Multi-tiered stages
0
posted09/17/2011 05:29 PM (UTC)by
Avatar
DG1OA
Avatar
Member Since
06/15/2011 08:07 PM (UTC)
If they ever make a return in the future, then I have some ideas for them.

When a character gets uppercutted on a upper floor, there could be a gameplay feature that sees the screen split in two: The upper screen shows the opponent on the floor above, the lower one shows the other opponent. The gameplay itself would change, with a different control scheme.

Not every characters should be able to jump on the higher floor just like that. Some characters should be forced to try and get there. Let's say you're fighting in the Bank and your opponent ends up on the rooftop. Some characters would have to use the stairs. Your opponent can try to stop you from reaching the roof with projectiles (if he/she got any) or shaking attacks like Jax's groundpound. You would have the ability to dodge these attacks, with some characters being able to do it their own way. If the fighter above doesn't have any projectiles or shaking moves, two things can happen: he/she can go back to the lower floor, fighting the opponent along the way which could result in one or both of them falling down the stairs. Or he/she can try to ambush the enemy.

When that happens, one of the screens will disappear. When playing alone, or when playing online with you being on the lower floor the disappearing screen will be your opponent's (duh), or else it wouldn't really be an ambush now, would it? As for offline multiplayer, I'm thinking this whole feature would be turned off for it, with the player on the lower floor jumping/teleporting on the upper one right away.

Like I said in the second paragraph, not every characters would have to try and reach the upper level. Some, like Kintaro and Sheeva, could just jump through the hole. Those with teleporting abilities like Raiden and Motaro could do just that, teleport right up there. Kano could propel himself in the air with an upper cannonball.

To conclude, I'm not actually done elaborating my ideas, but it would be too much for just one post.
Avatar
J-Slyde
09/17/2011 02:52 AM (UTC)
0
Instead of uppercutting people up into a different floor I rather uppercut them down, make it a little more realistic. I know that there isnt alot of that in mortal kombat though.
Avatar
J-spit
Avatar
About Me
Twilight Muthafuckin' Sparkle

Sig by TheCypher
09/17/2011 05:29 PM (UTC)
0
Bottom floor. Walls. That is all.
Pages: 1
Discord
Twitch
Twitter
YouTube
Facebook
Privacy Policy
© 1998-2024 Shadow Knight Media, LLC. All rights reserved. Mortal Kombat, the dragon logo and all character names are trademarks and copyright of Warner Bros. Entertainment Inc.