A new update patch for Mortal Kombat 11 has been released. Version 1.19 addresses several niggling complaints to various modes, issuing new fixes and updates to several characters, including many minor tweaks to Fujin. Check out the official notes to know exactly what to expect:

    General Gameplay Adjustments
  • Move list corrections
  • Fixed a rare Audio related game freezing issue
  • Fixed some issues with certain attacks using the incorrect Augment Elemental Type
  • Adjusted some overlapping text Menus regarding Augments

  • Kombat League / Online
  • “Find Next Opponent” is once again the first option at the end of a Ranked set and no longer requires a confirmation

  • Towers of Time
  • Fixed some rare issues with the Downburst Augment
  • Missing Towers of Time for some players should be now be working correctly
  • Optimized performance in Towers of Time

  • Stage Specific Adjustments
  • Kronika's Keep - Adjusted how some special moves interact with an opponent hit by the Time Orb Background Interaction

  • Character Specific Adjustments
      D'Vorah
    • Bombardier Beetle & Bombardier Beetle Amplify can now only be parried by low projectile parries

    • Erron Black
    • Erron Black - The first 3 hits of Ghost Koins (Fatal Blow) no longer allow for Breakaway

    • Kabal
    • Kabal - Fixed an issue with Buzzsaws playing an incorrect animation when hitting an opponent

    • Kitana
    • Kitana - Fixed a rare issue that could result in the Armor from Augment Kahnt Touch This to remain active after certain circumstances

    • Kotal Kahn
    • Kotal Kahn - Adjusted Totem buffs values when there are 2 or more stacks of Totems on screen
    • Kotal Kahn - The first hit of Pinned Down (Fatal Blow) no longer allows for Breakaway

    • Kung Lao
    • Kung Lao - The first hit of Beaten And Broken (Fatal Blow) no longer allows for Breakaway

    • Noob Saibot
    • Noob - Shadow Klones will no longer sometimes continue to animate when hit by some projectile parries
    • Noob - Shadow Slide can now only be parried by low projectile parries

    • Fujin
    • Fujin - Adjusted wind effects on opponent's cloth physics when Bending Wind (Away + Back Punch) is performed
    • Fujin - The final hit of Warped Needle Amplify now correctly works after it has been previously Flawless Blocked
    • Fujin - Fixed an issue with Fujin's Krossbow using an incorrect animation when winning a match under certain circumstances
    • Fujin - Fujin no longer sometimes has incorrect Gear Abilities in some Story Mode fights
    • Fujin - The first hit of Winds Of Change (Fatal Blow) no longer allows for Breakaway
    • Fujin - You can no longer do an extended combo against your opponent after Finish Him with Warped Needle until the Fatality window timeout has occurred

This is a significantly smaller update than the previous Aftermate addition. it is currently available for all copies on PlayStation 4 and Xbox One.

Got any outstanding concerns or pleased with fixes? Let us know in the comments below! Find and comment on more related topics on the Mortal Kombat 11 forum. You can also vote for and review your favourite characters in the 2020 Supreme Mortal Kombat Champion character tournament!