5 Things Mortal Kombat Can Learn From WWE
What can NetherRealm Studios learn from World Wrestling Entertainment?

Last December, NetherRealm Studios unveiled their latest free-to-play app: WWE Immortals! The partnership between NRS, Phosphor Games, and the wrestling giant meant an interesting meshing of style and subject matter!

With Johnny Cage jumping into the ring as a guest fighter in Immortals, we've been thinking about how Cage might come to blows with WWE - but what about the other way around?

World Wrestling Entertainment has been a powerhouse in its current incarnation since the mid-eighties. Its lineage goes even further back, tapping into the traditions and culture of a century of professional wrestling! Today, WWE runs at least 6 hours of original content every week, on an unending cycle year after year. There's a lot to learn from that, and we've narrowed it down to five key things the makers of Mortal Kombat could consider after their brush with WWE!

1. Book Stars Strong, Get Talent Over
Historically speaking; Mortal Kombat has outpaced the fighting game competition when it comes to giving their characters backstory, and active goals to pursue. It's one of the qualities we love most about Mortal Kombat, but they aren't always so reliable when it comes to giving main event threats their due.

Weak booking -- wrestling jargon for the layout of characters, match-ups, results, and key interactions -- has hurt the reception and credibility of many a kombatant.

Over the course of its twenty-year history, the series has been particularly notorious for undercutting its kingpin characters, relying on spoken lore to establish the credibility of their icons. Until recently, screen time and dialogue often meant embarrassment for heroes who were booked to look like idiots, and villains who were coasting on rumors, and simply waiting to get their butts kicked.

It's an inherent risk for the villains - who typically do exist to be beaten up, especially in fighting games - but that's where good booking comes in!

Shinnok received a second chance in Mortal Kombat X thanks to a reboot timeline do-over of Mortal Kombat 4. No boss in series history had been more disrespected than Shinnok, who we were told led a slaughter against the gods, but arrived in-game as a thoroughly unremarkable, selectable character in '97. MKX tackled that problem with a better design, unique moves, and a suped up Corrupt boss version that created distance between the big bad and the rest of the roster. Unfortunately, story mode still booked him weak - making his two biggest moments defeat at the hands of comedy relief Johnny Cage, and later, junior newcomer Cassie Cage!

Because neither protagonist had been booked to have the gravitas to go toe-to-toe with a god - Shinnok looked incredibly weak once again. Not as weak as he did in MK4, but a cut below the villain who we're told successfully conquered Earthrealm, but were only shown getting beat up by a goofball and his plucky sidekick! Pre-ordained 'special genetics'? Magic ticket my ass, McBain!

Other characters suffered from bad booking in MKX, most notoriously Goro - who was otherwise elevated in status with a pre-order campaign that created a real sense of occasion around his return! Being playable was to be a boon to his stature - which had diminished over previous years of being knocked around as an all-too beatable villain who wasn't even treated like an MK Champion in the last game! Unfortunately, the return promos and special preview event didn't go much further.His total absence from Story Mode led many fans to write him off as inconsequential.

It was a real missed opportunity for one of the series' original icons! A fumbling the scale of Taz, who entered WWF to one of the loudest receptions in memory - only to tumble into Hardcore title obscurity, shortly thereafter!

2. Create New Stars
In terms of creating new icons from scratch, Mortal Kombat X did the best job we've seen since the original trilogy! Like The Radicalz joining WWF in 2000; MKX's new fighters introduced an influx of technical ability, new gimmicks, and new match-ups. So fresh was gun slinging mercenary Erron Black, he shot instantly to the top of many fans' lists of favourite characters! Kotal Kahn represents another unique addition we see no reason to discard any time in the near future. These are characters the next game could very well build around - no mean feat!

Professional wrestling rarely has the luxury of inventing new icons from thin air. Many of the very best WWE wrestlers have come from the now defunct territory system, or other independent modes of preparation, providing a base of understanding to utilize a wrestler's strengths and skills. Like our first point, it's all about hiding the weaknesses, and emphasizing the strengths.

Recent golden child Roman Reigns reminds us that there's no guarantee when it comes to manufacturing new stars, but sensitivity for the mood of the crowd, and careful enhancement of talent is a major part of successful sports entertainment. Before "Stone Cold" Steve Austin and The Rock were two of the biggest icons in wrestling, they were mid-tier wrestlers looking for a way to get ahead of dubious gimmicks. Austin shook off his past as a Hollywood Blonde and generic Ring Master to become a trash talking S.O.B. Rocky Maivia left behind the tassels and hand-picked babyface grin to unleash the arrogant charisma of The Most Electrifying Man In Sports Entertainment!

Ermac represents an existing Mortal Kombat character who had the world at his feet. Beginning life in Ultimate Mortal Kombat 3 as an April Fool turned red palette swap, he grew into a massive cult favourite. Booked remarkably strong in Mortal Kombat (2011), he could have been equal to Scorpion and Sub-Zero, were it not for some severe missteps in Mortal Kombat X. Rather than enhancing the intrigue of the faceless legion character, new designs exposed his face without explanation and further stripped him of iconic red, while Story Mode sacrificed his power for a role as a minion.

On the flipside, elevating Johnny Cage as one of the games big heroes, and crossing him over with WWE Immortals [promoted by a character-driven trailer], has gone a long way to boosting his cache! At a time when fans are rejecting the John Cena-like omnipresence of company mascot Scorpion, this is the right way to go.

3. Equity in Personal Issues & Rivalries
Booking and sensing potential upgrades are the tools for building any empire, but for lasting longevity in a combat environment, characters need more than positioning - they need a nemesis!

Perceivable, genuine animosity built Bret Hart & Shawn Michaels into one of wrestling's hottest feuds! The boiling point of the "Montreal Screwjob" -- still one of wrestling's most talked about moments -- was merely the conclusion to what had already been a bitter, drag-out feud in the years prior! Triple H lagged in his initial push toward World Championship status in 1999, but his nemesis Cactus Jack (aka; Mick Foley) truly cemented his reign a year later, capitalizing on a feud that went back to 1997 with a higher level of spectacle and competition! Sting had Ric Flair, The Rock had Stone Cold, Kane had The Undertaker, Seth Rollins has John Cena!

Rivalries and counterparts have been a fundamental aspect of most successful fighting games - Mortal Kombat included! Director Paul Anderson recounted fandoms' reaction to Scorpion & Sub-Zero as allies during his work with the MK movie. Rivalries give greater meaning to a fight and help define the principles and motivation of combat characters. The heroes of the original trilogy have loomed large thanks to their rivalries, but it's something lacking from recent installments.

The world of WWE offers an extensive catalogue of classic feuds, varied in their vitriol and style. Some are sports-like in their competitive, skill based nature. Others boil up from the gut, based on an innate hatred, or personal grievance. In its peak "Attitude Era" of the nineties, WWF boasted clearly defined characters who all found enemies to bounce off of. This presentation of vivid archetypes was the perfect model for a fighting game, where time isn't always spread evenly, and characters need quick hooks to give their presence meaning.

Mortal Kombat X flirted with a few rivalries, but we want to see characters who enter the arena with a grudge to bear. Every Street Fighter has an in-built opponent, and Mortal Kombat should be no different. When Quan Chi was introduced to the series, he was revealed to be responsible for Scorpion's curse, elevating himself above minion level, and enhancing existing characters. Sonya had Kano, Liu Kang had Shang Tsung, Raiden had Shao Kahn, and the Mortal Kombat X comics showed us many forgotten characters can mean more with new rivalries.

4. Long Term Booking Works
WWE doesn't have an off season. They perform and tour all year, structuring their schedule around key annual events, like Wrestlemania at the end of Q1,and Summerslam in August. Having tent pole occasions like Wrestlemania, as well as the monthly pay-per-view and network specials, gives their hectic weekly schedule objective points to build toward. That may not mirror the release pattern of Mortal Kombat video games, but it's parallel in its juggling of spontaneity and planned destination points.

At their best, WWE have usually begun formulating their Wrestlemania pinnacle by December and January, manoeuvring the pieces around a few key, marquee storylines and matches. Due to the rigors of their schedule, they can exercise caution where the important players are concerned, and keep their options open lower on the card.

At Mortal Kombat's best, they too have had future plotlines steering events, with an element of spontaneity coming from the mid-tier. The original game proposed the dangers of Shao Kahn and Outworld, but for the best example we look at Deadly Alliance! Here, all creative cylinders were firing, not only creating a vibrant reinvention of the series at that time, but storing up the next chapter with foreboding allusions to The Dragon King!

For twenty years, Mortal Kombat has produced sequels without fail. At this point, it's very difficult to excuse a lack of foresight. The revolving door of death in Mortal Kombat may be the softest target for a lack of foresight. All too often the series canon has written cheques it can't cash -- especially with the 2011 reboot, which slaughtered its icons. This raised the ire of fans when the heroes inevitably returned in the next instalment with "living" designs that defied their revenant logic.

Mortal Kombat (2011) did forecast the sequel we eventually got, which arguably gave fans a focal point to build toward one of the series' biggest launches ever! Mortal Kombat X also left fans with a similar teaser, Revenant Liu Kang & Kitana together as a darkened Raiden looked ambiguously to the future. Cliff hangers are the easy part, but the wisdom of long term booking is in the pedestrian details of Story Mode and the fates of individual characters.

5. Maximize The Lineage
In terms of market, Mortal Kombat has done wonders under Warner Brothers when selling its history! The Arcade Klassics are available to buy and play, and their beloved icons are immortalized in premium merchandise! Even the last installment of the series enjoyed a boost in sales with the announcement of Mortal Kombat X in 2014! The fiction that connects the past with the present hasn't fared quite so well, though.

When the patches and DLC stop, and controllers are put down for the final time, it's usually the characters and story that keep the series alive! Sadly, the franchise shed some its complexities with the reboot in 2011, which lopped off a majority of the 20 year canon to create a new retelling of the original trilogy. The result had its good and bad. At times, MK2011 created connective tissue and embellished the presence of obscure characters. At other times, it awkwardly truncated landmark moments, retconned clumsy alternative history, and altered the timeline in ways dramatically and inevitably undone by 2015.

WWE has had its own issues with managing history, but still does a brilliant job of capitalizing on its legendary stars, and deep back catalogue. The WWE Network allows neophyte fans to get an education in canon much the same way fan forums and paedias do for MK. The WWE Championships, too, provide a direct, unbroken line between burgeoning talent of today, and immortals of yesterday. Wrestlemania - the showcase for these immortals of tomorrow, today, and yesterday.

What's done is done, but we hope Mortal Kombat can learn to love its complicated history, and channel it in ways that never make it a burden! If all these lessons are learned from WWE, then Mortal Kombat can live forever, flourishing whilst setting the trends that all rivals aspire to! If there's no past, there's no future. Lets move forward, but never lose what's behind us!

[Related Article: Kountdown: Top 10 WWE Immortals Feuds for Johnny Cage]

The Johnny Cage Challenge is available now in Immortals! Will you learn lessons from WWE? Register to discuss the surprise X-over in the Mortal Kombat X forum! Share what you know by liking & sharing stories via @MK_Online, Facebook & YouTube!

WWE Immortals Johnny Cage Trailer
Johnny Cage enters the WWE Universe in new Immortals trailer!

You'd have to be sleeping under The Rock to have missed news of his impending arrival. In case you did, Johnny Cage steps into the spotlight in a new trailer for WWE Immortals! Watch it below:

The Mortal Kombat champion and icon of millions compares and contrasts his newest opponents with past fighting exploits. Stylized versions of John Cena, Kane & The Rock won't intimidate the man who stared down Shinnok and kicked his infernal butt! Which of the featured superstars made our Top 10 WWE Cage Opponents? Click the link to find out!

The Johnny Cage WWE Immortals Challenge is now live! Download and play the app for free via iTunes and Google Play.

Have you taken the Cage Match challenge? Register to let the world know you're a contender on the forums! Become a superstar of the MKO Universe by liking and sharing stories via @MK_Online, Facebook & YouTube!

WSJ Reports Mortal Kombat X Sales Exceed Five Million
Mortal Kombat and Batman fuel success for Warner Brothers!

Warner Brothers Interactive Entertainment continues to go from strength to strength with it's two biggest releases of 2015, The Wall Street Journal reports. The success of Mortal Kombat X and Batman: Arkham Knight has seen each game reach milestone sales in excess of five million units globally! It makes the latest instalment of the twenty-three year MK series one of its highest selling ever!

The Journal positions WBIE's gaming success in stark contrast to the present woes experienced by their parent company at the box office. While it may change before the year ends: Warner are currently #1 in video game sales, trending toward #4 in film, with a string of monetary failures undermining high output.

This week's collapse of Pan -- the studio's retelling of the Peter Pan fairy tale -- has continued an expensive slump in attempts to kickstart big budget Hollywood franchises. Warner's high rolling strategy has worked in the past, now leaving them in search of replacements for concluded successes: Harry Potter, Lord of the Rings and The Dark Knight trilogy.

While Arkham Knight fills the void created by Christopher Nolan's Batman property-for-property; Mortal Kombat represents fresh gains for the growing gaming division. It's the fruit of their 2009 Midway purchase, which saw little to no opposition to bids for the bankrupt publisher. The success of referential 2011 series reboot Mortal Kombat meant a fast recouping of acquisition costs [full story]. Mortal Kombat X not only launched the series into pure profit, but did so with staggeringly immediate results - becoming the highest selling game for 2015 in under three months [full story]! The 2 million extra sales contributed to a 16.2% market share increase for Warner Brothers since 2011!

Warner Brothers Interactive Entertainment Executive Vice President and General Manager David Haddadd told The Wall Street Journal, "We really do feel this year is a culmination of a lot of the investments we have been doing for about a decade".

Haddad works under CEO Kevin Tsujihara, who is credited with pushing Warner Brothers deeper into the gaming business during his tenure as Home Entertainment Chief. He's also reportedly far more involved with the film division than his predecessors. Film being one of the few mediums for Mortal Kombat to return to under its new owners.

The success of Mortal Kombat X will no doubt help push the franchise back to the big screen, where it last enjoyed significant success in 1995. August saw "it" Director James Wan emerge as producer [full story] - the most significant rumbling since would-be Director Kevin Tancharoen announced his departure.

Lending further credence to Warners' interest in Mortal Kombat as a future film property may be the prolonged delay of its most recent live-action webseries. Mortal Kombat Online confirmed its completion in August, but there's no news of a prospective release date. It was announced one year ago.

Tepid, out-of-touch adaptations of pop culture properties like Green Lantern have seen WB historically struggle to grip the superhero movie market they dominated with auteur driven Batman films. They'll do right to consider their approach to the material carefully if they're to best capitalize on their growing Mortal Kombat fanbase.

The fanbase will be something to consider for Mortal Kombat in video games, as well. The value of a pre-order install base will be challenged come the next outing, with notable backlash from fans regarding Mortal Kombat X content value, PC functionality, cancelled PS3 & 360 ports, and engagements through traditional fan channels.


Konquest: WBIE claim 20.6% market share despite missing PS3 & 360 interest.

Mortal Kombat X is still open for business! The game expands its character roster in 2016 with the unveiling of new downloadable fighters!

Register to discuss the game in the Mortal Kombat X forum, and the movies in the Media & Merchandise forum! Like and share this story via @MK_Online and Facebook.

Mortal Kombat X Faction Invasion - Outworld (Tanya)
Tanya invades Mortal Kombat X as the latest Faction Boss!

She was born Edenian nobility, but there is little noble about this treacherous kombatant! The next Invasion Boss has launched full scale war against online players in Mortal Kombat X!

This time it's Tanya who leaps out of story mode and into the fray in the name of Outworld! The downloadable fighter represents the ultimate challenge - one you won't overcome on your own! This will be a team effort as the boss tier threat pushes you to do what damage you can, before succumbing to nigh inevitable defeat.

Players can choose to join the White Lotus Society, Lin Kuei, Special Forces, Black Dragon or Brotherhood of Shadow. Representing a clan earns points toward special unlockable items and achievements, with every action in the game contributing to your clan's total assault! Use clan recruitment posts on the forum to share valuable boss strategies to help spur your faction to victory!

Choose your destiny and fight for them - or against them! Had a change of heart? For a small points penalty, you can switch clans at any time. Rising through the ranks of each clan will offer in-game benefits! Learn more about Clans & Invasions in the Mortal Kombat X: Faction War Introduction!

Whose side are you on? Register to discuss the invasion on the Mortal Kombat X forum, or share boss beating tips with your clan in the Fan Koliseum! Show your true colors by selecting a clan avatar from the Icon Library in your User Settings. Represent and recruit by liking & sharing stories via @MK_Online and Facebook!

Johnny Cage Makes WWE Immortals Debut
Johnny Cage Available Now in WWE Immortals!

Save us! Hollywood superstar, martial arts bad ass, and hero to the masses Johnny Cage has made his official debut in WWE Immortals!

WWE Immortals is the free-to-play card collecting app from NetherRealm Studios - the makers of Mortal Kombat X! It features stylized reimagined incarnations of the legendary superstars of World Wrestling Entertainment!

Download it now free from Apple Store or Google Play to issue the challenge to WWE Heavyweight Champion Seth Rollins and many more!

[Related Article: Kountdown: Top 10 WWE Immortals Feuds for Johnny Cage]

It's a six-man Cage match, playa! Who's on your team? Register to immortalize your thoughts on the forum! Come up with the ultimate fantasy fights in the Fan Koliseum, or simply discuss the latest news in the Mortal Kombat X forum!

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