The more anticipation and speculation about future MK titles that happens, the more I see a trend starting to happen. We still have a strong desire for a follow up to MK: Shaolin Monks as well as the obvious desire for a fighter.
My question to you, what would you think of both returning? How? Konquest mode.
Since MKDA, we have seen a progression of better and better adventures. First through utilizing the fighting engine itself in MKDA, then adding a complete adventure in MKD with the option to punch or enter full fighting engine battles. Then in MKA, we had a fully capable battle engine as well as the fighting engine battles.
With the peak of these experiences(gameplay wise) arguably being MKSM, a void has been left. We know that NRS now has a much better back bone and schedule with WB in comparison to a drowning Midway. Could we possibly see a return to Konquest mode in a future game?
If this NRS mystery countdown is indeed a new MK, would you like to see strictly a fighter? Strictly an adventure? Both with the adventure mode being somewhat of a "Konquest" in place of "Story Mode"? Would you rather an adventure experience return in the form of a separate game completely? Do you feel it would be too much quantity and not enough quality? Would you be willing to wait longer for a spectacular, deep product? Have you waited long enough after Injustice?
Any and all opinions. What would you respect, desire or want to avoid?
-Casselman / (@LockUpYourBones - In the midst of an identity transition)