diffrences in some alt. costumes. keep it or leave it?
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posted03/14/2012 12:09 PM (UTC)by
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superbn0va
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03/07/2011 10:29 PM (UTC)
A thing that i liked in MK9 and like to see in the next MK is the differences in some alternate costumes. like Cyrax (faster net) and Cyblax (faster teleport), this little difference makes the character have a slightly different strategy.
like human Sektor was quite faster than the cyborg version, it made sense since he was lighter in weight. but it has been patched, preferred they made cyborg sektor faster in shooting missiles to make his cyborg version as good.

i wouldn't like to see this with every character, just with the ones that have really different alts. for example if they make kung lao come back in MK than his alt. could be the great KL and have a little difference in their play style.

what do u guys think of the differences in their alts? should there be a difference or should they play exact the same as their primary costume?
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Nephrite
02/25/2012 11:01 AM (UTC)
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I would like to see characters play exactly the same across all of their costumes.
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superbn0va
02/25/2012 02:45 PM (UTC)
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so u don't like cyblax? i think its kinda funny he has a faster teleport but slower net.
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Nephrite
02/25/2012 05:43 PM (UTC)
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superbn0va Wrote:
so u don't like cyblax? i think its kinda funny he has a faster teleport but slower net.


That invincible teleport drives me maaaaaaad! tongue

But other than that, I generally prefer cyborg Cyrax.



I read that classic-skins Kitana can't do her instant air X-ray as fast as she can in her MK2011 costumes. Shame, I like her UMK3 costume the best. I still mostly play as UMK3 Kitana, but high level players might be bothered by this difference in play.
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superbn0va
02/26/2012 12:02 AM (UTC)
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Nephrite Wrote:
superbn0va Wrote:
so u don't like cyblax? i think its kinda funny he has a faster teleport but slower net.


That invincible teleport drives me maaaaaaad! tongue

But other than that, I generally prefer cyborg Cyrax.



I read that classic-skins Kitana can't do her instant air X-ray as fast as she can in her MK2011 costumes. Shame, I like her UMK3 costume the best. I still mostly play as UMK3 Kitana, but high level players might be bothered by this difference in play.


in that case i can see ur point tongue

that really sucks about her instant Xray, didn't know that. im sure NRS didn't do this purposely. as for cyblax and sektor i think it was on purpose. thats why i said just for some characters that have a very different appearance as alt. definitely not for every alt, just a few.
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Vash_15
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02/27/2012 12:14 AM (UTC)
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I really don't understand the thought process behind that.

"You like this costume? Well if you want to play better you need to use this one"

These minor differences aren't really something I ever noticed, since I use characters that wouldn't be affected by a change in form, but the concept itself is pretty stupid.
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superbn0va
02/27/2012 03:46 PM (UTC)
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Vash_15 Wrote:
I really don't understand the thought process behind that.

"You like this costume? Well if you want to play better you need to use this one"

These minor differences aren't really something I ever noticed, since I use characters that wouldn't be affected by a change in form, but the concept itself is pretty stupid.


uuhm... no. its more that characters like cyrax and sektor have human forms as their alt. it has nothing to do with with a better char. also have i said just for characters that have a VERY different alt. like human cyrex/human sektor. the concept isn't pretty stupid, i think it makes sense that human sektor plays a slightly faster than cyber sektor bc the weight.... besides that cyblax isn't better nor worse than cyrex, just a faster telepor but in return he gets a slower net.

i think u didn't understand my point, as u say "You like this costume? Well if you want to play better you need to use this one" there should be no better alt. just a tint different strategy. to make things clear no alt should be better than his primary costume. many pp liked the fact that cyblax had a faster teleport but in return a slower net.
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acidslayer
02/28/2012 11:56 PM (UTC)
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superbn0va i really like the the idea. other characters i could see it working are reptile,chameleon,khameleon,onaga, undead characters like scorpion,shinnok,demon characters like drahmin,ashrah, and beast characters like baraka,motaro.

here's my example.

reptile ninja form - force ball comes out faster,can double jump,hisses during combat.

reptile beast form - acid spit can be sprayed out in various ways,crawl dashes instead of regular dashing,growls during combat.

if you enjoy my example i'll post more.
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Unknown265
02/29/2012 04:23 AM (UTC)
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acidslayer Wrote:
superbn0va i really like the the idea. other characters i could see it working are reptile,chameleon,khameleon,onaga, undead characters like scorpion,shinnok,demon characters like drahmin,ashrah, and beast characters like baraka,motaro.

here's my example.

reptile ninja form - force ball comes out faster,can double jump,hisses during combat.

reptile beast form - acid spit can be sprayed out in various ways,crawl dashes instead of regular dashing,growls during combat.

if you enjoy my example i'll post more.


I would like to see more examples, I wanna see what you can come up with.

I say keep the differences in some alt. costumes, as long as the differences are small and don't give too much of an advantage to one version over the other.

Edit: This is my post from the Cyrax Strategy & Combo Superthread at the Gameplay and Matchmaking forum. I figured it's relevant to this thread.

Unknown265 Wrote:
Researched the web for information on the differences between Cyber Cyrax and Human Cyrax:

Human:
-Teleport is safe in the reappearing frames.
-21 has slightly better reach and hitbox.
-Buzzsaw has bigger hitbox.
-121 can combo into Buzzsaw.
-His Buzzsaw has a slightly bigger pushback when blocked.
-In his 1,1,1 string, the last 1 has a bigger hitbox.
-His standing 1 has a better hitbox.
-His bombs have a shorter detonation time.
-The Midbomb can hit the opponent from fullscreen.
-Bombs roll farther.
-Slower Net.
-Better recovery on Net.
-X-ray has a bigger hitbox (1,2,1 can link into X-ray).

Cyborg:
-Responds better to bomb commands.
-If a bomb is already deployed, launches a second bomb faster.
-Faster Bomb recovery.
-Bigger Bomb explosion radius.
-Can teleport again right away after teleporting, Human Cyrax has to wait a second before he is able to teleport again.
-Faster Buzzsaw.
-Net is launched faster.
-Could possibly have a higher damage output.
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superbn0va
02/29/2012 12:06 PM (UTC)
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acidslayer Wrote:
superbn0va i really like the the idea. other characters i could see it working are reptile,chameleon,khameleon,onaga, undead characters like scorpion,shinnok,demon characters like drahmin,ashrah, and beast characters like baraka,motaro.

here's my example.

reptile ninja form - force ball comes out faster,can double jump,hisses during combat.

reptile beast form - acid spit can be sprayed out in various ways,crawl dashes instead of regular dashing,growls during combat.

if you enjoy my example i'll post more.


yes post more u have good ideas. ill post some too, just have to do it later tho.
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superbn0va
02/29/2012 04:04 PM (UTC)
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@unknown good shit, didn't knew about all these differences.
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acidslayer
02/29/2012 08:02 PM (UTC)
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here's another

scorpion ninja form. any moves using his spear/kunai are now faster when thrown,when in tag kombat he tags out by telaporting, his taunts grants him some extra damage for special moves.

scorpion undead/flaming skull form. any fire based moves have explosive damage/range to cover more of the arena, when blocking he becomes more undead - only effects appearance, when in tag combat he enters the fight he leaves a trail of fire behind him.

hope you enjoyed and i'll post more later.
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superbn0va
03/01/2012 02:27 PM (UTC)
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i think there should just be a few characters with an different alt. like 4/5 characters max. i will edit this if we come up with some more.
----------------------
-Scorpion/ninja-

* come here + speed

-Scorpion/skull-

* fire from below + range
----------------------
-Reptile/ninja-

* force ball + speed
* invisibility + speed

-Reptile/reptile-

* acid spit + speed
* crawling dash - speed
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acidslayer
03/01/2012 05:22 PM (UTC)
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here's another one.

motaro 4 legs. ramming is is unblockable, tail attacks can counterhit, projectile attacks are slowed down a bit.

motaro 2 legs. projectiles have a stun effect,when he run/dashes his meter builds faster,all punches he gains a sliver of health back.

enjoy. i'll make another one later.
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Esoteric
03/01/2012 11:13 PM (UTC)
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An idea for some alternate costumes could be that the male ninjas alternate the color patterns on their palette swapped ninja costumes from Mortal Kombat 1. So for example, "Scorpion" could have a yellow under garment such as the hood in yellow, the sleeveless undershirt in yellow, his loose fitting ninja pants in yellow and ninja shoes in yellow. The clothed mask could be in black, his vest and belt could be in black and shin pads can be in black. It could be kind of reversing the order of the colors. It could be like that for the rest of the ninjas like Sub-Zero, Reptile, Smoke, Rain and Ermac/Kollage.
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acidslayer
03/02/2012 06:33 PM (UTC)
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another

ashrah human form. all kriss attacks do extra damage, if her hat falls off she gains a some meter, spin moves now can juggle and be air juggled into.

ashrah demon form. any lightining attacks deplete her health a sliver, all regular moves can be cancelled, if she flys she can triple jump into an air dash.

enjoy.
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superbn0va
03/05/2012 09:33 PM (UTC)
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these are some nice ideas, but hard to balance acid slayer. the differences should be minimal and only effective on high level play. double/triple jumps are abit O.P. when it comes to char. that just have a single jump. also just characters that have a very different appearance as their alt, should play a bit different.
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acidslayer
03/08/2012 09:02 PM (UTC)
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maybe i was getting a bit carried away with some of my ideas. lately been playing alot of 2d fighters. anyways i do agree that alt should be different than primary's. kakuto chojin had 2 different movesets which reminds me of this topic. it's not a great fighting game but it's ok.

here's another character

shinnok human form. telaport moves have much greater range,can copy existing characters if you choose,when taunting he recieves a small speed boost.

shinnok undead form. when blocking specials he becomes more transparent, when his health gets to about 20 percent he auto perfoms his xray, all bone moves now do extra damage.

enjoy.smile
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collegegeek
03/08/2012 09:13 PM (UTC)
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Not to be negative but I just don't think its truly nessary PS I know I spelled nessasary wrong
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acidslayer
03/09/2012 04:14 PM (UTC)
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baraka blades out. he drools while standing, biting moves can guardbreak, his blade attacks now have spark damage.

baraka blades hidden. he is more on the defensive, blades come out when the fighter comes into range, baraka heals a sliver when he performs bitting moves.
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superbn0va
03/11/2012 01:46 PM (UTC)
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acidslayer Wrote:
maybe i was getting a bit carried away with some of my ideas. lately been playing alot of 2d fighters. anyways i do agree that alt should be different than primary's. kakuto chojin had 2 different movesets which reminds me of this topic. it's not a great fighting game but it's ok.


l remember kakuto chojin, that game was a fail on xbox. but somehow i liked the game, shared some nice character designs/ style. it had his flaws, but still somehow underrated. i loved to play with Asad or shadow. kinda funny that the game was banned bc of Asad tho tongue i haven ́t played it much so i didn ́t knew about the distinct move sets. hope that dream factory continous making fighting games and that bushido blade 3 gets a ps3 release. also would i love to see a good tenchu from the original creators and a nightmare creatures 3 grin
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collegegeek
03/12/2012 05:29 AM (UTC)
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I don't think characters having different abilities then alt. Costumes is necessary and kinda a waste
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superbn0va
03/14/2012 12:09 PM (UTC)
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collegegeek Wrote:
I don't think characters having different abilities then alt. Costumes is necessary and kinda a waste


normally i would agree, but since NRS liked to make human versions of the cyborgs i think it makes sense for them to have a slightly difference.
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