MK 9 - Xbox 360 Project NATAL Compatible
Mortal Kombat X
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MK 9 - Xbox 360 Project NATAL Compatible
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posted07/30/2009 10:57 PM (UTC)byAsesinoThePredator151 •06/11/2009 08:33 AM (UTC) •
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http://www.youtube.com/watch?v=7wuUKGrT5rk
Are you shitting me?
Wow. I guess I like the voice recognition, and the "no remote" thing the most. Looks great though. Can't wait to see what's next.
Test Your Might would be insanity! lol
Are you shitting me?
Wow. I guess I like the voice recognition, and the "no remote" thing the most. Looks great though. Can't wait to see what's next.
Test Your Might would be insanity! lol
billyrage •06/13/2009 02:09 AM (UTC) •
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It would be very interesting to see a fighting game NATAL compatible. I wonder how a fighting game would play when you don't have a controller.
For fighting games it might be interesting, but for other games, like the driving one they showed, it might be a little wierd not having something tangible in your hand (like a steering wheel for driving, or a weapon for a shooter, for example).
LittleFox •06/19/2009 09:28 PM (UTC) •
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<img src="http://ll.tattoojohnny.com/images/designs/PSF-00023/PSF-00023_thumb.jpg"
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I sense many t.v's that will have holes punched through them.
scorpion1013 •06/22/2009 12:15 AM (UTC) •
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SCORPION IS KICK ASS!!!!!!
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I agree. MK9 would be great on that NATAL thing.
spawn123x •07/27/2009 05:40 PM (UTC) •
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Meh, I'd rather use the controller for MK9. maybe natal compatible for test your might and sight, but it better be optional.
SubMan799 •07/27/2009 11:45 PM (UTC) •
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I hate Natal, and will be getting MK9 on the PS3 so this doesn't really affect me.
rodrigomaru •07/30/2009 05:05 AM (UTC) •
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aw man, the video ain't there anymore...
DrZoidberg •07/30/2009 10:57 PM (UTC) •
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NATAL is one of those things that's cool for a week, but ends up falling behind your tv stand and never being seen again.
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