Cetrion Mortal Kombat 11 Character Render
The Elder Goddess embodies life.

The threat posed by Kronika will at last provoke the Elder Gods to involve themselves with mortal affairs! Mortal Kombat 11 introduces Cetrion - an Elder Goddess of life intent on opposing the keeper of time. Take a closer look at her unique design in official character art:

Cetrion's connection to nature's fundamental elements are reflected in her gameplay and appearance. While her special moves feature heavy use of earth, wind, water, and fire, her attire emphasizes green vegetation. In the featured render art, even her hair looks like its made of leaves or kelp. It all suggests a benevolent force fighting on the side of life -- but nature has a destructive side and this Elder God's eyes glows green.

Catch up with other new characters coming to MK11 in the Story Mode Trailer, as well as Geras render art and reveal trailer, and Kollector render art and reveal trailer!

MK11 is coming to PlayStation 4, Xbox One, Nintendo Switch, and PC in less than a fortnight -- April 23rd! Jump aboard the hype train and join the discussion on the Mortal Kombat 11 forum as the kountdown nears its end!

D'Vorah Evolves Playstyle in Mortal Kombat 11
Gameinformer previews weird new powers!

Way back in February; D'Vorah was one of the earliest character reveals for Mortal Kombat 11. With no further gameplan reveal in the weeks and months following, questions have been raised about the elusive bug queen. Some of those can at last be answered thanks to Gameinformer:

Sticking to Mortal Kombat 11’s overall direction of not giving characters too many strong low and overhead options, D’Vorah has a good low combo-starter, but no great overhead. She can lean into close-range aggression, however, thanks to an equippable overhead spinning move she can use in the air. “If you're playing a match where you just want to get in, do your mixups, you could use that overhead move," Brownback says. You could also combine a few of her moves to give her decent mix-up options; you could equip the low-hitting crawling bug attack, then use it to get in close and attack with the airborne spin move.

The inadvertent release of achievement data got us very curious with an obliquely specific trophy listing: "TROPHY_ID_DEFEAT_OPPONENT_WHILE_DVORAH_BUG." Any theories about a sub-boss or strange new variant based on her new design can be put to rest. A Gameinformer preview feature has cast the spotlight to radically revamped customization options that will expand the arsenal of D'Vorah in weird and wonderful ways!

The article describes increased emphasis on her unique insectoid powers. Extended "ovipositors" will now be a permanent feature of her arsenal and presentation, with options to kit wings for aerial bug bomb attacks. If you're squeamish about being bathed with insects, D'Vorah could quickly become your kryptonite! She can now affix multiple insects to your fighter, waiting to detonate them at the time of her choosing. She can also summon and spawn multiple creepy crawlies - even bringing them out of the ground beneath her opponent!

The most bizarre and intriguing new trait comes at a sacrifice of two customizable move slots. Go with this, and you'll be able to spawn a baby upon defeat -- extending the battle with the unique moveset of your insect offspring! Gameinformer compares it to the resurrection mechanic used by Jason Voorhees in MKX, but we can't help but remember D'Vorah's grotesque MKX arcade ending. We can't wait to see it in action!

Excited about the next evolution for D'Vorah? Infest yourself with the few glimpses we've seen by checking out the Story Mode Trailer and official mini-bio! Join the hive to share your thoughts on the Mortal Kombat 11 forum!

Scorpion & Kitana Battle in Mortal Kombat 11 Nintendo Trailer
This Princess is in the castle and kicking ass!

You saw them do battle in the Mortal Kombat 11 TV Spot. Now watch Scorpion and Kitana continue their struggle with the briefest glimpse at in-game intros in a spot for Nintendo Switch!

The TV Spot is the brainchild of Director Joe Sill and Plastic Wax, whose live-action players carry over into the Switch trailer, doing battle head-to-head on the console's portable Joy-Con configuration. Stick with the action long enough and you'll catch a brief glimpse of Kitana's in-game intro on the pad screen.

Although we'd seen Kitana in the Old Skool and Story Mode trailers, the TV Spot has been billed as the official confirmation of her playable roster return. A full gameplay spotlight is coming in the next developer stream, this week.

MK11 is expected to ship for Nintendo Switch on April 23rd: the same day as PlayStation 4, Xbox One, and PC! IGN had positive things to say about the first playable build. Will you make the switch to the Shiver Entertainment port? Join the discussion on the Mortal Kombat 11 forum!

IGN Previews Mortal Kombat 11 for Nintendo Switch
The initial verdict for first Nintendo port in over a decade!

A twelve year drought ends when Mortal Kombat 11 brings the legendary fighting game series back to Nintendo consoles for the first time since Armageddon! The Switch version was on display at PAX East and IGN shared their thoughts on the playable port. Watch the verdict right here:

Innate limitations of the hardware have raised questions amongst a hesitant fanbase, but based on the impressions of IGN reviewers Brian Altano and Daemon Hatfield, the verdict is looking positive. The tailored experience of the handheld mode reports no glaring issues, with standard player preferences subject to the individual.

Creative Director Ed Boon told Gameinformer that the Switch port will run at 60fps. Initial concerns about a delayed released seem to have been put to rest, as well. IGN reports a same-day console launch on April 23rd for the Shiver Entertainment developed port.

Will you be taking the challenge to Nintendo Switch? Join the discussion on the Mortal Kombat 11 forum to tell us all about it!

The Science of Mortal Kombat Ep 4: Get Over Here!
The effectiveness of bad manners is tested.

The Science of Mortal Kombat has been dragging the fantastic over-the-top attacks of Mortal Kombat into the cold light of day to bludgeon them with real-world practicality. After slaying several fatalities it's time to test one of MK's most iconic moves: Scorpion's so-called spear! GET OVER HERE (and watch):


Science of Mortal Kombat Ep 4 | Behind The Scences

The plausible pulling of a slender, stylized kunai stabbed intoneck flesh isn't on trial on here. Instead, the primary focus is merely Scorpion's ability to resist gravity and successfully yank a vertical body to within uppercutting distance. Can he do it without his foe falling flat on their face?

Nerdist's Because Science is answering the questions you probably never asked! Flashback to Episode 3: Sub-Zero's Ice Axe for more harsh realities, or bask in the fantasy of Scorpion's spear by checking out MK11 Screenshots, Gameplay Trailer, and Announce Trailer! Get over here to discuss it all on the Mortal Kombat 11 forum!

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