What should the combo system be like in MK9
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posted04/14/2009 04:10 AM (UTC)by
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BIG_SYKE19
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07/05/2008 04:16 PM (UTC)
I have heard a lot of complaining about the combo system in mk so I ask you, what do you think the combo system should be like or should it stay the same. Write you ideas here.wink
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BIG_SYKE19
04/07/2009 02:40 AM (UTC)
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what if the combo system was like tekken 6. and with special moves and fatalitys. that would interesting to see how that would work out.........
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mortalkombatkombatmortal
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finally a(TRILOGY 2){2D} instead of (armageddon 2){3D}

04/12/2009 12:27 AM (UTC)
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a perfect system would hav the speed of trilogy and the game char would look more like armageddon(digital like) and the game could move lightnin fast, and the graphics like mk vs dc with more of a 2d feel to it or look like tekken 6, with all chars costumes from mk1- mka for the kaks or as an option on the select screen jus 4 old time sake, for once in a mk game. create all stages so there completely destroyable from the top to the basement of the building or area- this would make the gamepla better. Make the combo system like trilogy/deception/mk vs dc. and make gamepla unSTIFF.
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Icebaby
04/12/2009 01:21 AM (UTC)
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Or how about chill out with the thread making? You got like 7 of them opened... wait until they get some replies other than your own for a bit

And to answer your question, the fighting system they had for MK vs. DC is fine, there's no need for a change.
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ThePredator151
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04/12/2009 02:02 AM (UTC)
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Icebaby Wrote:


Pm me next time, k?

Thx though.
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TrueNoob
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04/12/2009 02:35 PM (UTC)
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Icebaby Wrote:
And to answer your question, the fighting system they had for MK vs. DC is fine, there's no need for a change.


I think there's definite room for improvement.
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ShingoEX
04/14/2009 04:10 AM (UTC)
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MK vs DC had a great combo system. It had individual chains like MK3, but limited how many hits you could do with them, like MK4. It also kept MK4's "interrupt" where you can 2-in-1 a special move into the combo string where you wanted it.

MK vs DC was also great in the sense it still kept the juggling system intact. IMO, it's got the foundation for one of the best MK combo systems yet.
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