Mortal Kombat 11 Difficulty & Rewards Update Details
Developer addressing launch issues with updates.

The launch of Mortal Kombat 11 has brought wide praised for the latest installment, but it also hasn't been without its hiccups. As promised by Ed Boon, a fix to address issues with AI difficulty and reward rates is in the pike, detailed in an address to fans. The update will also include "thank you gifts" for players in the form of in-game bonuses. Read on:

Hello all,

First, we wanted to say thank you all for your feedback on Mortal Kombat 11 so far. We’re dedicated to bringing you the best experience possible and working to get the latest updates and patches live across all platforms.

We’re aware of the difficulty issues in Towers of Time, and while we’ve made some changes, rest assured there are more on the way. To help you along your way, everyone will receive:

· 500,000 Koins
· 500 Hearts
· 1,000 Soul Fragments
· 1,000 Time Krystals

We’ve broken down the updates coming to each platform below. As always, if you’re experiencing issues, please send a ticket to our CS team at https://support.wbgames.com/hc/en-us. Thank you for being a part of the Mortal Kombat Kommunity!

PS4/Xbox:

We’re aiming to release the patch early next week. This patch will include:

· Reduce AI difficulty
· Increased Kurrency rewards in Towers of Time
· Thank you gift (500,000 Koins, 500 Hearts, 1,000 Soul Fragments and 1,000 Time Krystals)

Switch:

For the Nintendo Switch, we have two patches in progress. We’re aiming to have the first patch in this series released in the next day or two.

· Character tuning to reduce difficulty in Towers of Time
· Reduce AI health to reduce difficulty in Towers of Time
· Reduce effects and frequency of most difficult modifiers in Towers of Time
· Overall improvements to stability

The second patch is in progress and we’ll let you know as soon as we have a release date. This update will include:

· Reduce AI difficulty
· Increased Kurrency rewards in Towers of Time
· Thank you gift (500,000 Koins, 500 Hearts, 1,000 Soul Fragments and 1,000 Time Krystals)

PC:

For PC, we have two patches in progress. We’re aiming to have the first patch in the series released in the next day or two. This patch will include:

· Reduce effects and frequency of most difficult modifiers in Towers of Time
· Updates to character move values
· Overall improvements to stability, including crash fixes in menus and navigating UI
· Fixed a problem where the game would not load using certain keyboard configurations
· Fixed a problem where the game would not load due to non-English characters in the Windows user name

We’re aiming to release the next patch in the series early next week. This patch will include:

· Reduce AI difficulty · Increased Kurrency rewards in Towers of Time
· Thank you gift (500,000 Koins, 500 Hearts, 1,000 Soul Fragments and 1,000 Time Krystals)

Update

· Character tuning to reduce difficulty in Towers of Time
· Reduce AI health to reduce difficulty in Towers of Time

"WB_Will" shared details of the updates in a post to Reddit. Hotfix updates will continue to be a feature of the game, as has been the case with Mortal Kombat X and the Injustice property. Have your concerns been addressed? Join the discussion on the Mortal Kombat 11 forum.

Mortal Kombat 11: The MKO Review!
Read on for our thoughts on NetherRealm's latest title!

Sit back, strap in, and enjoy the ride. That's the best advice I can give you going forward. This installment on the longstanding Mortal Kombat series is above and beyond the best one to date, and we'll go into detail as to why you should buy it. (Seriously, if you haven't gotten a copy, then stop what you're doing, right now, and go pick this game up!)

Mortal Kombat 11 picks up where Mortal Kombat X left off in the story mode, and it's a non-stop rock 'em, sock 'em movie grade story mode. I don't want to spoil anything for you if you haven't seen it or played it yet, but there are several times you will laugh, you will freak out, and enjoy all the delicious nostalgia that NetherRealm Studios have served up for all of us. You'll see some familiar faces, some shocking surprises, and all your fan favorites in the story. (Well... almost all the fan favorites!) At the conclusion of the story, I was left excited for the future of this franchise, and very satisfied with its conclusion. Definitely meaty, lengthy and hard to put down, I started my time with story mode at 10 PM and didn't stop until I had reached its conclusion at 3:45 AM. That's how addicting the story mode was. From the facial animation team, to the story animations, to the delivery of the lines by the voice actors, every single character is easily believable. You'll certainly find that you care for these characters, and their fates. It's definitely a thrill ride worth taking. As a fan of this franchise and a huge fan of their story and lore, I was not disappointed.

The graphics in this game are hands down the best in the series to date. The facial animations, the realistic look of the characters clothing, and the intense atmospheres all put you right into the game. Not to mention the huge amount of skins and costumes, plus the customizations (including the gear) allow for a seemingly infinite number of character designs! This is an easy score of a 10/10 as NetherRealm Studios yet again sets the bar in just how beautiful a fighting game can be.

The sound and audio fidelity in this game are something to be heard to be believed. I remember talking to some of The Netherkast crew at the reveal in Los Angeles, and having the conversation of how the punches and kicks look and feel heavier due to the audio. It's just amazing how sound can really make a game come to life, and NetherRealm Studio's audio team has outdone themselves on this game. Every hit, "Krushing Blow", and "Fatal Blow" will make you wince, the bone tingling audio definitely made everything feel heavier, and the hits look harder. An easy 10/10 for the sound effects. The musical score is also something wonderful that really strikes the nostalgia feeling I haven't felt since the early days of Mortal Kombat. Will Roget, the composer for this game, absolutely knocked this one out of the park with an amazing score that sets an amazing new standard in video games. All in all, you may have an awesome spotify playlist to jam to when you play this game, which is great, but the musical score in this game is so darned good, you may just be fine without your own playlist going.

Gameplay in this game is much more methodical than any in the past series. This game feels like UMK3, MK 2, and MKX had a child. It's a really great combination of all of those games and truly incorporates the best of the best from each. With a slower pace, it's much more of a cat-and-mouse game between players. Many times I was asking myself, "Should I go in here?", "Can I get away with this mixup?", "I can block... but how can I fake this guy out to get on the inside and force him into a corner combo?" You'll easily be able to take your time with this, and you'll find yourself asking those same questions out loud as you try to dominate in King of the Hill, Ranked Matches, and many of the other online game modes. It's a fantastic overall experience. The mechanics are much tighter, as you'll have to really be on top of what you're doing or executing, or else you'll be dropping combos. This is the best feeling competitive Mortal Kombat to date, and from all of us, this gets another 10/10.

Other honorable mentions in this installment is the amazing new Krypt and Towers of Time. As it stands, there have been a few issues with the Towers of Time being a bit too "difficult", however, Ed Boon and Tyler Lansdown confirmed updates would be coming very very soon to rectify the Towers of Time difficulty and the rewards given to make a much more flowing economy in the game. And speaking of the economy... you won't be done with the Krypt any time soon. The Krypt in this game is HUGE. It's a wonderful piece of the game that is really a love letter to die hard fans like myself and ]{0MBAT. Not only is the Krypt packed full of awesome things to unlock from gear to character art, it's also packed with a TON of lore from the games. You can really tell the developers at NetherRealm Studios made it a point to cater to the die hard fans, and with all the spoils and things you will find in there, from references to the films, to shocking revelations about characters fates, you'll absolutely love this mode. It's really a great part of the game, and it's so fun to see how the Krypt has evolved over the years. This is easily the best one in the series to date, as well as the largest. Fans won't be disappointed. A lovely 10/10.

So what are you waiting for? Go grab yourself a copy, because I'm proud to say, So what are you waiting for? Go grab yourself a copy, because I'm proud to say, in myself and tabmok99's eyes, this game is the first in awhile to get a solid PERFECT SCORE from us.

Absolutely a wonderful game, and the new standard for the Mortal Kombat series. As diehard fans, we're very particular about Mortal Kombat, and I can proudly say they have really made the absolute best Mortal Kombat game in the series to date.

Fatal Friday is Here!
Read on to learn how to compete in this epic showdown

Fatal Friday is upon all of us! The rules are quite clear. To compete in Fatal Friday, on XBOX ONE, simply go online, and join the room titled "Fatal Friday" from the room server list. Once there, join Fatalkade's King of the Hill game and your in. If the match is full, feel free to keep trying to get in, as people will potentially leave the server during the two-hour show. The room server will go up around 7:30 pm central time every single Friday, starting tomorrow, so be ready!

Now that you understand how to join the competition, make sure you also understand the rules. Fatal Friday only allows for tournament variations, so any custom variations you have made will be invalid. Make sure you have practiced with your favorite tournament variations, and prepare for Kombat. We look forward to seeing you on the first ever Fatal Friday show, airing tomorrow (4/26) at 8 PM CST. YOU will be NEXT!

Ed Boon Promises Fix for Mortal Kombat 11 Towers & Rewards
Difficulty balance & rewards koming!

With Mortal Kombat 11 now officially available in wide release, many fans have been finding extreme difficulty in the Towers of Time mode, as well as the in-game economy. This hasn't gone unnoticed, and Creative Director Ed Boon wants everybody to know a hotfix is on its way!

Two tweets roughly ten hours apart sent the message out for all corners of the world to see. A hotfix is coming to correct and balance Towers of Time and improve rewards for playing. Many fans have complained of extreme difficulty even on medium or easy levels. This has been attributed to a bug.

Have you experienced difficulties? Join the discussion and share your workarounds on the Mortal Kombat 11 forum!

Mortal Kombat 11 PC Mod Makes Sektor, Cyrax & Kronika Playable
Not so non-playable!

As glimpsed in the New Era Launch Trailer, cyber-assassins Sektor and Cyrax have made an unexpected return in Mortal Kombat 11. They appear as non-playable opponents during Story Mode, but one modder has made it his mission to make the playable. Check it out:

The Game Modding Channel hosts gameplay footage embedded above, which maps Sektor and Cyrax to Cassie Cage on the character select screen. The footage also shows final boss Kronika in a playable state. All three fighters appear to have full access to their expected special moves!

Hope springs eternal that Mortal Kombat 11 and its expansive Krypt will facilitate the klassic experience of 'secret unlockable characters' of yore, but no one has turned up any method for legitimately unlocking Sektor or Cyrax at this early stage. That fact will make PC modding all the more exciting.

We couldn't see any freely available instructions for acquiring the mods, but you can find more information on the video post. Got mods of your own to share? Be sure to post your hacks to the Mortal Kombat 11 forum or get deeper into modding and original material on the Fan Kreations forum!

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