No love for Motaro or the Centaur race?
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posted03/04/2015 11:39 PM (UTC)by
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illu§ion
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12/31/2003 09:55 PM (UTC)
MK:A sure as hell didn't do much justice. So why as MK progresses further to the future, include him as the beast that he was?
I'm pretty sure the team could always have found a way to make Motaro playable as a centaur and somewhat balanced, at LEAST since the Deadly Alliance/Deception/Armageddon era, they probably just didn't feel like taking the time to go through all of that for one character who only has a small fanbase. They probably didn't want to just admit that so they called it tech limitations so they could focus on characters they wanted to include. Which to me is fine, but I always got the feeling they were just saying they couldn't.

Either way I never really minded, but if Motaro ever did get in, I guess it could be cool.
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Spaceman
03/03/2015 07:10 AM (UTC)
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I've always really, really liked Motaro. He looks so cool when he was first introduced, but I even liked him in MKA too. To me he's always had that monstrous, big bad, Goro like presence to him. I don't like centaurs in any other series or as a mythical creature in general, but in MK they looked cool. I also really enjoyed the fued between the Shokans and Centaurs and Tarkatans in outworld. I feel like MKX and MK9 have really retconned that part of the story from the series as the centaur race never gets mentioned, especially after Motaro's lame ass cameo death. I feel like he's not really that much of a tech issue now that the game is back to 2d, although I can't really picture him as a playable character since his hitbox would be like half the screen. I think NRS has just lost interest in the character as a whole, like so many others.
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mkfan_9999
03/03/2015 07:15 AM (UTC)
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Motaro was fucked in MkA. They really messed him up and he was my fav boss. Nrs acts like including the back legs takes so much.
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Windy_Thunderstorm
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03/03/2015 07:55 AM (UTC)
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mkfan_9999 Wrote:
Nrs acts like including the back legs takes so much.

I'm no game developer, but I'm pretty sure that is exactly what the case is. Motaro would be way too much work if you think about it in this day in age. His body is too complex to add to modern gameplay. They would have to change everyones x-ray and brutality and part of their moveset just for him. Not to mention his size and stucture probably wouldn't fit on the screen properly.

And considering how ungrateful a lot of fans are I couldn't be bothered to put in that kind of work if I was a developer when people would just find something to complain about anyway.
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Minchken
03/03/2015 08:01 AM (UTC)
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I'd be cool with motaro being a boss character, because at least he wouldn't be outright neglected.
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illu§ion
03/03/2015 08:11 AM (UTC)
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Well that's the point of new generation game consoles, there shouldn't be no limit. Who remembers this? When ya'll weren't even born yet but it seems like Bleed's links are dead so here's one here.
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$unknown
03/03/2015 08:18 AM (UTC)
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illu§ion Wrote:
Well that's the point of new generation game consoles, there shouldn't be no limit. Who remembers this? When ya'll weren't even born yet but it seems like Bleed's links are dead so here's one here.


Yeah,i remember that user and his work,with todays technology i suppose a working 3d model of motaro could be possible,current consoles are weak compared to high end pcs.
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TK_Hunsaker
03/03/2015 08:18 AM (UTC)
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There are solutions to a lot of these problems if one looks for them. X-Rays? Not a problem. Just make a separate x-ray every character defaults to against Motaro. Make Motaro a boss character, too, so that it doesn't pollute competitive play. I'm sure animating the movements would be insanely difficult. The musculature is so different from what any of them seem to be used to, so I think that's probably the biggest obstacle.

That said, Motaro being implemented in a game with next-gen capabilities would require at least as much time as two characters would, and Motaro simply isn't and has never been important enough to the storyline to be prioritized over two other characters. Especially with a fanbase so rabid for every slab of meat to get on the main roster.
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Windy_Thunderstorm
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03/03/2015 08:25 AM (UTC)
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illu§ion Wrote:
Well that's the point of new generation game consoles, there shouldn't be no limit. Who remembers this? When ya'll weren't even born yet but it seems like Bleed's links are dead so here's one here.

Technology doesn't always work out that way. Sometimes more tech makes things harder. You ever post on a forum using the oh so convenient tablets? Honestly trying to quote, edit, add italics, ect would be easier to do with a pencil and paper.
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Windy_Thunderstorm
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03/03/2015 08:31 AM (UTC)
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TK_Hunsaker Wrote:
There are solutions to a lot of these problems if one looks for them. X-Rays? Not a problem. Just make a separate x-ray every character defaults to against Motaro. Make Motaro a boss character, too, so that it doesn't pollute competitive play. I'm sure animating the movements would be insanely difficult. The musculature is so different from what any of them seem to be used to, so I think that's probably the biggest obstacle.

That said, Motaro being implemented in a game with next-gen capabilities would require at least as much time as two characters would, and Motaro simply isn't and has never been important enough to the storyline to be prioritized over two other characters. Especially with a fanbase so rabid for every slab of meat to get on the main roster.

Two characters? No way, he would require much more work than that. And making a default x-ray for every character just for him would be insane, whether he is a boss or not. They would have to cancle x-rays and brutalities altogether when fighting him which would just lead to more outrage of how cheap and unfair that would be.
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Asesino
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03/03/2015 10:12 AM (UTC)
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There were big threats about Motaro around MKO about him being in MKX. I think all that can be wrote about that topic is written ! But hell yeah there is love for Motaro always ! I even predicted he will be the surprise boss for MKX grin
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Cyborg
03/03/2015 10:30 AM (UTC)
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I do remember bleed's awesome 3D work for him. Good stuff.
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WeaponTheory
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03/03/2015 10:33 AM (UTC)
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It's not that they can't make Motaro, they can. It's just that Motaro's body is so big that it would probably break the balance of the latest gameplay.
That's why they took out his back legs in MKA.
Hell, look at the old school games, dude was huge and depending how aggressive the fight was, his body ends up offscreen most of the god damn time. About three Motaro's would fill the whole screen.
I'm pretty ambivalent when it comes to Motaro.

I think he had potential but that ship sailed.
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QueenAhnka
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03/03/2015 10:50 AM (UTC)
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They can definitely work Motaro now but it's just too much work for a character that really doesn't even need to be in MKX. Maybe by the time the next Mega roster style game comes along we'll see Motaro in his 4 legged glory.


I also didn't mind Motaro with two legs.
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DG1OA
03/03/2015 02:37 PM (UTC)
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Why do people keep bringing up the X-Ray thing in regards to Motaro's gameplay? Why can't he just be immune to them or some of them? Would it really have made him that hard to fight?

It's like fans don't grasp the idea of certain characters being unique. I remember one of the justifications for making Motaro bipedal was that fatalities wouldn't be doable on his true quadripedal self. Like, you know, Motaro couldn't just get a unique death animation, or drop dead, like in the old games.

My point is that people have pointless objections to his inclusion in a new game.

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illu§ion
03/03/2015 02:54 PM (UTC)
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A lot of debate whether it is really based on lack of demand for Motaro, or simply the MK crew not wanted to get their hands dirty. But I still think one day, it will be possible.
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SwingBatta
03/03/2015 03:38 PM (UTC)
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illu§ion Wrote:
A lot of debate whether it is really based on lack of demand for Motaro, or simply the MK crew not wanted to get their hands dirty.


I think it's both, actually. NRS isn't going to break their backs on a character with an apathetic reaction from a fanbase who still begs for generic ninja swaps to be included in every new installment. It's a shame, really, because Motaro was such a visually appealing character, but was horribly dumbed down after his debut, starting with the cartoon.
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Dibula
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03/03/2015 03:54 PM (UTC)
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Windy_Thunderstorm Wrote:
illu§ion Wrote:
Well that's the point of new generation game consoles, there shouldn't be no limit. Who remembers this? When ya'll weren't even born yet but it seems like Bleed's links are dead so here's one here.

Technology doesn't always work out that way. Sometimes more tech makes things harder. You ever post on a forum using the oh so convenient tablets? Honestly trying to quote, edit, add italics, ect would be easier to do with a pencil and paper.



The lack of a tablet's ease of use with certain functions (especially Apple) isn't due to an overdose of tech. It is due to a lack of compatibility. Mobile is becoming the dominant form of web browsing, but still falls behind in terms of development.

With that said, an overdose of tech isn't going to be the reason Motaro has been sitting this out. That's silly. It is a lack of time and willingness, and Motaro has yet to be relevant enough for them to put the time into him, as much as it annoys me. He is very possible to integrate. His ass is just...well..a pain in the ass. I wish NRS would just admit it.
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daryui
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03/03/2015 04:01 PM (UTC)
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Motaro is one of my favorite bosses. It's too bad he won't ever come back as a centaur.

I liked him as a minotaur and I wouldn't him coming back as such or a minotaur period enters.
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SHAMEonNINJAS
03/03/2015 04:41 PM (UTC)
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4 legs awesome, 2 legs garbage.
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KoldKombat
03/03/2015 09:31 PM (UTC)
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There is no reason they could not make Motaro playable and work with the current generation of consoles. He'd be awesome to finally play as in his full form..
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Blade4693
03/03/2015 09:37 PM (UTC)
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Considering Motaro's unique body style it could very well just be too difficult to have him in and play right against all of the other characters, we know people would want to perform X-rays, grabs and fatalities on him and due to his body it would probably take a lot of extra work to make unique animations for him.

They could always make him only have 2 legs like in MKA, but tbh id rather him not be in at all if he cant have all four legs.
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SHAMEonNINJAS
03/03/2015 10:31 PM (UTC)
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I think it would be possible on the 2D plane again but still pretty difficult, you'd have to make him a boss because he would OP as fuck. Like so tall you can't jump over him and have the tail and hindlegs punish teleports. If you protect his backend then you just register the front two legs as a humanoid character. Actual game development is probably much more complicated than that though lol.
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