Why not Kreate A Brutality in the next MK?
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posted03/27/2007 08:26 AM (UTC)by
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legend_armlet
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01/03/2007 11:20 PM (UTC)

I mean, in other words:

Brutalising his/her opponent savagely with blunt weapon and combos until he's badly injuried should be an interesting new finishing move type.

But this move's real goal isn't killing your opponent.
For example, you could use your character special moves, a specific blunt weapon, and create your combos. The brutality will end when the opponent his too much damaged. (Example: the butality's goal could be breaking your opponent's leg and a bar shows the leg's health and when it's completely red you win)
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outworld222
03/26/2007 11:15 PM (UTC)
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Because brutalites are too last gen UMK3 stuff.

We need MK to go into a completely new direction, with new ideas. We shouldn't incorporate older ideas into MK.
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tgrant
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Project MKK: Coming soon...

Currently working on: MKD & MKA - The One Ring Theory
03/26/2007 11:16 PM (UTC)
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I believe I already mentioned ideas like this for MKA but not in the creation version. Here's the original thread. Please do not bump it.
Enjoy!
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Ermac_rain
03/27/2007 08:26 AM (UTC)
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legend_armlet Wrote:

I mean, in other words:

Brutalising his/her opponent savagely with blunt weapon and combos until he's badly injuried should be an interesting new finishing move type.


It could be done in normal fatalities ( the classic fatalities ) also... all they need to do is to add torture, sadism, and a lot and a lot of PAIN!.

PS: They should be at least 1 minute long and each character should have 3 or 4 ( the next gen can suppost that lot ).
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