Gijoker •01/20/2006 03:42 PM (UTC) •
0
Ace can you post a cheat that turns Liu Kang in MK3 into Hornbuckle?
Simulation6 •01/21/2006 11:21 AM (UTC) •
0
I was wondering, is there a working code to fight reptile? The one in my old cheat.dat, just sends you to the pit.
Is there a cheat code to be reptiile? I mean not just the palette, but with his moves (sub and scorp of course).
And is there a code where you can make a character have more then one move set?
Thanks
Is there a cheat code to be reptiile? I mean not just the palette, but with his moves (sub and scorp of course).
And is there a code where you can make a character have more then one move set?
Thanks
AceKombat •01/22/2006 02:21 AM (UTC) •
About Me
Mortal Kombat , is not about death , but cheating in mame32 . Need Mame32 cheats ? Go Here .
I grew up playing Mortal Kombat.. I guess Mortal Kombat didn't grow up with me.
- JandS -
0
He swaps around with Sub-Zero and Scorpion , at all , there is NO character modifier as reptile , or move set , only pallete and name and swapping around with Sub's and Scorp's move sets . Easiest way to use him is to turn auto save off in options , then edit the p1 sub-zero shortcut key , then enable scorpion , then press that following shortcut key to switch to sub-zero , then press it again to be Scorpion . I explained about this some time ago .
Simulation6 •01/22/2006 03:12 AM (UTC) •
0
Oh, sorry about that... I haven't really read between 2 and 7. So how is it coming along?
Simulation6 •01/27/2006 04:03 AM (UTC) •
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I haven't tried that switch with MK1 yet, but when I use MK2 Challenger (With the Kung hat move thing), I can switch between sub and scorp for 2 rounds, but on the next match, it freezes (some of the screen becomes one color too), and it resets.
Gijoker •01/27/2006 06:15 PM (UTC) •
0
I've searched everywhere for the MK2 challenger rom for Mame32....nothing has come up can you post the Rom for me?
Simulation6 •01/27/2006 08:54 PM (UTC) •
0
oops, sorry...
Attention! ROMs are not allowed here. Do not post links to ROMs again. That is all. - The mods |
AceKombat •01/28/2006 01:12 AM (UTC) •
About Me
Mortal Kombat , is not about death , but cheating in mame32 . Need Mame32 cheats ? Go Here .
I grew up playing Mortal Kombat.. I guess Mortal Kombat didn't grow up with me.
- JandS -
0
Simulation6 Wrote:
it is here: |CENSORED|
it is here: |CENSORED|
Roms aren't allowed to be posted in MKO forums .
AceKombat •01/28/2006 01:43 AM (UTC) •
About Me
Mortal Kombat , is not about death , but cheating in mame32 . Need Mame32 cheats ? Go Here .
I grew up playing Mortal Kombat.. I guess Mortal Kombat didn't grow up with me.
- JandS -
0
http://www.sharemation.com/AceKombat/cheat%20extractit.rar?uniq=-yo9gho
NEW UPDATE ! MK missle mod [ works only for pit bottom ] ( Used for cages shadow kick and Frozen sprite rips ) KI 1 Sound Enabler and Disabler , and character p1 bar invisible . Enjoy !
NEW UPDATE ! MK missle mod [ works only for pit bottom ] ( Used for cages shadow kick and Frozen sprite rips ) KI 1 Sound Enabler and Disabler , and character p1 bar invisible . Enjoy !
Simulation6 •01/28/2006 02:09 PM (UTC) •
0
Sorry about that... I didn't know... I won't do it again.
Simulation6 •01/28/2006 02:13 PM (UTC) •
0
How are the fatals anyrime coming along?
Omnipotentguy •01/30/2006 03:35 PM (UTC) •
0
I wonder if there is a way to find if sprites such as MK1's Shang Tsung fatal are in the game at all. I know that there are at least _some_ sprites in the games that aren't used-- for example, in MKII, on the portal stage, if you use the code to walk through walls, you can walk and see an oriental structure that is normally hidden (altlhough it was placed back in visibility in MKT). Maybe a code for 1-button fatals would reveal such sprites if performed while playing with Tsung
Simulation6 •01/30/2006 10:47 PM (UTC) •
0
I don't think they ever existed, because if they did, they probably wouldn't actually be in the game. Another reason is that Midway quickly needed a game to make, and MK1 was on a strict deadline. I don't think they would have made that important.
AceKombat •01/31/2006 12:28 AM (UTC) •
About Me
Mortal Kombat , is not about death , but cheating in mame32 . Need Mame32 cheats ? Go Here .
I grew up playing Mortal Kombat.. I guess Mortal Kombat didn't grow up with me.
- JandS -
0
Omnipotentguy Wrote:
I wonder if there is a way to find if sprites such as MK1's Shang Tsung fatal are in the game at all. I know that there are at least _some_ sprites in the games that aren't used-- for example, in MKII, on the portal stage, if you use the code to walk through walls, you can walk and see an oriental structure that is normally hidden (altlhough it was placed back in visibility in MKT). Maybe a code for 1-button fatals would reveal such sprites if performed while playing with Tsung
I wonder if there is a way to find if sprites such as MK1's Shang Tsung fatal are in the game at all. I know that there are at least _some_ sprites in the games that aren't used-- for example, in MKII, on the portal stage, if you use the code to walk through walls, you can walk and see an oriental structure that is normally hidden (altlhough it was placed back in visibility in MKT). Maybe a code for 1-button fatals would reveal such sprites if performed while playing with Tsung
Wow ! Good eye . Thank you for that prop you found , I have it ripped now perfectly ( swaping invisible addresses by editing p1 p2 invisible codes ) . Heres the Secret Prop from The Portal In MKII I doubt the Fatality with shang shung , however , there IS hidden moves not in game . One of them was Baraka doing a blade spin ( Its in MKT ) that was in the old version of the MKII , however the move combination isn't in it , maybe I can increase data each time I press like one of his moves , so I can increase address and probably come up with it , I have to figure out how the button combination works .
Simulation6 •01/31/2006 01:29 AM (UTC) •
0
Awesome! I never actually knew that was missing for some reason... And I do wonder, Raiden has a run sprite set, but I am not sure about Baraka... Can you see if you can find these hidden sprites? (if they are there). Is midway that lazy not to take them out? Did you see Barak's Blade spin in MK2? I know you just said it isn't playable, so how did you see the hidden sprites?
MrTuesday •02/03/2006 10:18 PM (UTC) •
0
How bout a code that makes the shadows appaer over the pit.
Some non-MK codes.
Street Fighter The Movie
Infinite time. Background removal (for sprite ripping) and changing the background color (black is bad for sprite ripping)
Some non-MK codes.
Street Fighter The Movie
Infinite time. Background removal (for sprite ripping) and changing the background color (black is bad for sprite ripping)
Simulation6 •02/04/2006 01:30 AM (UTC) •
0
Yeah, the infinite time in MK never works... actually for all MK games it doesn't work.
I heard some where that there are sprites for character in Street Fighter The Movie, that are never used, is this true? I figured if anyone could figure it out you could. Continue with the pallette swaps they have some pretty radical results. I think a red skinned Baraka would be pretty cool.
try these
:mk2r91:39B00000:0033F4:0300C0D5:FFFFFFFF:Infinite Time:ROM Hack, Converted from existing code
:mkla3:39900000:09420E:0000C0F0:0000FFFF:Infinite Fatality Time:ROM Hack
:umk3r11:39B00000:001B8C:0300C0D7:FFFFFFFF:Infinite Time:ROM Hack, Converted from existing code
If u want for MK3 just tell me I'll post It
:mk2r91:39B00000:0033F4:0300C0D5:FFFFFFFF:Infinite Time:ROM Hack, Converted from existing code
:mkla3:39900000:09420E:0000C0F0:0000FFFF:Infinite Fatality Time:ROM Hack
:umk3r11:39B00000:001B8C:0300C0D7:FFFFFFFF:Infinite Time:ROM Hack, Converted from existing code
If u want for MK3 just tell me I'll post It
KungLaoGlitch86 •02/04/2006 03:46 PM (UTC) •
0
will the umk3 one you have posted work with all revisions, or just 1.1? Cause I need one for 1.2.
Later
Later
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