Beware! That Kombat Pass has a death curse! Jason Voorhees will stalk the forests of Mortal Kombat X as the first downloadable bonus character revealed for the 4-fighter pass.
Update (Apr. 25):Fans can now look forward to getting their hands on The Ultimate Horror Pack starting May 5th if they've purchased The Kombat Pack! For everybody else, the store will begin selling Jason and Vampiress Mileena, Kraken Reptile & Pharoah Ermac skins starting May 12th.
The Camp Crystal Lake killer follows in the stalking footsteps of rival slasher icon Freddy Krueger (A Nightmare on Elm Street) - who was the highest selling downloadable character from the Mortal Kombat (2011) pass. Click to enlarge the thumbnail [right] for a high quality screenshot.
PRESS RELEASE: In celebration of Friday 13th, today, Warner Bros. Interactive Entertainment confirmed details for the Mortal Kombat X Kombat Pack, the ultimate pass providing fans with Mortal Kombat X downloadable content (DLC), some of which will be available beginning at launch. The Kombat Pack will include access to four playable characters still in development, including horror icon from the Friday the 13th films, Jason Voorhees, as well as two Klassic Mortal Kombat Kombatants and another special guest character. In the Americas, the Kombat Pack is included in the Mortal Kombat X Kollector’s Edition by Coarse, Limited Edition and Premium Edition, and will be available for purchase separately for $29.99.**
Starting April 14, 2015, when Mortal Kombat X launches worldwide, fans who purchase the Kombat Pack will receive the Samurai Pack containing three new character skins: Ronin Kenshi, Samurai Shinnok and Jingu Kitana, as well as an accompanying skin pack with each playable character. Kombat Pack owners will gain early access to the following future DLC content before it is available for sale individually.
Who's next? Share all your thrills, chills and spills with the rest of the MKOmmunity on the forums. Be online 3PM CDT to learn more about the story mode during The Kombat Kast!
High Voltage developed Mortal Kombat X ports for PlayStation 3 & Xbox 360 will officially be delayed until the Summer of 2015. A Warner Brothers Interactive Entertainment representative confirmed the Summer delay to VideoGamer.com amidst extensive speculation.
"Warner Bros. Interactive Entertainment today confirmed that the Xbox 360 and PlayStation 3 versions of Mortal Kombat X being developed by High Voltage Software will release this summer," Warner Bros said in a statement provided to VideoGamer.com. "The Xbox One, PlayStation 4 and Windows PC versions will be available April 14."
CentreSoft has issued new assets advertising the Summer release. Online retail giant Amazon.com recently relisted the last gen versions for a June 30 release. An exact date is presently unknown. Special thanks to MK Online User Muckyneck1983 for sharing content.
The demo spotlights a variety of swipe and tap based mechanics, including the team system's Ally Attack. Also shown in action is Kenshi's Possessed variation, which includes a manifestation of an unspecified floating scythed warrior.
The trailer also showcases the gameplay of Scorpion, Sub-Zero, Kotal Kahn, Kitana & Reptile.
GDC marked the first major demonstration of Mortal Kombat X's console story mode. Mortal Kombat Online has compiled the accounts of various major outlets, who together paint a picture of what's to come [full story]. Be on the Mortal Kombat X forum 3PMCDT today to share in the live stream experience as NetherRealm Studios delves deeper into the 25 year story [more info].
During last week's Game Developers Conference, various press members were granted a hands-on preview with Mortal Kombat X and the first chapter of its exciting new Story Mode! Early word revealed Kenshi & Johnny Cage's playable involvement but with embargoes lifted, new details are flooding in from all sides!
Character speculation will be one of the last topics to die, especially with downloadable content beyond the horizon! Polygon has one of the best previews, revealing the ambitious scope of the game that awaits: "There are battles with hundreds of non-player characters and Mortal Kombat cameos, Urbano said, on a scale that NetherRealm just couldn't pull off before."
Among the "hundreds" of cameos are some expected returns. Johnny Cage, Sonya Blade, Kenshi, Raiden & Fujin reportedly lead the fight for the home team, while undead revenants of Jax, Sindel, Stryker, Kabal & Smoke battle under the control of Quan Chi. This continues the plot initiated during the last game, where the defeated warriors' souls were seized in the Netherrealm. IGN notes an appearance by Nightwolf, who was also among the dead fighters, as well.
It's the Netherrealm's invasion that is the subject of story mode's opening chapter. This refers to the expected continuation of the new timeline, revisiting the original plot of MK4. We saw glimpses of invading villain Shinnok and his struggle with the heroes in the Story Mode Trailer and again in the Cage Family Trailer. According to IGN, Shinnok is the final battle of Chapter 1.
No one has been able to distinguish the playable roster from the story mode cameos. Shinnok and Jax both appeared in one-on-one fights - each with 3 variations, according to Hardcore Gamers. IGN notes, "We have no idea yet, but there are a bunch more slots on the character select screen that need to be filled..." Polygon adds, "... we did see a couple of unannounced playable fighters, including Erron Black, in the game's attract mode."
Migrating from challenge modes in Mortal Kombat (2011) and Injustice: Gods Among Us into the story are "quick time events". Simple inputs determine the outcome of conflict that doesn't fit into traditional side-to-side kombat. GameInformer have a particularly evocative description of their experience, which explains the continuing sequence involving Johnny Cage and a notably heroic Kenshi:
"They’re en route to Raiden’s Sky Temple, where the lightning god is making a last stand against Shinnok’s forces. Whirring over the on-the-ground action sounds like a pretty great plan until the windshield is pierced by another familiar sight: Scorpion’s chain-blade. The soldiers in the back of the helicopter look around frantically, when Scorpion surprises the crew by appearing in the rear of the aircraft. There’s a battle, of course, and I’m paying such close attention to it all that I miss an unexpected quick-time event. It doesn’t kick me out to a game-over screen, but the action immediately shifts to show Johnny Cage blowing a series of blocks and taking damage. I do a better job of keeping up over the next few sequences, and Johnny reverses the course of the fight. He more than holds his own until Sub-Zero joins the party, freezing a couple of attackers’ heads and shattering them against each other."
Netherrealm War:Fujin & Raiden battle fallen elder god Shinnok.
Polygon's Michael McWhertor notes the radical shift in balance between passive and active experiences in the new mode, "The ratio of cutscene to playable fighting game leans heavily toward the former; I was a little surprised to see how little I actually played compared to how much I passively watched as Johnny Cage and his Earthrealm allies talked about what was going on." He describes the content as entertaining enough to hold his interest - a safe bet for diehard fans of the series! GameInformer's Jeff Cork echoed these sentiments, "With the setup out of the way, I was eager to do more than tap buttons every once in a while to keep the action going. Soon enough, I got my wish."
Gameplay has elicited few complaints from available previews. The newly revealed Johnny Cage fights with variations called A-List, Fisticuffs & Stunt Double. Like other characters [eg; Kitana], each variation entails different risks, rewards and gimmicks, leaving the usual Shadow Kick and Split Punch neutral to all styles.
According to Polygon; A-List boasts charge benefits for Cage's special moves - slower to execute, but worth more damage. Fisticuffs adds the golden "CAGE" knucks seen in the Cage Family gameplay, which can be enhanced with a "fist bump" to increase damage and add flashy combos. Stunt Double promises to be the most controversial, introducing a yellow clone that can execute special moves, or absorb impact. In function, it bares some similarity to Noob Saibot's shadow clone, and Sub-Zero's ice clones. Although, with Mortal Kombat X making tangible upgrades to the latter -- including the ability to toss ice clones -- these similarities are fleeting.
Cage's Stunt Double style also limits projectiles, as Polygon explain, "Instead of tossing two fireballs in two different arcs, a la Mortal Kombat 2, Stunt Double Cage can only throw them in a straight horizontal line, as in the original Mortal Kombat." Projectiles summed up IGN's breakdown of Shinnok in-game, "... he seemed to have [Shang Tsung]'s move-set, with fireballs that come up from the bottom of the screen." GamesRadar elaborate with "red lightning" and a returning old trick:
It's also interesting to note that, at one point during the fight, Shinnok busted out Johnny Cage's Shadow Kick. I was playing as Cage, but couldn't tell if Shinnok had performed a move that let him copy my Shadow Kick, or if he could just use the move innately because I was Cage. At any rate, it seems Shinnok has been all-but-confirmed to be playable, considering he was all anyone was talking about during the story, and I even saw him fighting during the game's attract mode.
No Special Effects:Johnny Cage performs his Shadow Kick on Scorpion.
If increasingly visceral fatalities haven't been a winner for you yet, more creative finishers may entice. If you haven't seen the "Here's Johnny!" fatality - you really need to watch the Cage Family Trailer right now! Polygon's McWhertor had the pleasure of watching Ermac's fatality over breakfast, sickened by the telekinetically achieved human ball of broken bones and its big finish of an oral extraction of entrails. [You can hear it in an official teaser.]
Concluding their in depth preview, Polygon also highlight the unlockable benefit of the recently announced Mortal Kombat X Mobile. Among the costumes on offer will be Jim Lee designed Injustice Scorpion, and curiously "something called a farmer Jax skin."
Mortal Kombat X arrives on PlayStation 4, Xbox One & PC April 14th! Pre-order now to receive day one access to download fighter: Goro! Register to share your thoughts and find more stories on the Mortal Kombat X forum! Special thanks to MKO User xysion for contributing a source to this article.
It's official! Jonny Cage & Sonya Blade are back! Check out the whole brood as the Mortal Kombat X: Cage Family trailer shows off father, mother and daughter in devastating gameplay action!
You can't have a second generation without the first! The reveal of Mortal Kombat (2011) survivors Sonya Blade & Johnny Cage ends almost a year of speculation after the reveal of daughter Cassie (at E3 2014)! Cassie and the next generation were formally introduced in a recent Story Mode Trailer.
One of the MK2011 casualties can also be seen in the trailer: Jax battles Johnny in the Netherrealm -- still apparently suffering the effects of Quan Chi's control over his revenant form. Similar incarnations of Sindel and Kitana were also seen in the Story Trailer. Also in the trailer in Special Forces agent Kenshi - who was recently seen in MKX mobile screenshots.
Will you be joining the Special Forces in April? Mortal Kombat X arrives for PlayStation 4, Xbox One & PC April 14th! Register to discuss the Cage Family and more in the Mortal Kombat X forum!