My Dream MK
Mortal Kombat X
Pages: 1
My Dream MK
0
posted05/03/2005 11:53 PM (UTC)byDRFATALITYMember Since
02/10/2003 02:59 AM (UTC)
This is my Dream of an MK game:
Roster:
Mileena
Baraka
Scorpion
Jax
Kitana
Reptile(MK4 Form)
Liu Kang(Human Form)
Kung Lao
Kabal
Stryker
Kenshi
Ashrah
Sub-Zero
Raiden
Stages Remastered:I know MKD had The Pit in there but I didn't like the way it looked.Same goes for the rest of the stages.They all looked really boring and flat looking.I want to see all of the old stages revamped with more dead bodies,REAL SECRETS,Music,ETC.Oh and a Stage like the Factory level in MKD with a better stage fatality:
4 hands come out of no where and all 4 of the hands inject you with Scorpion's Spears.1 goes into each arm and leg.Then after a tug it pulls you apart.
Gameplay:Just go to the Sticky Thread about it to see what I want.But besides that I hope MK7 will have the same speed as MKGold.
Sound Effects:I don't like that muffled sound the MK games have been having lately.I haven't heard scream that made me cringe since Mileena's in MKGold.Most people who know me know that im a sound buff.Im always playing around with EQ in the car or on my shelf system.To me,to really make a fatality work you have to have the right visual and sound effects.For example,The MK Team nailed the Hotaru Fatality down perfectly.That "slurp" sound when Hotaru drags his opponet across the floor couldn't of came at a better time.Then the impact made it even better.He had the best fatality in MKD IMO.
Visual Effects:I want to see the blood have an liquid look to them.Blood stains on the charcters clothes and weapons.If sewers are on some levels I want to see the blood flow into them.Same goes for rainy stages.They did a good job on adding internal organs in MKD but they didn't have a "juicy" look to them.They all looked like they were in the sun for too long.I want to see viens and other fluids dripping...I'll stop there.
Secrets:One of the things that made MK1-MK4 fun were the secrets.Im talking about REAL HARD TO FIND SECRETS.The Krypt is fun but I want to have that rewarding feel again.
Bosses:It's about time MK had an boss bigger and better than Shao Kahn.The Dragon King wasn't that challenging.Personally,I never liked TDK.Same goes for sub-bosses.Noob-Smoke were challenging but no where near being a sub-boss.I want to see creatures as Sub-Bosses again.I wonder why didn't they add that Chimara(The 3 Headed Creature) in MKD.I want a sub-boss like that.They have to be intimidating.
Thats it for right now.
Roster:
Mileena
Baraka
Scorpion
Jax
Kitana
Reptile(MK4 Form)
Liu Kang(Human Form)
Kung Lao
Kabal
Stryker
Kenshi
Ashrah
Sub-Zero
Raiden
Stages Remastered:I know MKD had The Pit in there but I didn't like the way it looked.Same goes for the rest of the stages.They all looked really boring and flat looking.I want to see all of the old stages revamped with more dead bodies,REAL SECRETS,Music,ETC.Oh and a Stage like the Factory level in MKD with a better stage fatality:
4 hands come out of no where and all 4 of the hands inject you with Scorpion's Spears.1 goes into each arm and leg.Then after a tug it pulls you apart.
Gameplay:Just go to the Sticky Thread about it to see what I want.But besides that I hope MK7 will have the same speed as MKGold.
Sound Effects:I don't like that muffled sound the MK games have been having lately.I haven't heard scream that made me cringe since Mileena's in MKGold.Most people who know me know that im a sound buff.Im always playing around with EQ in the car or on my shelf system.To me,to really make a fatality work you have to have the right visual and sound effects.For example,The MK Team nailed the Hotaru Fatality down perfectly.That "slurp" sound when Hotaru drags his opponet across the floor couldn't of came at a better time.Then the impact made it even better.He had the best fatality in MKD IMO.
Visual Effects:I want to see the blood have an liquid look to them.Blood stains on the charcters clothes and weapons.If sewers are on some levels I want to see the blood flow into them.Same goes for rainy stages.They did a good job on adding internal organs in MKD but they didn't have a "juicy" look to them.They all looked like they were in the sun for too long.I want to see viens and other fluids dripping...I'll stop there.
Secrets:One of the things that made MK1-MK4 fun were the secrets.Im talking about REAL HARD TO FIND SECRETS.The Krypt is fun but I want to have that rewarding feel again.
Bosses:It's about time MK had an boss bigger and better than Shao Kahn.The Dragon King wasn't that challenging.Personally,I never liked TDK.Same goes for sub-bosses.Noob-Smoke were challenging but no where near being a sub-boss.I want to see creatures as Sub-Bosses again.I wonder why didn't they add that Chimara(The 3 Headed Creature) in MKD.I want a sub-boss like that.They have to be intimidating.
Thats it for right now.
migueltwecorral •04/24/2005 10:48 PM (UTC) •
0
Heres Mine:
Roster:
Scorpion
Sub-Zero
Noob Saibot
Rain
Kitana
Mileena
Jade
Kano
Johnny Cage
Sonya
Human Smoke
Sindel
Unlockable:
2 New Characters
Liu Kang
Kung Lao
Li Mei
Nitara
Frost
Ashrah
Kira
Jax
Cyrax
Shang Tsung
Hidden like in MK1&2: Sareena and Raiden (Playable with a Code)
Sub Boss: Motaro
Main Boss: Shinnok or Shao Kahn
Sareena: Get a Flawless 1 time in each of the first 2 fights of Arcade Mode
Raiden: Get 25 wins in a row
Roster:
Scorpion
Sub-Zero
Noob Saibot
Rain
Kitana
Mileena
Jade
Kano
Johnny Cage
Sonya
Human Smoke
Sindel
Unlockable:
2 New Characters
Liu Kang
Kung Lao
Li Mei
Nitara
Frost
Ashrah
Kira
Jax
Cyrax
Shang Tsung
Hidden like in MK1&2: Sareena and Raiden (Playable with a Code)
Sub Boss: Motaro
Main Boss: Shinnok or Shao Kahn
Sareena: Get a Flawless 1 time in each of the first 2 fights of Arcade Mode
Raiden: Get 25 wins in a row
Mulletman •05/02/2005 05:08 PM (UTC) •
About Me
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i dont care whos in the game just as lng as cage and goro are in it
wedgegold •05/03/2005 06:23 PM (UTC) •
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There has to be a focus on the game and not the side features like chess or tetris. (In MKD there should have been one or the other) The time could have been used to focus on the fighting more and develop something better than Button Combo like better Special Moves.
There seems to have been a lot of elements that were missing from the original gameplay, like Kreate-A-Kharacter and I am sure more unlockable things.
There seems to have been a lot of elements that were missing from the original gameplay, like Kreate-A-Kharacter and I am sure more unlockable things.
FLSTYLE •05/03/2005 07:48 PM (UTC) •
0
My dream MK:
Doesn't have:
constant 50/50 mix-ups
around 5 infinite combos per character
95% percent of the available moves being useless.
Does have:
have a basic OKI game atleast
move properties that focus on frame rate
a geniune counter/reversal/parry system
Doesn't have:
constant 50/50 mix-ups
around 5 infinite combos per character
95% percent of the available moves being useless.
Does have:
have a basic OKI game atleast
move properties that focus on frame rate
a geniune counter/reversal/parry system
ZenMasterMike •05/03/2005 11:53 PM (UTC) •
0
FLSTYLE Wrote:
My dream MK:
Doesn't have:
constant 50/50 mix-ups
around 5 infinite combos per character
95% percent of the available moves being useless.
Does have:
have a basic OKI game atleast
move properties that focus on frame rate
a geniune counter/reversal/parry system
My dream MK:
Doesn't have:
constant 50/50 mix-ups
around 5 infinite combos per character
95% percent of the available moves being useless.
Does have:
have a basic OKI game atleast
move properties that focus on frame rate
a geniune counter/reversal/parry system
ditto, and better more thought out fatalities.
Pages: 1
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