The Subway - Multi Level And Pit Fatality Ideas - Plz Read
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posted02/20/2010 11:27 PM (UTC)by
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Asesino
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08/01/2004 05:22 PM (UTC)
First you fight on the Roof top if you knock your opponent down you fight on the street.

Then if you are in a certain area (the steps for the subway) you can knock your opponent in to it.

Then when you fight there you can knock your opponent in to the train itself and then fight in there.If you kill your opponent while in the train, you can do pit fatality which is you throw your enemy powerfully outside of the train and another train comes from the other rails at the same time you do the throw and fucks the victim up badly while in the air - we don't have falling on the rail here like it was on Armageddon.

The old pit fatality that is from Armageddon can stay, but it will be only available in the main subway stage.


Also while fighting in the train you can throw, knock your enemy from the train's window so you can fight on another metro-station that have other features.

Make the atmosphere of the train and the subway something like the one from the matrix.
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KingofKings97
02/20/2010 11:27 PM (UTC)
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First of all WAY too many stage changes. But however, I do like the idea. I believe you should start on the street. No rooftops. Falling off of a rooftop would be instant death. I could see that as a stage alone, with a stage fatality. When you enter the subway, it should still have that urban vibe that we all know and love. I don't think that you should be able to fight on the train. The train is to small for that to be a fighting arena. I think the stage fatality for the subway could be changed a little bit. But, it's good how you put a lot of effort on this idea. Kudos for you! smile
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