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ThuggishRuggish
05/26/2005 08:28 PM (UTC)
0
well after fooling around with Jinko and with Checks help, i think iv found another kinko inf, except this inf is very cool, and its truley not an inf and ill tell you how.

First off, start bu doing any popup. it dont matter what one you do but im gonna be using b+2 in Mantis for an example. anyways here i go


b+2, 1,1,1,cs, cs,cs, 1,1,1,cs,cs,cs, 1,1,1,cs,cs,cs,ect


the only reason this isnt a true inf is becuz it will hit the wall sooner or later, this is very hard to do, but if you notice, you can just keep going and going and going...like the bunny!!, yea anyways, thats it for now, peace
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Check
05/27/2005 12:55 AM (UTC)
0
115 for hotaru

Ba Sha Fan

2, 1, cs, cs, D+2, cs, cs, throw, 2, 2, U+1, cs, cs, 1, F+2, cs, throw, 2, 2, U+1, cs, cs, 4, cs, cs, D+2

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Check
05/27/2005 06:13 AM (UTC)
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78 for liu kang

Nunchaku

B+2, cs, 1, 1, 1, 1, cs, 4, 1, 1, B+1, throw

corner only.
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ThuggishRuggish
05/27/2005 06:19 AM (UTC)
0
would b+1 in Jun fan make it higher?? sorta like b+1,1,1,2,3,cs,4,1,1,b+1, ss, throw?
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Check
05/27/2005 06:24 AM (UTC)
0
you cant do 1, 1, 2, 3, only 1, 1, 1, 1 for the simple reason being that B+2 doesn't send them high enough

you can do this for 57 : B+1, 1, 1, 2, 3, 1, 1, B+1, because the first hit in Pao hits low enough
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Check
05/27/2005 11:02 AM (UTC)
0
heres another one that doesnt work, kira's 91, you can roll out of a cannonball, her highest is just the 75 without the throw
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ThuggishRuggish
05/27/2005 11:53 AM (UTC)
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yea but its kinda like my 57% right? i mean wouldnt that work?? what about F+2,1,1,2,3,cs,4,1,1,b+1? iv never Tried acctualy, it might work not sure, do it like yours, the b+1,1,1,1,1,cs,4,1,1,b+1 but with 2,3 theres not delay after 3 so you can just cs and go right into the next part, you might have to move up, but i think it would work, it would prob come out to like 61 or 62% add that with a grab, than do your other combo that you say is blockable, that would prob be like, 90+
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Check
05/27/2005 04:27 PM (UTC)
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as i explained its not the 2, 3. its the 4 and 1 in pao, 4 comes out noticably slower than the quick 1, 1, B+1, you see it everytime you do that combo, 4, 1, 1, B+1, begining is slow, then just picks up, besides the fact that if his 59 barely catches them with 4, then how would anything else even come close? 1, 1, in Jun is his fastest juggle, you can juggle them up to 4 times where as 2, 3 only once, and i just find it hard that you and i do combos so different seeing as we've sat there for 90 matches str8 practicing combos, if you wanna say your liu kangs, shujinkos, is legit, nightwolfs.. go ahead, to me, theyre impossible to do, and this is third time ive asked you, how come you said my liu kang 59 wasn't legit and now your saying it is, you gave me a lot of shit about it that nite, and i told you it was legit , i seen you posted it, but didn't give me credit for it either btw, but you didn't post this 60 youve kept speaking of for months now, regardless his highest is 78, i dont care what anyone says, goodbye
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Juergen
05/28/2005 03:39 AM (UTC)
0
konqrr,

you still play MK2 on Kaillera??
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Check
05/31/2005 03:55 PM (UTC)
0
ice clone infinite and 107 combo

Dragon

1, 1, 2, step back ice clone, 1, 1, 2, step back ice clone..... = infinite

Shotokan
1, 2, 4, cs, 1, 2, step back ice clone, cs, B+1, cs, 1, 2, 1, 2, cs, 1, 2, 3, cs, 2, bf 4, throw = 107%

when they get up, theyre right in ice clone, takes a little bit of practice, but youll get used to it, also looking to combo off of a cold shoulder with the right timing, ive gotten both reduced and regular damage off it, regular damage the first hit misses, but i think its blockable all together, this would be like thuggish ruggish's online infinite, they cant block after the cold shoulder, speaking of him, thuggish your shujinko doesn't work for sure, i know that now, ill explain it to u on AIM if i see you. EDIT - its not hard at all, you can just stand there after 1, 1, 2, and ice clone
oh my god... it works...never thought id see the day when subby-z gets a free ice clone :\ (im on gamecube, so yes, it works on gamecube)

excellent job Check, i thought id leave a note and say i appreciate your work.
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Check
05/31/2005 08:28 PM (UTC)
0
thanks
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Check
05/31/2005 08:28 PM (UTC)
0
thanks
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Check
05/31/2005 11:06 PM (UTC)
0
71 for dairou

Escrima

2, 3, 1, U+2, cs, B+2, cs, 1, 2, 4, cs, 4, F+2, cs, cs, teleport, walk up, throw

and i even wanna say this is possible, but i dont know for sure if you can ts drop off a teleport, i do it EVERYTIME vs the cpu, but i never get it online 2, 3, 1, U+1, cs, B+2, cs, 1, 2, 4, cs, 4, F+2, teleport, ts drop, cs, B+2, 1, 1, F+2 = 94%
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ThuggishRuggish
06/01/2005 10:55 AM (UTC)
0
Yea man i Figured out the jinko one dont work for a inf but you can do it 3 times after that they are just a little to low to hit =( anyways, nice inf and 107 bro, good finds =) *edit* i tried to do it vs the combo (the inf) when it does come out (the ice clone) they can Side step and not get hit, maybe im not close enough tho dunno
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Check
06/01/2005 03:24 PM (UTC)
0
yea, i know what u mean, its a pain in the ass vs th cpu on max, but when u play the game vs a human opponent, it will operate just like practice, juggles etc. theres like 3 different versions of mkd. the difference is that step back clone, here are some differences and findins i have found

first off, i said you can ice clone and dont have to move back, where as i found my timing was way off, and spend too much time in practice, MOST LIKELY, that ice clone can be sidestepped, i would need to test it out online if possible with you thug, because the computer does sidestep awfully fast after they get up

the other thing that also happens vs the cpu is when you actually do it, they will block the ice clone and it will push them back ( not fair!! furious) that obviously cant happen and the computer/arcade just has a different version of playing mkd, you see it alot when u do juggles such as dairou, it almost looks impossible to complete the juggle, that i think is from the computer input a direction already to move and they automatically get the advantage, where as vs a human player, it is the same, my suggestion would be to do this ice clone combo on MEDIUM difficulty as you see theyll get up more looking as a human player, but still looks like they skip that animation you see when u do it practice

in close: it is very inconsistent to do vs the cpu, as the space needed to perform can only be done one way as vs a human opponent can be 3 or 4 ways, early, exact, late, as they get up. the as they get up one is the one they are sidestepping as well as late. if you really want to do it vs the cpu, the timing has to be perfect, meaning you have to ice clone early enough so that when they get up, they go right into it, and youll see them go right into as well, this is also very easy to do in practice, yet in arcade mode, the ice clone most of the time wont even appear. its a little tricky, bt u have to do the ice clone early, you can do it as early as that first bounce off the ground from 1, 1, 2. its really more like : 1, 1, 2, first bounce, stop, pause, close, theres certain timing to it, but off that 1, 1, 2, they shouldn't be able to get up or move or sidestep any quicker any different than practice or close to it, there is a clear difference between MAX and MEDIUM opponent, yet both are still somewhat hard, id really need to test this out online, im sure it works, thug holla at me. as i said before, sometimes they will block it and get pushed back, though there have been times they have blocked it, let go of block, then be in ice clone. to me, that is how it should look

im out for now, thug's IM'in me : )
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Check
06/02/2005 11:37 AM (UTC)
0
smoke cloud infinite plus 185 - 202

Smoke

B+1, walk up, smoke cloud, B+1, walk up, smoke cloud... = infinite

Up 4, db 2, 1, 2, F+2, F+2, B+1, smokecloud, sidestep, Up 4, db 2, 1, 2, F+2, B+1, throw, cs, throw, cs, 1, 2, F+2, F+2, B+1 = 202%

only works in corner as they can block the smoke cloud getting up and pushes them quite far, subs works anywhere, although im not sure whether smokes works anywhere yet, need thug again today to help test it out, i did it vs him in the corner yesterday, that is how i found this
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ThuggishRuggish
06/03/2005 10:20 PM (UTC)
0
it dont work offline at all
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Check
06/03/2005 10:26 PM (UTC)
0
uh, actually they both work, because i tried subs on u,and it worked, and that online, plus i do it offline regularly now, so u just cant do it. and smokes works for the same fuckin reason dude, i did it to u, and i even put it in my post, yet it doesn't work, try doin it in the fuckin corner on an angle next time please edit your post, thanks
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ThuggishRuggish
06/04/2005 10:04 AM (UTC)
0
i never said the sub one didnt work, but you come on here sayin shit b4 you know what im even talkin about, the smoke one dont work at all no matter where you do it, and the reason it worked on me is cuz i ducked, every time you do it vs the comp, they block it even on the wall, so w/e peace im done with mko
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sulylover17
06/05/2005 03:01 AM (UTC)
0
hi my name is cliff. Im new here. I was just wondering how the hell do yall do these damn combos. especially the ones where there is a throw in between the combo. Example: Shujinko: spear, spear, 1,1,1,cs,4,4,cs,cs,throw,db+3,1,1,1,cs,1443,ff+2
how are you able to get the throw in when they get up. By the way i have if for xbox

holla at ur boyconfused
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Check
06/05/2005 03:11 AM (UTC)
0
you just have to time the throw right thats all, just practice 4 in shaolin fist by itself, then throw after it, that should work easily, then move on to harder combo, 144, maybe thats whats confusing you, the combo ends here, you have change stances twice back around for the mantis combo and throw in short period of time, you just have to be quick thats all, good luck


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sulylover17
06/05/2005 03:34 AM (UTC)
0
but, everytime i try to do the 4, then the trow it pauses
hellllllllllllppppppppppppppp pleaseeeeeeeeee
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Bizatch
06/05/2005 08:03 AM (UTC)
0
Check Wrote:
possible 94 for dairou

Escrima

2, 3, 1, U+1, cs, B+2, cs, 1, 2, 4, cs, 4, F+2, teleport, ts drop, cs, B+2, 1, 1, F+3 = 94%


If that works you can throw after 11F+3, even if the opponent's mid stage. I think it was M2Dave who said that in his Dairou guide. Anyway it's real easy, just double tap forward like mad to get there in time for the throw. You could go online and c if a teleport > ts drop can be jumped out of by testing it out with someone.

Imma go try that Sub and Noob combo out, looks like some nice cheese.
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sulylover17
06/05/2005 01:45 PM (UTC)
0
the shujinko kombo doesnt work. im having trouble connecting 4, and then the throw. no matter how fast i try to connect the two, i cant do it. i do this:
spear, spear, 111,cs,44,cs,cs,throw,db+3,111,cs,1443,ff+2 124%
i can do spear, spear, 111,cs,44,but i cant connect the throw with this shit. this shit is making me mad no matter how much i practice i cant do it. someone anyone please help me.furious
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