No Ultimate Evil Force?
0
posted09/12/2005 12:44 PM (UTC)by
Avatar
EmberJoe
Avatar
Member Since
02/18/2005 12:25 PM (UTC)
What do you think of, rather than having one Ultimate evil being, or group, about having each individual character have their own individual strugles, with a few threats, such as attacks by the remaining tarkatans, Shao Kahn and Goro's Shokan army, and individual rivalries. In MK:D, i noticed most characters never really participated in the final fight, but had other events as more important points to their story.

For example:
Assuming Sub-Zero and Kenshi's storys are true, the duo could continue onwards to a portal back to Earthrealm. Apon arriving at Earthrealm, and traveling back to the new Lin Kuei sight, the Grandmaster could be attacked by renegade Lin Kuei, refusing to accept the recent changes to the clan. A faction against him has grown in his abscence. Sub-Zero, although outnumbered, with the help of Kenshi, managed to fight off this threat and return to the Lin Kuei's new sight, wounded. Apon arriving, Sub-Zero would realise that only a small portion of the original Lin Kuei would remain, the rest returning to their former lands, vowing to destroy the new Lin Kuei. Sub-Zeroes story could then revolve around rebuilding his followers, similar to the Black Dragons, and then taking on the other Lin Kuei. He would travel with Kenshi, a new Lin Kuei member, towards the former home of the Lin Kuei.

So instead of fighting a bunch of random enemies and then facing off against the main boss like in previous games, Sub-Zero would fight opponents relevant to his story. So he may fight a few of the Lin Kuei warriors who were sent to defeat him in the beginning, that survived the ordeal. They could be like Assasin's, Berserkers and Lizardmen in Soul Callibur, one fighter without his own true identity, that represents a number of fighters in story mode. So, as you defeated these Lin Kuei warriors, you would also unlock new outfits for a character in VS mode, simply known as Lin Kuei Warrior. You may also fight some Tarkatans who had come to Earthrealm to kill you for your acts in MK:D. These would simply be an alternate costume for Baraka. You would also meet up with numerous members of the MK main cast who you would do battle with for one reason or another, but this would give you a purpose for every battle. The game could even give you a briefing, just a few sentences, explaining why you fight each battle.

The game could even make each fight connected, as you would be traveling somewhere. So you might fight on a mountain, and see a forest in the distance which would be your next fight arena, and a volcano to the other side, which is where you came from. But then, when you play as someone else latter, you would realise that temple to the left, is infact, another location for another combatant, and so you would see how these fighters might cross paths. So if Baraka meets with Mileena in one location, then in Mileena's story, she would meet baraka at the same location, but have a different way of getting there, and different destination afterwoulds.

If you were to travel to a portal to another realm, you might also see one in the distance, or fight next to the portal between the realms. After going threw it you might see the portal in the distance from the other side in the next level.

So my idea is to have each characters story their own, rather than playing a bunch of irrelavent fights which the story tells you you could never have done anyway.
Avatar
HDTran
Avatar
About Me

I don't want a bigger movelist Boon. I want a reason to use more than
10% of the ones you've given me. Fix MK with Move Properties.

09/11/2005 06:39 PM (UTC)
0
It could work, in the earlier iteration of Street Fighter Alphas, boss fights and story fights were different for every char. Like Ryu had nothing to do with Bison in SFA1, his final boss was Sagat. On the way he would speak to his rival Ken and obvious a little speaking cutscene with Sagat as well. In the later Alphas, there's more speaking conversations, but in SFA3 they unified everyone into fighting Bison at the end in one way or another.

So I do think seperate stories can be done, but if you are to keep all the fights only to relevant people that MK fighters would fight, you'd probably have to make an individual story mode where you can expect some characters to fight as few as 3-4 characters. And then make another arcade mode where people can pick the small to huge ladders that MK3 introduced.
Avatar
EmberJoe
09/12/2005 12:44 PM (UTC)
0
They could have the ladder mode under "Tournament" or "Arcade" with the above mentioned idea under "Story" or "Adventure"

Also, i think the story mode would have the potential to last a number of battles. Alternative costumes of many chacters could allow people like Noob (Rival Clan Ninja for a character), Baraka(Tarkatan), Goro(Shokan) to become something completely different, they fight the same, but would look different, and have variant weapons (similar to how characters have different weapons in SC). This would;
a) Let you fight relevant fights
b) Minimise the amount of effort/time required to add story specific characters without trying to link everyone to the same story

Of course, despite this, I would expect a number of main characters to play a role in each characters plot

Also, this would allow stories to advance further in each game. For example, in MK:D, Sub Zero, from his intro to his end, only truely fought a horde of Tarkatans, teamed with Kenshi, and moved on to be someway involved in the Onaga saga (if all cannon)

But if the story method was introduced. SubZero could have had his first battle against the tarkatans (maybe a series of 3 fights with tarkatans, and story saying you fought alot, or an endurance style fight, with weakened tarkatans, and about 10 or so of them)
Then you would meet with Kenshi, and fight Hotaro. After beating hotaro in only one round. you would be blinded by him, and find out kenshi killed him. Then, you would travel to Onaga's kingdom, possibly fighting more tarkatans, or Shao Kahn and Goro's army of Shokan. Possibly first going to the Netherealm to face Noob-Smoke. So many more possiblities in one game.
Pages: 1
Discord
Twitch
Twitter
YouTube
Facebook
Privacy Policy
© 1998-2024 Shadow Knight Media, LLC. All rights reserved. Mortal Kombat, the dragon logo and all character names are trademarks and copyright of Warner Bros. Entertainment Inc.