Story modes chapters dont make sense to me
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posted07/18/2015 09:06 PM (UTC)by
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Immortal_Kanji
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12/06/2010 07:41 PM (UTC)
Why couldn't the story mode chapters be longer so that we'd get to know ALL the characters? At least 16.

The new heroes could've interacted with all the revenants.

- Kenshi's sword in Possessed variation would've shown his sword broken during a fight.
- Kitana's Mournful variation. If she was brought back to life throughout the game, she would've carried her best friend's weapons in honor. Maybe they'll use that for the next game.
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Killamore
07/04/2015 05:22 PM (UTC)
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Why can't any game be longer? They ran out of a resource to continue. It could have been time, money, or any of the things needed to make a game. I was disappointed by the story modes length as well. Anytime I can go through a story in one sit down I don't feel as satisfied. But, MKX also much much more content that extends the experience such as the Krypt, towers, test your luck random fights, and online.
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Immortal_Kanji
07/04/2015 06:00 PM (UTC)
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They REALLY need to work on story mode more!
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The_TooCool_Master
07/04/2015 07:43 PM (UTC)
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The went for quality instead of quantity. MK9 had a whole lot of standing around and talking between fights. MKX had tons of dynamic scenes, brawls with tons of characters and a lot of action. It's more work but more fun to play through. They could have added more chapters but a lot of the cutscenes would drop un quality.
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lastfighter89
07/05/2015 07:38 AM (UTC)
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People hates the story mode only because many favourites (Kitana, Kung Lao, Liu Kang, Ermac, Erron Black, Kenshi, etc) lack a chapter in there.

Giving too much exposure to the teen titans (Cassie, Jacqui, jin and Takeda) was a bad backlash too.

I still think it's unacceptable that Kenshi doesn't have his story Chapter.
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MKKitana
07/05/2015 09:40 AM (UTC)
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I wasn't so much bothered with the number of chapters, although more woulda been great, it was just that some felt so out of place.

Sub Zero and Takedas chapters were a bit irrelevant to the overall thing for me and coulda been better used with other characters or parts of the story.

At least one of Kitana/Liu/KungLao should have gotten a chapter imo or perhaps an extended chapter (6 fights of 2 each) detailing with all three. I think Mileena could've benefited from a chapter early on too.

They should've expanded more on Ferra/Torr and Erron Black and it would've been nice to see what happened to Jade and one of the other missing MK9 cast.
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Immortal_Kanji
07/05/2015 06:42 PM (UTC)
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I would've expected story mode to be a bit longer.

I mean we got all these costumes that haven't been used in the story mode.

They could've resurrected a few revenants back to life.
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Killamore
07/05/2015 08:54 PM (UTC)
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In a perfect world the story mode would have been longer, but frankly it's a mode that is a small part of the whole game. The casual buyers would play the story once to spend time learning the characters and unlock everything they can. The tournament players might not even go into it. So, only the fans of the lore and I guess people who like cutscenes are the ones a longer story mode would satisfy.

However, things like the towers and gameplay would appeal to everyone who bought the game. I'm honestly surprised the krypt got as much attention as it did.
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blanche-or-riot
07/05/2015 09:29 PM (UTC)
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Killamore Wrote:
I'm honestly surprised the krypt got as much attention as it did.


Me too but I think the Krypt really paid off.
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PickleMendip
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STATE FED LIES CHARM EMPTY EYES. Anon.

07/13/2015 09:06 AM (UTC)
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I think we'd all have liked it to be longer, but that ending really left so many questions unanswered.

I played through the whole story mode in one sitting, so by the end I felt it was dragging on, a bit, and then boom - end. Is that it? No, a secret 60 second outro in the end credits that doesn't explain anything that happened, instead alluding to the next part of what might happen next.

I saw all these things happen, but without the explanations to give them all context it didn't actually make a very cohesive story to me.
I thought it was decent but I def tuned out during the kombat patch kids parts. Personally I feel they are bland as hell and I'm not into the whole "son/daughter of" theme. Comic books are fond of this theme too these days and it smacks of desperate writing to try and get the younger generation into said product.


I personally think the lore/mythos of mortal kombat itself are great enough without having to pander to the idiot "selfie" generation.
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Empress_Mileena
07/15/2015 12:07 AM (UTC)
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I think the main problem is that the villains don't get any chapters ever and are pushed aside in the narrative as a result - Reptile being a prime example.

If they manage to stumble across a decent way of balancing out chapters between the heroes and villains then the story mode will be infinitely better.
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blanche-or-riot
07/15/2015 03:15 AM (UTC)
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The problem with that is that many fans would have a hard time cheering for the bad guys. There are also only so many stories that can be told where no one is the clear bad guy and I doubt any such narrative would be too enjoyable. In every video game tyou never play as the bad guy.
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Killamore
07/15/2015 04:41 AM (UTC)
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The cinematic story mode adds a viewpoint to the story that the lore based story of the past didn't. If you are inconsistent with that viewpoint you run the risk of confusing the viewer. That's probably why the story is so linear. Look at how inserted the Sub-Zero chapter felt, and ask if you would want the rest of the characters to just have random fights just to include them. To make that work the story would have to be written in a way where every character gets into and wins 4 or 5 fights in a row while the others don't do anything important.

As an example, if you did follow the story of Deception (which I consider the best story of MK) in the current format, then you would have Shujinko win some fights, a chapter of Zombie Liu wandering around, Li Mei training with Bo, a Jade/Sindel chapter about Edenia, Ermac trying to save Lui, Kabal reforming the Black Dragon maybe, and someone doing something between the Order/Chaos realmers. And the Scorpion/Sub-Zeros chapters. This would leave Ashrah, Kira, Kobra, 2 of the 3 order people, Baraka, Milleena, Bo, Nightwolf, Jade/Sindel, Tayna, and Noob-Smoke to either have random fights or not have a chapter.

I would like the story format to be a bit more free flowing and organic. Get rid of the chapters and tell whatever story you want without the ridged rules. Instead of giving characters equal representation and time, it just detracts from the pace of the story and still fails to give characters equal representation. If a cutscene after a fight between Liu and Johnny shows Sonya saving Johnny and then has a transition to show Scorpion walking in the Lin Kuei temple, we will still understand what's going on and it gives you much more control of the pace.
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Randwulf
07/17/2015 11:56 PM (UTC)
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The_TooCool_Master Wrote:
The went for quality instead of quantity.


They failed on both notions concerning the story mode. It feels, rushed, mostly boring, uninspired, and intentionally devoid of much plot meat... likely so people would rush out to buy the comics. Speaking of the comics, the story is better, obviously, but they robbed the game of a good story. The first two chapters with Shinnok's return, then Mileena + Kano + Kotal in the 2nd chapter were decent... but most chapters just meandered thereafter. Scorpion's clan truce via Sektor was ok; nothing great, just ok. The Cage family having a green aura that can defeat elder gods, then super elder gods is easily the lamest thing ever in MK history. I used to be a huge fan of the MK lore, but this alternate timeline is a mess that I have zero interest in. Assuming MK11 is down the road, hopefully that game is just a stand alone that completely ignores MKX plot. Boon has had two chances to build-up and convey Shinnok's story; he botched both, badly. The basic premise of an imprisoned rogue elder god with an army of minions led by a sorcerer more diabolical than Shang Tsung is great, but that story is two strikes, now.
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Chrome
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07/18/2015 09:40 AM (UTC)
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blanche-or-riot Wrote:
In every video game tyou never play as the bad guy.


Dungeon Keeper 1+2, Overlord, any Warhammer: 400000 game as there are no good guys there, Thrill Kill, Hitman series, Planescape: Torment...


There are plenty of games where you can play irredeemably evil characters.
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blanche-or-riot
07/18/2015 12:44 PM (UTC)
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Chrome Wrote:
blanche-or-riot Wrote:
In every video game tyou never play as the bad guy.


Dungeon Keeper 1+2, Overlord, any Warhammer: 400000 game as there are no good guys there, Thrill Kill, Hitman series, Planescape: Torment...


There are plenty of games where you can play irredeemably evil characters.


I guess that's fair, but when alternating between one character who is trying to save the universe and playing another who is just a soulless motherducker, I doubt most players would be able to cheer for both equally and feel equally motivated to win rounds.

Im no expert on most of those games but if there are no good guys there, then I think it would be easy to role play as an evil character who thinks he is doing good or has to do bad. It is easier to justify when you don't see their opposition.

Imagine if in Hitman you played every other level as 47's target. It was horror survival but you never knew she he was coming or where from. Anyone could be an assassin, there could be a bomb around every corner, all food might be poisoned, etc. All while learning that these targets have spuses, children, parents, relatives, friends, and lives of their own only to be killed because they pissed off some agency. It would be cool but would probably make it harder to cheer for 47 to kill everyone as brutally as possible. Games can make u out be the bad guy, games can make you be the good guy, but I'm not convinced they can do both.

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The_TooCool_Master
07/18/2015 02:32 PM (UTC)
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Randwulf Wrote:
The_TooCool_Master Wrote:
The went for quality instead of quantity.


They failed on both notions concerning the story mode.


You misunderstood. It doesn't matter if you hate the story. It was of higher quality than MK9 with better production values and more work on the cutscenes. That's why there's less chapters. That's all I meant.
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unleash_your_tounge
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"Life, for all it's anguish, is ours Miss Ives. It belongs to no other." - Ferdinand Lyle

07/18/2015 04:19 PM (UTC)
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Sub, Jacqui, Raiden, and Cassie need QTEs.

Subby's chapter was short-lived, and he had more development in Scorpion's chapter than his own. The QTEs would also help extend the story mode a bit making it feel less rushed. Not even sure why they didn't get any in the first place.
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PickleMendip
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STATE FED LIES CHARM EMPTY EYES. Anon.

07/18/2015 08:51 PM (UTC)
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Just as Sindel should have had her own chapter full of fights in MK9 instead of one quick massacre scene, so too should Mileena have had her own chapter in MKX.

Mileena's story goes like this: She took over from Shao Kahn, got deposed, stole Shinnok's amulet, then got the pseudo-lesbian buggy kiss-of-death i imagine Ed Boon faps to at least once a week.

The point is, that first part about her being empress and getting deposed barely even registers as part of the story, because it's never shown from her perspective.

Other staples like Ermac and Reptile really have no explanation as to why they're hanging around here and there waiting to get pummelled. And don't get me started on Erron Black. Who the fuck is he anyway?

Hmm... yes, Sub-Zero's "character development" (if pouring tea is now "character development"). He had more interest throughout the whole story in pouring tea than ripping out spines - which is like, his whole thing in EVERY game EVER. OK, i'm glad he wasn't one dimensional, but come on, people!
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b-rad007
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"JOHNNYBOUGHTACAR"-Raiden, protector of Earthrealm

07/18/2015 09:02 PM (UTC)
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lastfighter89 Wrote:
People hates the story mode only because many favourites (Kitana, Kung Lao, Liu Kang, Ermac, Erron Black, Kenshi, etc) lack a chapter in there.

Giving too much exposure to the teen titans (Cassie, Jacqui, jin and Takeda) was a bad backlash too.

I still think it's unacceptable that Kenshi doesn't have his story Chapter.
I can't believe it hasn't been brought up before, it has with characters like reptile and baraka. But kenshi was a straight up meatbag i. Mkx. Literally every scene he's in he gets fucked up immediately by whatever bad guy was there, scorpion in the helicopter, shinnok in the jensei, in the netherrealm in jaxs chapter. He literally gets slapped around like a bastard redheaded stepchild on every scene he's in! I guess since he's so popular people just kind of ignore this. Typical for some on MKO to have selective vision/hearinggrin
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b-rad007
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"JOHNNYBOUGHTACAR"-Raiden, protector of Earthrealm

07/18/2015 09:06 PM (UTC)
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Chrome Wrote:
blanche-or-riot Wrote:
In every video game tyou never play as the bad guy.


Dungeon Keeper 1+2, Overlord, any Warhammer: 400000 game as there are no good guys there, Thrill Kill, Hitman series, Planescape: Torment...


There are plenty of games where you can play irredeemably evil characters.
bruh, agent 47 isn't evil. All the people he does hits on are fucked up people. Hes an anti hero all the way
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