hey konqrr, do these infinites still work on the gamecube version of the game? or have they been fixed?

thanks again for your excellent work.
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Konqrr
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MKII is a Glorified RPG...Turn Based Chip Damage!
03/07/2005 07:27 AM (UTC)
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With the exception of Bo' Rai Cho, all the combos work on the Gamecube. Shujinko's combos are WAY toned down though.
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Check
03/11/2005 02:07 AM (UTC)
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Scorpion

Mugai Ryu

12 hits

spear, spear, F+1, cs, B+1, B+1, B+1, cs + 1, 1, 2, B+1, hellfire = 62%

must be in corner
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Konqrr
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MKII is a Glorified RPG...Turn Based Chip Damage!
03/11/2005 04:34 AM (UTC)
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Awesome Check, I'll see if I can cap it soon.
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03/11/2005 04:38 AM (UTC)
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its 1, 1, 3, sorry

spear, spear, F+1, cs, B+1, B+1, B+1, cs + 1, 1, 3, B+1, hellfire=62%

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03/11/2005 06:56 AM (UTC)
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another scorpion one, possibly more

abusing that close to the corner shit tho, its the only way it works, but much much easier to pull off than the other

Mugai Ryu

13 hits

spear, spear, F+1, cs, B+1, B+1, 2, 2, cs, 1, 2, B+1, hellfire = 62%

maybe 63..

got one more coming hopefully
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AberzX
03/11/2005 09:35 AM (UTC)
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I don't see where you got Bo Rai' Cho's 97% or Shujinko's 102%. Those are not combos. A combo consists of continuous hits without throws involved. Combos such as Li Mei's 74% is a real combo because the opponent never hits the ground. All those combos where you add in a throw because the other player can't block it is because of the dumbass fighting system doesn't not make it an actual real combo. I admit, you've come up with some pretty internesting stuff, but I don't see how you can still be playing this POS game. I quit in November, lmao.
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1TruKing
03/11/2005 11:06 AM (UTC)
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AberzX Wrote:
I don't see where you got Bo Rai' Cho's 97% or Shujinko's 102%. Those are not combos. A combo consists of continuous hits without throws involved. Combos such as Li Mei's 74% is a real combo because the opponent never hits the ground. All those combos where you add in a throw because the other player can't block it is because of the dumbass fighting system doesn't not make it an actual real combo. I admit, you've come up with some pretty internesting stuff, but I don't see how you can still be playing this POS game. I quit in November, lmao.


When has that been a definition of a combo? If a throw can be placed in a combo it's part of a combo. Other games have combo's that guarantee throws and they are listed as an actual combo such as tekken 3 king 2,1,2,1,f,hcf1 thats a combo despite having a throw in it lei had f,n4,1,u/f1+2 on one of the games wolf has some combo's that lead to throws marduk and king have juggles with throws in them marduk and jack 5 have combo's started off throws.. With the garbage system of deception throws can be guaranteed in combo's. In all of the video's the throws are not avoidable in any way. They are part of the combo because it can't be escaped once it starts other than a breaker in some cases.
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Konqrr
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MKII is a Glorified RPG...Turn Based Chip Damage!
03/11/2005 12:22 PM (UTC)
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Combo = Continuous string of attacks once started, cannot be blocked or avoided.

Juggle = An attack or string of attacks done on an airborne opponent.
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TOKombatant
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"What's the worst that could happen?"

(cue falling piano)

03/11/2005 02:11 PM (UTC)
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I know it doesn't beat your 51% but I got a Raiden 49% that's pretty sweet...

1, 1, 2, cs, 1, 3, 4 ... 1, 1, 3, cs, 4, 4, 3

If anyone can connect with the 4, 4, b+2 at the end instead of that
4, 4, 3 lemme know...
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03/12/2005 04:33 AM (UTC)
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jees.. i dont know whats wrong with me i keep posting the wrong stuff, again, its 1, 3, not 1, 2 *sigh*, and the combo does 64, not 62, not 63

spear, spear, F+1, B+1, B+1, 2, 2, cs, 1, 3, B+1, hellfire = 64%

i got 62 cuz it was 54% without the spears, i dunno why it comes out to be 64, i thought the spears did 4 each.
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AberzX
03/12/2005 07:44 AM (UTC)
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Update your "Biggest" Dairou guarunteed combo with the following:

In corner, Autumn Dao - B+2, 1,1, F+3, D+2

5 Hits, 45% Damage.

Give me a minute and I'll find one over 50%. You're welcome. Edit : Sub-Zero 58% Kori Blade - B+2, CS, 1, 2, 1, 2, 4, CS, 2, 4, CS, D+2 Yes, the corner is used. Have fun trying that one, it took me a while to get it down.
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03/12/2005 07:34 PM (UTC)
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dont mean to disprespect your sub zero one, but he has one that is higher off the wall for 60

B+2, cs, 1, 2, 1, 2, 4, cs, 2, U+4, cs + U+1
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03/12/2005 08:07 PM (UTC)
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61 actually, heres this 9 hit one instead of 10

B+2, 1, 2, 1, 2, cs + 1, 2, U+4, U+1 = 61%


for the other one, if you time your Dragon out right, u could end up with 54% before you hit the U+1 for 63%, have yet to nail it tho
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AberzX
03/12/2005 10:56 PM (UTC)
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Don't worry, you have not "disprespected" me at all.
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03/12/2005 11:33 PM (UTC)
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" disrespected ", ur welcome.

B+2, cs, 1, 2, 1, 2, cs, 1, 2, 3, U+1 = 62%

if u can get D+2, to hit, u got 64%
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Konqrr
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MKII is a Glorified RPG...Turn Based Chip Damage!
03/13/2005 02:59 AM (UTC)
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Check Wrote:
B+2, cs, 1, 2, 1, 2, cs, 1, 2, 3, U+1 = 62%


You have a knack for listing combos wrong lol...

It's b+2, cs, 12, 124cs23, cs, u+1 for 62%

I did, however get the uppercut for 64%...and I know that a bigger one, possibly 67-70% is possible, but it is extremely difficult to land.
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03/13/2005 03:22 AM (UTC)
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lol, what? look at what u just wrote

b+2, cs, 12, 12cs23, cs, u+1 for 62

i know u got it down anyway, but its

B+2, cs, 1, 2, 1, 2, cs, 1, 2, 3, cs, U+1

but its actually 61 still man, i thought it did one more because 1, 2, U+4 does 16%, and 1, 2, 3, does 17%

so just do 1, 2, U+4, that seems easier unless youre getting the 64 with 1, 2, 3 and not 63, ( and ending it with D+2, not U+1, lol )
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03/14/2005 06:16 PM (UTC)
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wow, not bad for my first time picking kobra, lol

Shorin Ryu

10 hits
2, cs, cs, 1, 1, 2, 4, cs, 2, 1, 2, powerfist = 61%

im sure he has higher, tho i really dont care, i dont use him. peace
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03/14/2005 07:14 PM (UTC)
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2, cs, cs, 1, 1, 2, 4, 1, 1, 2, 4, powerfist = 64%
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reflectionsfade3
03/16/2005 05:36 AM (UTC)
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that 1st shujinko infinite made me sick to my stomach please tell there arent any assholes who do that online...
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Konqrr
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MKII is a Glorified RPG...Turn Based Chip Damage!
03/16/2005 07:21 AM (UTC)
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Any infinite that you have to sidestep then special move again do NOT work online. But all of the other ones do.

Nice Kobra combo Check, I didn't even know about the Shorin Ryu 2,cs combo lol
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Check
03/16/2005 08:30 AM (UTC)
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thanks man, i was just as much surprised as you were, lol
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Konqrr
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MKII is a Glorified RPG...Turn Based Chip Damage!
03/17/2005 04:43 AM (UTC)
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Kabal - 67%
Kobra - 64%
Sub-Zero - 64%
----------------------------
Koming soon:

Ermac 74%
Plus, bigger Scorpion and Dairou combos.
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Check
03/17/2005 04:58 AM (UTC)
0
ahh, i was about to do ermac, lol
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