Recently, Mortal Kombat series co-creator and project lead Ed Boon has been bitten by the Twitter bug. Due to Ed's plentiful updates with Mortal Kombat information as well as images, this thread is being created to house all the material in one, convenient location for the fans to easily access. With each new image added, this topic will be edited accordingly. When new additions are made to this news lead, it will be moved to the top of the thread listings. The most recent change will be listed first, while older material will be categorized by type and date originally released. Also, be sure to follow Ed Boon on Twitter yourself!
MK Deception Early Artwork
April 10, 2010: Found some old MK Deception box concepts made by and old ad agency.
Box Art for 'MK Realms'
November 25, 2009: A little useless trivia. At one point we were going to call MK Deception...MK Realms. Cuz of all the....well, Realms.
MK vs DC goes 'Greatest Hits'
October 25, 2009: After selling over 2 million MKvsDCs, I'm psyched that it's going to Greatest Hits for the holidays! :)
MK1 Source Code - Sonya's Square Wave Flight - Written in 34010 Assembly:
October 25, 2009: Even if you dont know 34010 assembly language you might figure this one out.
The origin of Reptile:
September 9, 2009: Dug up another old one. One Sunday I went through the KFC drive through on California & Irving Park. While waiting in line I realized that it would be really easy to make a 3rd ninja using Subzero & Scorpion's images, tinted green. I decided not to tell anyone on the team.
When I got back to work, I programmed some quick & obscure rules on how to find him and made his fights at the bottom of this pit & called him Reptile, which now I'm embarrassed by since that name is so generic. A few hours later he was in the game and I told no one.
A couple of weeks later I heard players talking about it at the Diversions arcade and weeks later I got this picture in the mail. Seems like one arcade REALLY got into the Reptile mystery & had a contest for the player that could find him first.
Here is the picture they sent me. love the way the Dragon they drew on the poster looks like a Dragon-Duck mutt.
Macaulay Culkin playing MK1::
September 8, 2009: So...WAY back in the day, while working on MK3, we were asked to show Macaulay Culkin how we made our games. So he stopped by for a visit.
He brought his brother and some friends along & spent a few hours at Midway. During lunch he told us that Michael Jackson sent him...
a full size MK1 arcade cabinet. Here are a couple of pics from that day.
Pictures taken with a polaroid camera which screwed up.
Notice the rats nest of hardware screwed on to the cabinet of my work station. 1 programmer = 1 mess!
You might notice the (brick & blood) graphics on the cabinet. Those were the original graphics for NARC. But they were eventually replaced.
Behind the scenes:
August 5, 2009: Rich Divizio motion capture work
July 30, 2009: MK9 fatality motion capture work
July 15, 2009: MK3 Sheeva stop-motion figure
June 20, 2009: MK1 Goro stop-motion figure
Concept art:
September 19, 2009: Damage in MKDA/MKD/MKA
August 12, 2009: Rough Concept for 4 Simultaneous Players
August 11, 2009: Colored Dairou concept
August 11, 2009: Colored Dairou concept
August 7, 2009: Joker fatality concept
August 5, 2009: MK: Deadly Revenge concept box art
August 4, 2009: MKD Earthrealm corkboard
August 3, 2009: Falling Cliffs concept art
August 1, 2009: Test Your Sight concept
July 31, 2009: MKDA character concept
July 30, 2009: Mavado concept
July 23, 2009: MKDA Swamp arena concept
July 7, 2009: Quan Chi DLC render
Other Games:
August 19, 2009: Picture of Scorpion from The Grid
July 22, 2009: Discarded NBA Jam unlockable court
Note: Due to the nature of this topic, we will be unable to award our users who submit news leads for Twitter related updates. However, we do appreciate your continued support!