Two Part Fatalities
Mortal Kombat X
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Two Part Fatalities
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posted01/31/2015 10:22 PM (UTC)byTazer_GunshotMember Since
04/07/2011 03:13 AM (UTC)
I was thinking that since most of the fatalities we saw thus far are two parted, would you be ok with having to do two different inputs to pull off the whole fatality?
For instance, take MK2 Sub-Zero's deep freeze. We had to deep freeze them, then shatter them with a different input.
I find doing one input for a two-part fatality is just off the rockers.
What do you think?
For instance, take MK2 Sub-Zero's deep freeze. We had to deep freeze them, then shatter them with a different input.
I find doing one input for a two-part fatality is just off the rockers.
What do you think?
That's actually not a bad idea! I think it would add some sort of extra fun factor to being able to pull them off. Fireball through the heart? No biggie. Cutting off the face? Extra points for being able to pull it off!
It would be like the Kreate a Fatality, only not completely horrible.
It would be like the Kreate a Fatality, only not completely horrible.
Tazer_Gunshot •01/31/2015 09:40 PM (UTC) •
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Dervis Wrote:
That's actually not a bad idea! I think it would add some sort of extra fun factor to being able to pull them off. Fireball through the heart? No biggie. Cutting off the face? Extra points for being able to pull it off!
It would be like the Kreate a Fatality, only not completely horrible.
That's actually not a bad idea! I think it would add some sort of extra fun factor to being able to pull them off. Fireball through the heart? No biggie. Cutting off the face? Extra points for being able to pull it off!
It would be like the Kreate a Fatality, only not completely horrible.
Thanks and exactly.
MrSchmuckHead •01/31/2015 10:17 PM (UTC) •
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Great idea. It would kinda be like the pro moves in MKvsDCU where it is even harder to pull off and you have to get the timing correct.
I kinda miss how hard the fatalities were in the old games, it was way more rewarding to pull them off. This ideas allow the casual players to pull off fatalities while the more committed players will be able to pull off the additional parts of the fatality.
I kinda miss how hard the fatalities were in the old games, it was way more rewarding to pull them off. This ideas allow the casual players to pull off fatalities while the more committed players will be able to pull off the additional parts of the fatality.
predac0n •01/31/2015 10:22 PM (UTC) •
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Tazer_Gunshot Wrote:
I was thinking that since most of the fatalities we saw thus far are two parted, would you be ok with having to do two different inputs to pull off the whole fatality?
For instance, take MK2 Sub-Zero's deep freeze. We had to deep freeze them, then shatter them with a different input.
I find doing one input for a two-part fatality is just off the rockers.
What do you think?
I was thinking that since most of the fatalities we saw thus far are two parted, would you be ok with having to do two different inputs to pull off the whole fatality?
For instance, take MK2 Sub-Zero's deep freeze. We had to deep freeze them, then shatter them with a different input.
I find doing one input for a two-part fatality is just off the rockers.
What do you think?
It would be a great throwback to the good ol' days so i'm all for it.
Bring back the two-parters NRS!
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