Name: Saika
Race: Mostly Human (Part Genma, although she doesn't know it)
Origin: Earth realm
Age: 24
Weight: ???
Height: 5'5
Eyes: Blue
Hair: Black, tied in a ponytail w/ bangs in the front. (Anime style)
Measurments:B39-W30-H35
Blood type: O
Alliance: Good
Outfit Color: Purple, black
Rank: S class Shinobi (Highest rank. Much like Hatsuma)
Power: Shadow wielder, (Others yet to be discovered)
Weapons: Twin kudachi.
Disciplines: Fan Qua, Tai Chi Quan, Ninjitsu
Special intrests: Hatsuma
Signature quote: «With my will, the shadows fall.»
Symbol: Cherry blossom.
Family: Mother: human,(died giving birth to Saika) Father: Onimusha General.(Identity unknown)
Care taker: Head sifu of Hatsuma's shinobi clan.
Design:
Saika wears a face mask similar to Kitana's. It covers only the bottom of her face. She wears a purple bandanna to keep her pony tail out of the way. The bandanna was given to her by Hatsuma. She wears a purple kimono which rises above her knees, and shows off some thighs since it has a slit on one side. She wears black stockings that go up four inches up past her knees. Her legs have shin armor which is also purple. Her mini kimono is sleeveless so only the shoulders are covered. It has a ninja chain mail going down the center where there is no fabric. It shows off her sexy stomach, along with some cleavage. She has nylon going down her arms, which from into finger gloves. Both middle fingers are the only ones covered with the rest of the nylon. She has two golden armlets on her wrists to act as a decoration, as well as a shield from strikes. She wears a black sash around her hips. The sash also supports her twin kudachi which are tied in the back in an X shaped fashion. She wears a cherry blossom in her hair for decoration. She also has a strange tattoo on her upper shoulder.
Moves:
Shadow dancer: Saika uses her gift of shadows to warp across the arena in a star shaped fashion, striking the enemy with her kudachi on the pass by.
Bladed twister: Saika spins in a twister fashion at her opponent with her kudachi extended to the sides, cutting the opponent severely at neck and waist height, several times.
Cherry blossom wind: Saika takes petals from her cherry blossom and blows them at her opponent. The petals are razor sharp and slit the opponent several times, causing gashes and enormous loss of blood.
Shadow mine: Saika creates a ball of shadow energy in her right hand. She shoots it into the ground and at the opponent. This pops the opponent into the air, leaving them open to a juggle or any other moves.
Falcon Dive: Saika leaps twenty feet into the air. She extends out her kudochi and does a back flip of the ceiling, or wall. As she pushes off she launches at the opponent with her kudochi in front of her and slices right through them.(Note: this move can also be done as a counter to a jumping opponent, it's called Rising Falcon.)
Cannon strike: This move is a variation on the Falcon strike series. If there is no wall for Saika to bounce off when doing a Falcon Dive she ignites with a shadow fire and lunges at her opponent like a cannon ball striking them through.
Guillotine drop: Saika leaps on her opponent's shoulders, muffling them with her legs. She then does a back flip, causing the opponent to come down on their head. She takes out one of her kudochi and slashes it across their face.
Concussion Kick: Saika does a whirlwind kick in mid air, kicking the opponent in the head twice, then comes down with a double aerial axe kick to the opponent's head.
Fatalities:
Razor Web:
Saika uses a classic ninja trick to wrap her opponent's arms, body, legs, neck, and head with an invisible razor wire. The wire are connected to her finger tips as she moves her fingers slightly the wire lifts the opponent into the air. She then moves her fingers even more, causing the wire to cut into the opponent's flesh. Blood drips down the wires and they become visible, their arrangement is reminiscent of a spider web. The opponent tries to scream in pain but chokes on their own blood. Finally, Saika swings her arms to the ground and the wire tighten. Within seconds the opponent's body is shredded to pieces. The flesh chunks come falling to the ground.
Shadow Massacre:
Saika sinks into her own shadow and vanishes from sight. The opponent is confused, thinking its over. Suddenly Saika's shadow runs towards her opponents, cutting them through. The shadow turns around and attacks the opponent's shadow again with a vicious slash combo with its twin kudachi. It then puts it's hand through the opponents shadow, blood spills on the floor. The opponent's heart is ripped out from his back and is floating in midair. Seconds later, the opponents shadow falls to pieces, and so does the opponent, left in a heap of flesh and meat. Saika appears behind the fallen opponent's body holding their heart with her blood stained kudachi.
Story:
Saika was found as a baby orphan in the Dark Forest. A place rumored to be the conduit between the Earth realm and Genma realm. It was during a lightning storm that a band of Shinobi ninja happened to pass by the crying baby at the edge of the Dark Forest. Not knowing what to do, and fearing for the child's safety in such a place, the ninjas took her to their village. The sifu understood the circumstances of this acquisition and raised the child as his own. After taking her in, he noticed that she had a strange mark on her back. It was a tattoo of an ancient Genma clan. At first the sifu did not realize this and paid no attention to it. However, later on the child's untamed emotions began to empower the strange kanji on her back. Every time the child cried, strange things would happen in the village. Strange creatures would appear from time to time, slaughtering any ninja bold enough to stand in their way as they made their way to the sifu's hut. When the child stopped crying, the tattoo on her back would cease to glow and the strange creatures would vanish as quickly as they appeared. Over the years the child had grown and showed promise in her skills. As she trained she learned how to manipulate the shadows around her with the use of her strange tattoo. As she grew older she developed feelings for a boy in the village named Hatsuma. They became the best of friends through the course of their training. One day while practicing a balance exercise on a platform of elevated poles thirty feet high, Hatsuma unleashed a swift kick to Saika's head, causing her to loose her balance and fall off the beams. As she plummeted, Hatsuma beat her to the bottom and caught her before she could hit the ground. As he set her down he noticed that she was bleeding from the forehead. Feeling responsible, Hatsuma gave her his bandanna to stop the bleeding. Saika treasures the bandanna to this day. Ever since then, she longed for the day they can be together. It's part of her outfit. Then one day it happened, Hatsuma left on his final mission to assassinate another kunochi. Before he left he gave Saika the first cherry blossom that bloomed that summer. This would be the last time she would see her secret love as a Shinobi ever again. Six days after Hatsuma left for his mission, word got back to his village that he let his target get away. He was now a runaway, a bounty for every Shinobi in the village, with the exception of Saika. Weeks and weeks passed by and extermination squads were sent after Hatsuma. And every time they would come back wounded and broken. Saika couldn't bare the thought of seeing Hatsuma's lifeless body brought back to the village. She would cry herself to sleep every night since then. One day an extermination team did not return in tact. Their bodies were missing limbs, heads, and other body parts. It looked as though they had been mauled by some kind of savage animal. The few that did survive where in a state of shock, like they had just been to Hell and back. Finally the sifu ran out off options, he decided, that the only one who could bring Hatsuma back was the one closest to him, and that one person was Saika. She refused to hunt down the one she cared for the most. The sifu said that the sacrifice of one is for the benefit of the many. He said that it hurt him deeply to send out squads of his men to chase down their own brother, but the code of the Shinobi is harsh, and does not bode well of insubordination for any one. It was his desire to see the two be wed someday, but that is not an option now. Especially since Hatsuma's attacks have become more and more brutal. Saika was reluctantly sent out on her mission to take down Hatsuma. As her search waned, she got word that an azure ninja was seen, slaughtering a nearby village. Saika hoped the rumors weren't true. She knew that in her heart, Hatsuma would never commit such a massacre. However, to her dismay she found that Hatsuma did indeed kill all those people. As she walked into the village, the stench of death filled her lungs. The village huts were stained with blood, and decapitated bodies, of men, women and children where every where. Their heads were hung by their hair on a tree overlooking a hill filled with rage, Saika rushed up there to find Hatsuma in a trance with the look of fear in his eyes and blood on his hands. Saika broke out into tears when she witnessed her long time friend in such torment. As she approached him, Hatsuma snapped into a rage and viciously attacked her, ripping her kimono in two. He took out his chain whip and as soon as he was about to deliver the final blow he stopped him self. Surging with dark energy, tears ran from his eyes as his final words to her were "I'm sorry". Hatsuma instantly vanished in a tornado of black fire. After recovering from her assault Saika set out on a mission to bring Hatsuma back to her, even if it means giving up her life in the processes to do it.
Level Name:Temple Outpost.
The Ninja Temple is set deep in the Dark Forest of Japan. It stands as an outpost to keep the oni from this world. Hatsuma's clan was chosen eons ago to be the gaurdians, and so they built this temple as a front line against impending dangers. Only the most elite and skilled ninja are assigned to this outpost for training in the art of demon slaying and Ninjitsu.
The temple is set on the outskirts of the Dark Forest gateway which is rumored to be in the center of the Dark Forest. It sits a cross a brook of holy water which prevents an all out attack by the oni on the temple. Ninjas are sent out but Oni can't get it.
The temple itself is reminiscent of a typical stronghold seen in feudal Japan. It's about 10 stories high and reaches above the trees, giving an isometric view of the Dark Forest when seen from the very top of the temple.
The stage is quite massive. There are three ways to progress through it all depending on where the opponent is thrown. The fighters start on the roof of the temple, the background is gorgeous. Both fighters square off on a moon lit night, much like the Pit in MK1. The characters have a highlight on their bodies from the moons rays. The roof is big enough to allow free movement, but small enough to make a knock out possible. The opponent can either be knocked off the right side of the temple, hitting several of the lower alcoves below before landing in the training grounds. Or they can be knocked off the lefts side, causing them to fall out of the protective barrier of the temple and into the Dark Forest. The other way si if the opponent is uppercutted straight up and they will crash through the roof and down into the temple itself. The opponent will plummet through a random amount of floors, depending on the strength of the assault by the player. The music on the roof is serene and peacefull.
Courtyard:
If the player is knocked off to the right of the temple, they will land in the courtyard which serves as a training ground for the ninja elite.
The ambience is quiet endearing here. There are torches through out the courtyard to give light, cobble stone walkways are strewn through the courtyard. The entire place is boxed in with a giant wooden gate. In the background, you can see ninjas sparring with one another and others who are practicing their forms. Also, their are severl hidden hazzards in this stage. Land mines are expertly hidden under key points in the arena, if one is not carfully, they can trigger a mine and get a rude awekaning call to becarefull.
Weapon: In this area, the weapon is a Zanbatoe. A huge sword which is said to weigh several hundred pounds. Only the mightiest warriors can wield it efficiently in battle without tearing their arms from their sockets. The weapon is on a rack located on the east wall of the courtyard. However, if you're not carefull you can be in for a nasty surprise. The weapon does etreme damage when weilded but its weight make it a very slow weapon. Also, because of its size and weight, the weilder will take damage for using it. However, it can by pass blocking opponents with its immense size.
As a special feature in this part of the stage, it has a secret door that lets you enter the bottom floor of the temple.
Death Traps:
There are two death traps in this stage, depending on which gate the opponent is thrown through. The East gate leads to an archery range where the unfortunate opponet is skewerd by a rainstorm of arrows from above.
The West gate leads to a broken bridge. If the opponent is knocked through this gate, the bridge collapses and the opponet falls into a spike filled gorge at the bottom.
The music here is an orchestral theme, much like the ones heard in Onimusha
Dark Forest:
If the opponet is launched off the left side of the temple, they are sent into the outskirts of the temple and into the Dark Forest. In contrast to the courtyard, this is a very small battle field. Again, the battle field is lit by torches. The arena is surrounded by trees on three sides and the temple on the fourth. The temple serves as a backdrop with the brook, filled with holly water trickling in the background. There are demon eyes in the shadows of the forest, accompanyed by screams. The bodies of several demons are strewn through out the battle field. Body parts and gore is littered through out the arena. The fight can take place anywhere from the bridge to the entrence of the forest. The arena ends with a circle clearing, surrounded by torches. It's floor is shrouded by a low fog, and there are fire flies for ambiance.
Weapon(s)
This arena has several stage weapons which are imbeded in several of the demon bodies.
Runed Katana- The ultimate in japanes swords, infused with magical runes giving it a bue glow. The runes give the wielder a boost in defence, causing the opponet to do 50% less damage, but as a price, the opponent can only do 50% damage to the opponent.
Runed Dual Straight Swords- Probably the only other weapon that can stand to the Katana. These swords are infused with a magic that grows stronger each time an enemy is killed, causing their damage to increase exponentailly. The weilder will do 100% more damage but his life is drained 10% every successfull strike and he can't block, but neither can the opponent.
Death Trap: The death trap in this stage is a swift kick into the Dark Forest. The opponent is then showen being torn to pieces by demons, screaming in agony. A piece of the opponent, unique to each person is then thrown back into the light infront of the winner. (Inspired by the T-Rex fatality in E.C.)
The music here is very low, it has drum beats and a japanesse flute to give it an ominus feel.
Temple Chambers:
As stated before, depending on how hard the opponent is shot through the roof, the floor they land on changes. Somebody as poweful as Jax or Smoke could knock the opponented all the way down to the third floor, while somebody who isn't as strong like Sonya(no offence to the Sonya fans, just using anatomy as a reference) would knock the player down to maybe the 7th floor of the temple. The bottom floor of the temple is the most desired, and therefore hardest to get to. The floors themselves aren't very big, each one is about as large as the roof of the Sky Temple from Deception. So the stage, when taken seperatly is a medium size battle ground. The temple floors are made of a red wood. They have drapes in the distance and giant windows which let the player see what's outisde. The temple is well light with lanterns everywhere, each with its own kanji. The floors are aranged in a circular pattern, each one pressing against a different side of the temple. The temple has six walls, each floor, is more of a balconey and it's set against one of the sides. This makes the whole layout look like a spiral staircase. The floors are connected by stairs. If you wish to knock your opponent to a lower floor, you can knock them through the railing, causing them to fall directly to the floor below, or knock them down the stairs, causing thm to tumble down to the floor below. If you knock the opponent through the railing, where, you knock them through has a direct corollation on where the opponent lands. So knocking them through the railing at an angle from the 7th floor, may have the opponent fall down to the third floor, where as knocking them down to the stairs would only have them fall down to the sixth floor. Each floor has it's own unique design. One may be filled with armor, another maybe filled with weapons or items the players can use. Some have Easter eggs in the background, one of them has a "show" preformed by a random female fighter from the MK Universe. (That's right, Universe, she doesn't have to be in the game.) The show is obviously fan service, but don't get your hopes up. The bottom floor is the largest and is the most comfortable to fight in, but also the deadliest. The floor serves as an initail test to see a ninjas prowess in his skills by attacking him from all angles. The bottom floor jas spike traps which are activated by color coded tiles on the ground. The player must pay attention to the enviroment to avoid the traps. In addition to the spiked hazzards, their are also jets of fire that shoot from the ground. Others may have projectile traps where darts are shot at the players who stand on the wrong tiles. However, for all it's hazards, it has rewards as well. It has tiles that can regenerate some life, amplyfie damage, trap the opponent and so on. This bottom floor is the most amusing to fight in and has elements of Kombat Chess.
The music here is upbeat, with tiko drums, flutes, strings and other instruments to add to the atmosphere.
Weapon-
Knife Chain- The weapon is simple general. All it is, is a blade, connected to a zip chain. The weapon has an amazing attack speed and range, coupled by a descent amount of damage dealing. But it's nature requires a different control scheme. All of its attacks are done by rotating both analog sticks in different directions, making the player use the D-pad to move around. This gives the Knife Chain a unique experience when wielded.
Death Trap
A black tile is set in the center of the stage, making the players walk around the arena. Since black is the compilation of all colors, once the person steps into the black tile, a spiked cage shoots up from the ground, encasing the opponent.. The center of the tile opens and a jet of fire shoots from the center, incinerating the opponent. Then a hail storm of arrows shoots from the cieling, impaling the opponent, straight through his center. The spiked cage retracts and the opponents body falls to the ground.
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