lol, i just had to repost this again, and add something at the end, lol
106 Plus Death For Shao Kahn vs the Cpu
Tai Tzu
1, cs, 1, 1, 3, 3, cs, cs, 1, db 1, jump over, block, sidestep, 1, cs, 1, 1, 3, 1, db 1, throw, taunt, fatality. lol "Finish Him!" "Prepare to Die!" lol
106 Plus Death For Shao Kahn vs the Cpu
Tai Tzu
1, cs, 1, 1, 3, 3, cs, cs, 1, db 1, jump over, block, sidestep, 1, cs, 1, 1, 3, 1, db 1, throw, taunt, fatality. lol "Finish Him!" "Prepare to Die!" lol
0
My sympathies for you loss........will these combos work online?
actually, i didn't post that 103, and if i did, we know it doesn't work now because of ff 4, but here is this 103
Ba Gua
U+4, cs, 2, 2, 2, 2, cs, 2, 2, 1, cs, 2, 2, 3, cs, cs, throw, 2, 2, 1, cs, 2, 2, 3
as i said before, with the sidestep, its not very possible to do 2, 2, kriss after the throw, you have to switch back to her fastest stance and throw from there, even at that, it is still very difficult to get the full sidestep into the throw and not hit a wall, if not, you could always do my first big ashrah combo i posted, which was 97 / 99
U+4, cs, 2, 2, 4, cs, 2, 2, 1, cs, 2, 2, 3, cs, throw, 2, 2, cs, 2, 2, 1, cs, 2, 2, 3 either way, youre dead, but the ashrah 106 is no problem when its done on a angle the far corner, ( obviously ) the 99 is anywhere along the wall because the throw should pop them back out into open space
Ba Gua
U+4, cs, 2, 2, 2, 2, cs, 2, 2, 1, cs, 2, 2, 3, cs, cs, throw, 2, 2, 1, cs, 2, 2, 3
as i said before, with the sidestep, its not very possible to do 2, 2, kriss after the throw, you have to switch back to her fastest stance and throw from there, even at that, it is still very difficult to get the full sidestep into the throw and not hit a wall, if not, you could always do my first big ashrah combo i posted, which was 97 / 99
U+4, cs, 2, 2, 4, cs, 2, 2, 1, cs, 2, 2, 3, cs, throw, 2, 2, cs, 2, 2, 1, cs, 2, 2, 3 either way, youre dead, but the ashrah 106 is no problem when its done on a angle the far corner, ( obviously ) the 99 is anywhere along the wall because the throw should pop them back out into open space
122 for Shujinko ( Gamecube )
Dan Tien Dao
U+2, cs, 1, 1, 1, cs, cs, cs, 1, 1, 1, cs, 1, 4, 4, 3, powerfist, cs, forward, cs, throw, 1, 1, 1, cs, 1, 4, 4, cs
you can add more, i haven't gotten more than 1, 1, 1, cs 's, possible 1 or more, and ended with a string instead of a manual.
Dan Tien Dao
U+2, cs, 1, 1, 1, cs, cs, cs, 1, 1, 1, cs, 1, 4, 4, 3, powerfist, cs, forward, cs, throw, 1, 1, 1, cs, 1, 4, 4, cs
you can add more, i haven't gotten more than 1, 1, 1, cs 's, possible 1 or more, and ended with a string instead of a manual.

0
Dan Tien Dao:
U+2, cs, 111cs, cs~cs, 111cs, 1443 (wall), df2, cs, walk over them, cs, throw, 111cs, cs~cs, 111cs44cs
I like this one :)
PS2/Xbox 100%+ with no throws:
u+2, cs~db3, slam, db3, db3, 111cs, cs~cs, 111cs44cs
So far I've only gotten one db3 after the slam for 95%, but I'll get it.
U+2, cs, 111cs, cs~cs, 111cs, 1443 (wall), df2, cs, walk over them, cs, throw, 111cs, cs~cs, 111cs44cs
I like this one :)
PS2/Xbox 100%+ with no throws:
u+2, cs~db3, slam, db3, db3, 111cs, cs~cs, 111cs44cs
So far I've only gotten one db3 after the slam for 95%, but I'll get it.
yea for the cube one i cant get the juggle off the throw, only U+2 and other pop ups, and for the ps2/ xbox, end at the the wall and do flying jinko, its one of the first big combos i posted for him on one of these pages, i believe it was 103, the slam kills the damage. ( even though theyre dead anyway ) so i dont know if it will be more than 103 or whatever it is without the throw, and dont forget the spear 
anyway, glad you like my new juggle. thanks a lot for the reply, really makes my day.
Shujinko Stays!!! lol
Shujinko Stays!!! lol
yea, i keep trying and cant get it on ps2, oh well, im glad its just me. bt 2 things to note and they both involve shaolin fist
1. the walk thru glitch only works in shaolin fist, so it would be df 2, walk-thru, cs+throw, cs+ 1 / db3.....
2. about your second db3 for ps2 i have tried it very quickly and noticed you can only get the double db 3 while in shaolin fist, and you dont have enough time to switch all the way back to mantis for the set up.
shaolin fist is broken...
1. the walk thru glitch only works in shaolin fist, so it would be df 2, walk-thru, cs+throw, cs+ 1 / db3.....
2. about your second db3 for ps2 i have tried it very quickly and noticed you can only get the double db 3 while in shaolin fist, and you dont have enough time to switch all the way back to mantis for the set up.
shaolin fist is broken...
ok, heres the deal with ashrahs 103, all you have to is input the the combo extremely fast after 2, 2, 4 in kriss, then hold up, then tap up again and throw and pop them back out int o open space for the complete set, if yu dont pop them back out into open space, at least you wont hit the wall 4 hits in, one minor adjustment is skipping the 2, 2, part in kriss after the throw as you might hit the wall because you still have to side step to get even more cushion... this is on ps2 btw, i know for a fact a cant get 2, 2, 2, 2 in kriss on ps2 now, and i can on gamecube, thought i dont know what to think with konqrr doing thm on both xbonz and ps2, oh well, at least i can get it on one of them, and managed to think it up even though the ff4 doesn't work
biz!
still got 79
sleepy.... cant think
more tommorow or friday, as im almost finished with metal gear
so again for that ashrah just press the buttons really fast after 2, 2, 4 in kriss, lol. nite nite
still got 79
sleepy.... cant think
so again for that ashrah just press the buttons really fast after 2, 2, 4 in kriss, lol. nite nite
hehe, i know im getting a little crazy with the throws for noob smoke, but heres another, i just couldn't resist, and again this is on cube
208 for noob smoke
Smoke
du 2, db 3, throw, cs, throw, cs, jumpkick, throw, cs, 1, 2, F+2, F+2, B+1, cs, throw, cs, throw, cs, jumpkick, throw, 2, 1, 1, 2, 4
i can never end the cs, 1, 2, F+2, part at the end, lol. hmm... now that i think about it, you probably wont have time to finish it, so lose a F+2 for smoke and your good. so 196.
edit - damnit, you dont have time for 3 throws at the end, you have for like one and a half, but the good thing ( and bad thing ) is that damn fatality stance after youre done, just press cs twice, and noob will be in Mi Tzu, lol. i cant figure out the damage/set up right now, sorry for the confusion.
208 for noob smoke
Smoke
du 2, db 3, throw, cs, throw, cs, jumpkick, throw, cs, 1, 2, F+2, F+2, B+1, cs, throw, cs, throw, cs, jumpkick, throw, 2, 1, 1, 2, 4
i can never end the cs, 1, 2, F+2, part at the end, lol. hmm... now that i think about it, you probably wont have time to finish it, so lose a F+2 for smoke and your good. so 196.
edit - damnit, you dont have time for 3 throws at the end, you have for like one and a half, but the good thing ( and bad thing ) is that damn fatality stance after youre done, just press cs twice, and noob will be in Mi Tzu, lol. i cant figure out the damage/set up right now, sorry for the confusion.
cool i got like almost 200 for the arcades now, heres exactly how
Noob Smoke
du 2, db 3 cs, throw, cs, throw, cs, jumpkick, throw, cs, 1, 2, F+2, B+2, cs, throw, throw, throw, CS+1, 2, F+2, F+2, B+1.
you have to do cs+1 at the same time or he'll go into fatality stance, but the begining might be longer, depends if you can throw after B+1 and no life left.but if you do it right. the first part of the combo should leave them with a tiny bit of life to complete the after life part
Noob Smoke
du 2, db 3 cs, throw, cs, throw, cs, jumpkick, throw, cs, 1, 2, F+2, B+2, cs, throw, throw, throw, CS+1, 2, F+2, F+2, B+1.
you have to do cs+1 at the same time or he'll go into fatality stance, but the begining might be longer, depends if you can throw after B+1 and no life left.but if you do it right. the first part of the combo should leave them with a tiny bit of life to complete the after life part
ok, fuck it all just do this.
215 for noob smoke
Smoke
du 2, db 3, cs, U+4, db 2, D+1, 1, 2, F+2, F+2, B+1, cs, throw, cs, throw, jumpkick. throw, throw, throw, CS+1, 2, 2, F+2, F+2, B+1
the jumpkick leaves them with 1 percent left! thank god it only does 1 damage, lol.
215 for noob smoke
Smoke
du 2, db 3, cs, U+4, db 2, D+1, 1, 2, F+2, F+2, B+1, cs, throw, cs, throw, jumpkick. throw, throw, throw, CS+1, 2, 2, F+2, F+2, B+1
the jumpkick leaves them with 1 percent left! thank god it only does 1 damage, lol.
for kabal, ( and anyone else ) i always do this vs the cpu on max, so maybe it works
in corner
Sun Bin
U+3, cs, 1, 1, cs, 1, 4, 1, 1, 4, cs, D+2, throw
even if they roll out, i always get the throw when they get up, the D+2 isn't lanadable though, but for other characters, such as sub zero, you have more possiblitys awaiting, thats if it works
in corner
Sun Bin
U+3, cs, 1, 1, cs, 1, 4, 1, 1, 4, cs, D+2, throw
even if they roll out, i always get the throw when they get up, the D+2 isn't lanadable though, but for other characters, such as sub zero, you have more possiblitys awaiting, thats if it works


About Me
0
121% for shujinko, i think it works, if they have no breakers it certainly does...
weapon stance: spear x2, u+2, cs , D+B+3, 1 1 1, cs, 4 4, 4 , throw, cs, cs D+B+3, 1 1 1, cs, 4, 4, cs
at the cs, 4 4, 4
this combo takes timing, and u never know, u maybe could get in two D+B+3 in at the start and near the finish, unfortunatley i cant do that so i cant try it out
.
weapon stance: spear x2, u+2, cs , D+B+3, 1 1 1, cs, 4 4, 4 , throw, cs, cs D+B+3, 1 1 1, cs, 4, 4, cs
at the cs, 4 4, 4
this combo takes timing, and u never know, u maybe could get in two D+B+3 in at the start and near the finish, unfortunatley i cant do that so i cant try it out
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