw so its legit,

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20 years ago
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here this same thing as bo rai cho for kabal, im not sure if it works, but it does register on my side, and not the opponents side, just like bo's, and i know his works, a throw is guarenteed after it in this case by a frame i believe if it works, i know u can throw after it though, here is the finished product

103 for kabal

Sun Bin

U+3, cs, cs, 1, 1, 4, cs, cs, 1, 1, cs, 1, 4, cs, cs, 4, cs, U+2, throw

the combo ends after 4, not cs, so its only his 67% plus a 4 off the wall in Goju Ryu into a U+2 in Hookswords for 87%, then a quick throw right after it


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Quik1320
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20 years ago
0
lol your combo was based off mine =)...it's quite a glorious combo, isn't it? heh =)
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20 years ago
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did i forget to mention that? lol

thanks to quik for the idea wink

but i did have this dude!

2, B+1, cs, cs, 1, 3, 4, cs, bdb 4, 1, 1, cs, 1, 1, 2, cs, cs, B+1, cs, cs, U+3, throw = 84%

its more like an update grin lol, but thanks again
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20 years ago
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heres some of that bo rai cho/ kabal stuff with.... ASHRAH, of course its in weapon stance and is, EXTREMELY hard to do, now this is an unfinished product, but this is all i got so far
122 for Ashrah

Ba Gua

U+4, cs, 2, 2, 4, cs, 2, 2, 1, cs, 2, 2, cs, 3, throw, cs, U+4, 2, 1, cs, cs, throw, 2, 2, cs, 2, 2, 1, cs, 2, 2, 3

the 3 is so hard to pull off, first off, the combo ends at 2, not cs, there is nothing off the wall except the 2 in Ba Gua, you cant finish with the 2, 2, 4, cs, 2, 2, 1, cs combo because cs makes them land different and its virtually impossible to land the 3, its already hard as it is. now this particular combo might be blockable since it doesn't use a bounce off the wall like the others do, ill have to go check to make sure it isn't blockable. if u use the extra hit off the wall it pushes you too far for the 3, but it still works in some cases ( ex: shorter combos ) as i said this is an unfinished product, so feel free to add your own findings as you go, and have fun!

btw i think 2, 2 in kriss also works as well...
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20 years ago
0
this works for hotaru's 1 in weapon stance as well... so he's got 120-130, but u must use teh extra hit off the wall, as ive said, there are certain moves that set u up perfectly for, this as well happens to be either 1 or 2 in ba sha, check it out
125 for Hotaru

Ba Sha Fan

B+1, cs, 2, 2, U+1, cs, cs, 1, cs, cs, 1, throw, cs, cs, 2, 2, 3, cs, cs, F+2, cs, throw, 2, 2, U+1, cs, cs, 4, cs, cs, D+2

see what else you can find for him, as this is still incomplete in my opinion
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20 years ago
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130 for hotaru

Ba Sha Fan

B+1, cs, 2, 2, U+1, cs, cs, 1, cs, cs, 1, throw, cs, cs, 2, 2, 3, cs, cs, 2, F+2, cs, throw, 2, 2, U+1, cs, cs, 4, cs, cs, D+2
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20 years ago
0
the only move i found works for havik is D+4 in weapon, but you cant throw after it, so dont waste your time with havik unless u find something else
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20 years ago
0
moving on to tanya, her B+4 in weapon works, but i dont think u can throw off it , maybe...

was also toying with 2 in weapon. maybe off a different move? i was using 1 in Yue Chuan, this was the whole combo : ( start in Zi Ran ) F+2, cs, 1, 1, 1, 1, cs, B+4, the B+4 is very hard at that to land, but i think u can throw off it, unless u can auto duck. ill go test it out, good luck peeps


same unfortunatly : ( this is what i got:

186 for tanya

Yue Chuan

1, 1, 2, cs, B+2, 1, 1, U+1, cs, cs, 2, cs, 2, throw, B+2, 1, cs, cs, B+1,
throw, cs, B+2, 1, cs, 2, D+4
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