Thoughts on the gore tech?
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posted02/06/2015 04:57 AM (UTC)by
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friendshipagain
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06/07/2014 01:20 AM (UTC)
How do you think NRS are doing so far on the gore tech front? For the most part, I think they're doing well. I miss the in-fight character damage from 9. Was playing MK9 last night on a new TV and the detail was terrific, Scorpion's shoulder tear flapping about, etc. Granted, some of it was a little OTT. Is this still a work in progress? I haven't seen much in-fight damage in the released vids.

The only other thing bugging me are a few small details, like in Reptile's fatality when he spits acid in the opponents face....

It just too cleanly dissolves the face only, - I want to see the hairline dissolving back, the neck starting to dissolve and the clothing above chest level, and skin around shoulders/neck...

At the moment it reminds me of the MK9 netherealm fatality when they dip the opponents face into lava - you pull the head out of the lava, the face has melted away, but hairline just sorta floats above the face un-touched. Come on NRS - tech has moved on.

Little details like this make all the difference imho.
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smokeman14
02/05/2015 07:33 PM (UTC)
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I think it's great

I mean, I'm glad they have the tech to do things like, yanking their intestines out of their mouth and making big holes, but again, in that the other fatality thread, its bugs me that the insides when cut in half are just a texture along a flat surface, especially since in Scorpion's fatality, the brain is inching its way out of the cranium
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Hattoris
02/05/2015 07:37 PM (UTC)
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I do feel like it's progressed quite a bit and looks quite good... Ermac's revealed fatality is already becoming one of my favorites.

But yeah, like others, I do feel the "split in half" fatalities should have the organs fall out. But hey, these are probably the best/most cinematic fatalities they've created yet. I swear, they look almost like cut scenes now. We've come a long way in 23 years wink
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unleash_your_tounge
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"Life, for all it's anguish, is ours Miss Ives. It belongs to no other." - Ferdinand Lyle

02/05/2015 07:38 PM (UTC)
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Honestly?

I'm blown away.

The fatalities (since E3, mind you) actually make me cringe. That's sayin' something. The last time that happened for me was the early 90's.

I'm sure I'll catch things I don't like or that could be better. But right now, I'm just so pre-occupied with my previous statement that I haven't even really noticed the small details yet.
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nightbreed_16
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I will rock you.

02/05/2015 07:51 PM (UTC)
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There is nothing wrong with it in my opinion.
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Chrome
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02/05/2015 08:11 PM (UTC)
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Hattoris Wrote:

But yeah, like others, I do feel the "split in half" fatalities should have the organs fall out.


Actually, no, they should not. The lungs are attached to the trachea, the heart has the venes and major vessels that are a finger thick usually. Hell, Scorpion's fatality has a fuckup by having the brain slide out.


Brain stem? Besides the thing being encased in a thick mucus?
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Hattoris
02/05/2015 08:12 PM (UTC)
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unleash_your_tounge Wrote:
The fatalities (since E3, mind you) actually make me cringe. That's sayin' something. The last time that happened for me was the early 90's.


^^^This. Really, every new fatality revealed makes me feel like I'm an 8 year old at the arcades playing MKII and discovering just how intense the fatalities were.

Hell, I remember seeing photos of Kitana's MKII kiss of death fatality in EGM in fall of '93, and seeing her opponent explode into a red mist... only to be shocked when I lost to her the first time and I exploded into guts and bones. Warped my fragile little 8 year old mind grin
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SwingBatta
02/05/2015 08:36 PM (UTC)
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The only Fatality that has ever legitimately creeped me out was Jax's "Arm Rip" from MK2, because you didn't die right away. It was much more realistic than an exploding kiss or a mutant stabbing you through the chest.

But with MK3, the Fatality creativity started going down the shitter in a big way.
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JaymzHetfield
02/05/2015 08:56 PM (UTC)
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It's really great. It's imperfect but it's easily the best its ever been and we've only seen a very small fraction of what it has to offer. I'm willing to bet NRS is keeping the most impressive stuff under wraps.
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NickScryer
02/05/2015 09:00 PM (UTC)
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The gore tech is awesome but it's the animation, camera angles and attention to detail that impress me most. Like Kano's eyes rolling up into his head and the terrified look on their faces while facing Kung Lao's spinning hat.

That makes the fatality so much better.
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Hattoris
02/05/2015 09:14 PM (UTC)
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NickScryer Wrote:
The gore tech is awesome but it's the animation, camera angles and attention to detail that impress me most. Like Kano's eyes rolling up into his head and the terrified look on their faces while facing Kung Lao's spinning hat.

That makes the fatality so much better.


I love how if you blink you'll miss that the center part of Kano's head starts to slide in Kitana's trailer wink Very curious to see how the rest of it turns out. I'm sure we'll see it in full in the next stream, as long as she doesn't lose to Reptile tongue
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Tazer_Gunshot
02/05/2015 09:56 PM (UTC)
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Loving the gore tech, a lot better than MK9. The only vertical slice so far that the insides come out is Quan Chi's, that's cool.

We'll get to see both Kitana's and Reptile's fatalities in the upcoming stream. Can't wait to see Reptile's in full tongue What I like about Kitana's, is that she slices her opponents hands off wow Always wanted that in MK.

My fave fatalities so far are Scorpion's, Kotal's, Kitana's and Ermac's. I only like the first part of Quan's when the sword goes in the mouth and comes out of the back of the neck.
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SHAMEonNINJAS
02/05/2015 10:05 PM (UTC)
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i think it looks awesome and the fatalities are creative as ever. i'm looking forward to it. i didn't notice the character damage at first either but it's there. i didn't like the missing eyelids from mk9 but the clothing damage was pretty cool.
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RepTeezy
02/05/2015 10:39 PM (UTC)
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The fatalities themselves suck though...
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Tazer_Gunshot
02/06/2015 12:02 AM (UTC)
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RepTeezy Wrote:
The fatalities themselves suck though...


Really? They are a lot better than any of MK9's. The only ones I enjoyed from MK9 are both of Noobs, Sektor's (Scarecrow) and Stryker's (Time Served).
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Detox
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You work with what you got...not what you hope for.

02/06/2015 12:29 AM (UTC)
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NickScryer Wrote:
The gore tech is awesome but it's the animation, camera angles and attention to detail that impress me most. Like Kano's eyes rolling up into his head and the terrified look on their faces while facing Kung Lao's spinning hat.

That makes the fatality so much better.


This. NRS really stepped up their game and made everything more cinematic. Its amazing how much a different camera angle here or there can change the impact of a fatality. Good stuff.
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creed200569
02/06/2015 12:40 AM (UTC)
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Steve baron said he was very excited about the new damage system. Every cut was very accurate. I think they just have it toned down until the final build.
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Lord_Greyjoy
02/06/2015 03:48 AM (UTC)
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Hate to be that guy, but it doesn't seem like anything special to me. Sure, it's a step up from MK9, but nothing about it has blown me away. Not that it matters, though; I don't play MK for the gore and fatalities.
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unleash_your_tounge
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About Me

"Life, for all it's anguish, is ours Miss Ives. It belongs to no other." - Ferdinand Lyle

02/06/2015 04:57 AM (UTC)
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I can't wait to see the fatalities of Shinnok, Baraka, Mileena, and LIU KANG.

Believe it or not.

Is it bad that I still want to see the Dragon Morph in this? #5 on my top 5...just sayin'...
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