Variations or All three?
0
posted12/15/2014 05:06 PM (UTC)by
Avatar
BADASS6669
Avatar
About Me

Sex is Evil, Evil is Sin, Sin is forgiven, so Sex is in.

I kill people for a living. Get over it.

Member Since
03/23/2004 09:21 PM (UTC)
What would you prefer picking one Variation before your match or all three like the 3D era games.

I personally liked it better when you could switch during your fight. I think that most gamers will probably pick one variation and stick with it. Tournament players will utilize all three. Why base most of the game on 1% of your customers?
Avatar
DarkenedSoul
12/14/2014 10:39 PM (UTC)
0
BADASS6669 Wrote:
What would you prefer picking one Variation before your match or all three like the 3D era games.

I personally liked it better when you could switch during your fight. I think that most gamers will probably pick one variation and stick with it. Tournament players will utilize all three. Why base most of the game on 1% of your customers?


It would be nice if it worked like the 3D era games and just press select to change the variation. However, that is not the case and we have to deal with it...so sad.
Avatar
OttoVonRuthless
12/14/2014 10:48 PM (UTC)
0
It's perfect the way it is, switching between multiple variations while fighting would be a mess.
Avatar
Blade4693
12/15/2014 02:16 AM (UTC)
0
I think its alright the way it is this time around. Maybe they can do the mid-fight style switches in the next game if this way doesn't work out for some reason.
Avatar
DjangoDrag
12/15/2014 03:40 AM (UTC)
0
This topic has been beaten to death. You cant say that you prefer Styles over Variations until you've actually played the game.

Beyond that Variations brings way better meta. Styles was clunky as hell. Variations is like a loadout or a character build. From a design perspective, its not even something that works interchangeably.
Avatar
redman
12/15/2014 07:20 AM (UTC)
0
BADASS6669 Wrote:
What would you prefer picking one Variation before your match or all three like the 3D era games.

I personally liked it better when you could switch during your fight. I think that most gamers will probably pick one variation and stick with it. Tournament players will utilize all three. Why base most of the game on 1% of your customers?


1%? More than that.

I like the system from what i've seen so far and i'm excited to try it out. The styles were honestly trash in the older games. It was so lazily done and I would have much rather been able to stick with one style. Just my opinion though, this looks way better.
Avatar
Chrome
Avatar
About Me

12/15/2014 08:18 AM (UTC)
0
As much as I like the three styles of MKDA, no, this variation selection is better for a few reasons:

- it brings responsibility and tactical thinking to the match before it starts. Your choice brings value and has weight.

- it would not make sense to switch up mid-match. Sub-Zero suddenly pulls out an amulet and declares himself grandmaster? Scorpion suddenly has access to demons? Kano becomes a traffic light?

- it is less accomodating. Which is good. There isd a SENSE OF ENTITLEMENT in gamers nowadays that is BAD. Gaming is decadent and self-referential and self-indulgent. Learn to make choices with consequences. You chose badly. Deal with it, the game should not hold your hand COD style.

Avatar
nightbreed_16
Avatar
About Me

I will rock you.

12/15/2014 09:01 AM (UTC)
0
OttoVonRuthless Wrote:
It's perfect the way it is, switching between multiple variations while fighting would be a mess.

^Yep this sums it up.wink
Avatar
cpleck
12/15/2014 12:56 PM (UTC)
0
The only negative that I can see from the variations idea is long select screen waiting. There's gonna be a whole lot of " I'm gonna Wai to see what he picks, and then I'll make my decision based off of that ". Counter picking isn't necessarily a bad thing, but I can see it pissing alot of people off.

That being said, I'm all for variations. It makes the game alot more challenging.
Avatar
Deman
Avatar
About Me
12/15/2014 01:47 PM (UTC)
0
If variations can't be switched infinitely during a match or if it's risky, then I'm all for it. As others have said, there are already a couple of threads (the most informative was created by WeaponTheory I believe) regarding this subject.
Avatar
Lokheit
12/15/2014 04:03 PM (UTC)
0
cpleck Wrote:
The only negative that I can see from the variations idea is long select screen waiting. There's gonna be a whole lot of " I'm gonna Wai to see what he picks, and then I'll make my decision based off of that ". Counter picking isn't necessarily a bad thing, but I can see it pissing alot of people off.

That being said, I'm all for variations. It makes the game alot more challenging.


There will be probably stealth pick so opponents don't know what character or variation you get.
Avatar
Masr
12/15/2014 04:11 PM (UTC)
0
The good thing about the MKDA to MKA fighting mechanics was being able link and combine longer combinations while changing through move variations and weapon attacks, all at the same time. Found this effective when properly mastered how to execute, which was decent.
Avatar
cpleck
12/15/2014 04:25 PM (UTC)
0
Lokheit Wrote:
cpleck Wrote:
The only negative that I can see from the variations idea is long select screen waiting. There's gonna be a whole lot of " I'm gonna Wai to see what he picks, and then I'll make my decision based off of that ". Counter picking isn't necessarily a bad thing, but I can see it pissing alot of people off.

That being said, I'm all for variations. It makes the game alot more challenging.


There will be probably stealth pick so opponents don't know what character or variation you get.


I can only hope that that would be the case.
Avatar
Vigoruler
12/15/2014 04:30 PM (UTC)
0
This way is perfect. Your almost guaranteed that a normally low tier character will have a chance. If your favorite fighter is Sheeva no longer are you stuck with crap...at least one if the variations will be decent.
Avatar
WeaponTheory
Avatar
About Me

"BEER ME!" - Noob Saibot

12/15/2014 05:06 PM (UTC)
0
It's a topic that's been done before a few times.

Topic 1: The Birth

Topic 2: Going more depth on how it could work


I can't talk about this subject anymore, everything I could say has already been said. All I could do is just supply links to the idea.
Pages: 1
Discord
Twitch
Twitter
YouTube
Facebook
Privacy Policy
© 1998-2024 Shadow Knight Media, LLC. All rights reserved. Mortal Kombat, the dragon logo and all character names are trademarks and copyright of Warner Bros. Entertainment Inc.