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Icebaby
07/02/2014 06:44 PM (UTC)
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A move that I wanted to see sorta happened, despite that it's in her X-Ray. I wanted to see her stab the opponent multiple times like how Baraka has it.

It wouldn't hurt to see her have maybe one or two new moves, but for to love of god, could we make her a bit stronger? I hardly played as her online because I considered her weak. Her combos were never longer than three buttons and that's dumb when everyone else had these medium length button combos.

Just make her a bit more powerful with one-two new moves. I don't care what they are, whether they're with her sais or something else. That's all I want and nothing more.
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Napalm1980
07/02/2014 06:45 PM (UTC)
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actually i found her mkd and mk9 fatality lame. but as a special move it could work. it's a great idea and it fits mileena and gave her new possibilities in fight.

she should also has her sais involved much more in her combos. but i doubt she makes the cut in mkx. even if she is my favorite from all female ninjas.
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DVorah
07/02/2014 06:45 PM (UTC)
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That first wolverine animation is more for baraka, the second one is too much like Tanya's cannon-drill :-p
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fijikungfu
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07/02/2014 06:49 PM (UTC)
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Jaded-Raven Wrote:
fijikungfu Wrote:
DVorah Wrote:
Jaded-Raven Wrote:
Remember the old MK card game. In that, Mileena had a special move that she never had in the games: the Sai Lunge.



I can see her jump forward with sais first, stabbing the opponent in the chest.

That is what I meant earlier with the Jaguar leap attack jaded :-p

I was thinking of this, but more like a leap forward with her sais slashing about (Wolverine-style).

Like this?



or this maybe?


Either or would be great for her.
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mkmileena
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Ethereal, ravenous, piercing. It's Mileena bitch.

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07/02/2014 06:52 PM (UTC)
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Jaded-Raven Wrote:
Remember the old MK card game. In that, Mileena had a special move that she never had in the games: the Sai Lunge.



I can see her jump forward with sais first, stabbing the opponent in the chest.


Yes then cartwheel over the body and while she retracts her sais from the body
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Jaded-Raven
07/02/2014 06:55 PM (UTC)
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mkmileena Wrote:
Jaded-Raven Wrote:
Remember the old MK card game. In that, Mileena had a special move that she never had in the games: the Sai Lunge.



I can see her jump forward with sais first, stabbing the opponent in the chest.


Yes then cartwheel over the body and while she retracts her sais from the body


That would be pretty sweet. ^^

Also, Decapre from Ultra Street Fighter 4 has a move called Rapid Dagger where she runs towards the opponent and rapidly stabs her blades into the opponent's chest... I could see Mileena do something like that, but maybe it's too close to her X-Ray move...
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oracle
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07/02/2014 07:08 PM (UTC)
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Icebaby Wrote:
It wouldn't hurt to see her have maybe one or two new moves, but for to love of god, could we make her a bit stronger? I hardly played as her online because I considered her weak. Her combos were never longer than three buttons and that's dumb when everyone else had these medium length button combos.
They need to redo her whole style tbh. It was awkward and didn't flow well.

I'd like to see something the plays up her Tarkatan heritage a bit more. Like some kind of berserker buff or something. Or maybe more teleports. Out of Kitana and Jade she was the only one who could do it so maybe she should have more of that.
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Icebaby
07/02/2014 07:16 PM (UTC)
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Jaded-Raven Wrote:


Despite this isn't a discussion about Wolverine, I feel this is way too girly for him...

oracle Wrote:
They need to redo her whole style tbh. It was awkward and didn't flow well.

I'd like to see something the plays up her Tarkatan heritage a bit more. Like some kind of berserker buff or something. Or maybe more teleports. Out of Kitana and Jade she was the only one who could do it so maybe she should have more of that.


Yes, I fully agree with this. I would definitely love to see more Tarkatan come out of her moves. And yes with more teleports.
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projectzero00
07/02/2014 07:37 PM (UTC)
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Icebaby Wrote:
I hardly played as her online because I considered her weak. Her combos were never longer than three buttons and that's dumb when everyone else had these medium length button combos.

Just make her a bit more powerful with one-two new moves. I don't care what they are, whether they're with her sais or something else. That's all I want and nothing more.


I actually thought she was pretty balanced. She was very quick and I could easily chip 1/3 of my opponent's health rushing down. So her low damage was a bit justified coz in good hands she could be pretty annoying. *ahem* Sonik fox. I would consider her similar to Kabal. Not great damage but extremely fast. Well not as good as him but you get the point.
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Sub-Zero_7th
07/02/2014 10:20 PM (UTC)
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Icebaby Wrote:
A move that I wanted to see sorta happened, despite that it's in her X-Ray. I wanted to see her stab the opponent multiple times like how Baraka has it.

It wouldn't hurt to see her have maybe one or two new moves, but for to love of god, could we make her a bit stronger? I hardly played as her online because I considered her weak. Her combos were never longer than three buttons and that's dumb when everyone else had these medium length button combos.

Just make her a bit more powerful with one-two new moves. I don't care what they are, whether they're with her sais or something else. That's all I want and nothing more.


Mileena's strengths are more in her mind games with mix-ups and to some extent, her zoning via Sai Blasts. She's not really easy for me to use, but she does have some good tools like her crouching FK and crouching BK for poking.

As for her Tarkatan moves, I agree. If she were to be in MKX, one of her variations could be focused on more Tarkatan-based moves and perhaps be more of her rushdown-oriented style. That's where she can use her Leaping Neckbite. One of her other variations can be focused on sai-based specials.
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creed200569
07/02/2014 11:50 PM (UTC)
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Toxik Wrote:
Mileena needs to return the following game and not on X. Need a break from this character.



Im.so sick of hearing ppl say the next game,fuck that,add her in dlc if she dont make it in the final roster. We have such a great game here n all the technology they need to just keep expanding n make this even better. Work on injustice 2 or shaolin monks 2 n.keep adding dlc to this game. I.hate playing a game n be like man I.wish thia.game had this from the last game. DLC is the way to go these days. U.keep adding to this game to make it fresh n a much better experience like if babalities or friendships dont make it,I'd love to see them both as DLC.
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predac0n
07/03/2014 05:04 AM (UTC)
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Like this?



or this maybe?






LOL I can't imagine Mileena pulling off a Berserker Barrage or a Drill Claw.
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Mojo6
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07/03/2014 05:15 AM (UTC)
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I posted this on the official site:

Sadly I'm not entirely convinced Mileena is returning. That being said, if she does return I'd like to see:

Feral Tarkatan stance - Emphasizing quick but shorter ranged slashes, bites, etc. Plus frames and command throws.

Exotic Assassin stance - Provocative stance pose and specials that emphasize her keep-away / zoning.

Sai Assassin stance - Neutral game varitation that adds longer but slower attack strings using sai attacks in her normal strings as well as good poke / footsie neutral game specials.
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ShujinkoX
07/04/2014 09:55 PM (UTC)
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Sai Pummel fatality for a special move

Single/Double and Triple Sai throws

Abdomen chew/bite

Air Takedown- with use of Sais
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Benetnasch
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07/05/2014 10:32 PM (UTC)
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I agree with the most of you about a more extensive use of sais in Mileena's combos. I want to see her showing brutal and savage use of the sais, vastly. But, in certain way, I'm glad her gameplay- aesthetics portrait in MK2011. Both Kitana and Jade use extensively their weapons. This is cool, but reduce her charisma in the mid of the fight to become "the chick who uses the fans/staff". Mileena could develop her personality on the figh with her taunts, winning poses, catch-phrases,x-ray and her corporal moves. I like to see, again, her U4, D1, B3B4 and D4 as a normal. Even her 111 express Mileena's savagery.

About new moves, I'm not gonna say NO WAY; I like to see some new moves, but is not a prioriity. Mileena needs to revamp her story and return to a Deception-esque background. Her ending is not exclusive with the official story ,and it might be a node to link MK2011 with MKX: Mileena as the new Empress who took all the black energy from her father- it's in her DNA!
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TemperaryUserName
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New sig on the way
07/05/2014 11:17 PM (UTC)
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oracle Wrote:
I'd like to see something the plays up her Tarkatan heritage a bit more. Like some kind of berserker buff or something. Or maybe more teleports. Out of Kitana and Jade she was the only one who could do it so maybe she should have more of that.

Mileena was one of the most unique characters in the game, but that came at the price of being unorthodox. She has an anti-footsie style that's all about shutting down your opponents options.

She was definitely good, though. I honestly think she holds up better against the top five then most mid-tier characters.
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MileenaFanMKX
07/06/2014 04:27 PM (UTC)
0
I think it'd be really cool if she could use her sais to stab the opponent in the stomach, using her left hand, then facing away from the opponent, after a short pause, raised her arm so that it sliced them upwards, and then kicked them away while they were falling to floor slowly on their knees. Then the enhanced version could be her not kicking them away whilst they were on their knees in a similar fashion to how Catwoman left her opponents after her special move bf2, and this could allow for a combo follow-up.

Also, since Scorpion has showcased use of the ability to both enhance, as well as meter burn with his spear, I feel like this could be done to great effect to enhance Mileena's specials.

The move I created earlier could have a meter burned version where she leaves them without kicking them, and the enhanced version could do more damage/include a downwards slash.

Her teleport kick could be OP by adding this but a meter burn could allow her to use the blocking opponent to backflip and escape the punish, or it could be made less OP if it was only allowed after an enhanced version.

Her sais could have a meter burn where they hit the opponent and the swing and flail or repeatedly stab the opponent.

Her roll is fine the way it is imo as long as she can still chain it the same way.

I'd also like to see either her leaping neckbite have a version where she flips over them, or a new move where she can flip over the opponent which when enhanced or meter burned attacks them as well. This could improve her spacing game and/or add to her acrobatic/dancing style and be utilized to confuse the opponent much like her entire style.
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