New types of fatalities idea.
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posted07/05/2013 10:44 AM (UTC)by
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hezikiah
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05/25/2006 03:32 AM (UTC)
Okay i was playing mortal kombat and I thought of an idea. I noticed that beating Shao Kahn was not dramatic enough to me. It does the little punches and kicks montage and then he does the generic "yellow rays of light " and then explodes. My idea was that in the next game there should be a character specific fatality that each character has against the main boss character. Meaning Liu Kang would have a fatality that he can do to Kahn and only him. Sub-zero would have his own and so on with each character.

Then i thought about something one step farther....why not do it with everyone. It would work alittle different tho. What i mean is everyone could have a fatality called a "character fatality" and it works like a stage or babality in that it changes depending on ur opponent. Like if i was fighting Scorpion and did my character fatality on him, I'd do something like grab his spear, wrap it around his throat and yank his head off (just an example). Everyones fatality on him would be the same of course to save disc space and time but i think it would be cool.

And maybe have a few character to character ones like Scorpion has a unique fatality that he can only do to Sub. Like Sub shoots an ice blast at scorpion but he deflects it and freezes Sub and then Scorpion melts him into a puddle with his Toasty fatality. Make the match end in alittle prescripted battle that u watch after u type in the button combination. Also random but Hara Kiris should come back to. Kind of a "if im gonna die, its gonna be by my hand" type thing. Lets the loser die with dignity. And makes it fun for the players to race to see who can do the button combination faster.
Anyways let me know what you think or your ideas to add. Or if you come up with some characters fatalities I'd like to hear them. MK4LIFE!!!
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fijikungfu
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-Courtesy of TheCypher-

07/05/2013 10:44 AM (UTC)
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Yeah some of the hara-kiri's were ridiculous but amusing... If they are brought back, they should be longer combinations since the victor has to find the right spacing and what not.

Character-specific fatalities is something I've been wanting as well, and maybe specific dialogue included if the characters have beef with each other (like the wagers in Injustice).
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