Mortal Kombat::Anthology–MK Re-Made**UPDATED**(Volume(s) 1&2 Finished)
0
posted12/18/2007 08:18 PM (UTC)by
Avatar
Cyber_EV1L
Avatar
Member Since
06/17/2007 03:50 AM (UTC)
My Idea:I would like to see maybe 4 or 5 sets of game packs(depending on how many MK games Midway is going to make)with at least 4 games in each.I'm thinking of separate Volumes.The first volume would include these games...MK1,MK2,UMK3,MK:T.
_____________________________________________________
Options-
The options I would like to see something like this...
::Blood Level-Low Med Max
::Sprite/Background Quality-Low Med High
::Difficulty(For MK1,MK2)-Novice Easy Med High Max
::Brightness/Darkness(Range)1-50
...this would really look good for the sprites because since they look more life-like you can play around with it.---V---as you can see you could change the quality of the sprites and blood.They already look life-like, maybe changing it could make the game look better or maybe even more amusing.



_____________________________________________________
Gameplay
For MK1 I think it is very close to flawless.It's easy ,but not to easy.It gives you a challenge and you have to fight through characters.

For MK2 I hate the fact that sometimes Midway calls it "Arcade Perfect". There are flaws within the game.The AI gets too much of an unfair advantage.The free throws annoy me a lot and there should be some kind of change for that.Whenever I jump over to attack they suddenly jump up faster than me and attack...




For UMK3 it doesn't have much of broken gameplay.It runs smoothly ,but it does have some problems.Whenever I run over there the AI starts some kind of long combo which leaves me vulnerable.I try to throw a spear at Jade ,but she uses one of her special moves and runs at the same time.They should stop giving the AI an unfair advantage!...if they fix these problems that is what I would like to see and call as Arcade Perfect.

MK:T didn't really have any problems that come up to my head ,but only the ones I mentioned for UMK3.
_____________________________________________________
Hidden Characters
MK1---Reptile,he should have a fatality and at least his own moves and lifebar.(Slide,invisibility)
For his Fatality he could have his head eat one...




MK2-The game should have hidden fighters you fight not play because it adds more excitement to see if you can beat the fighter.If you beat them maybe their could be an option to play as them.

UMK3-^Refer to what I said in MK2.

MK:T-There are no Hidden fighters.
_____________________________________________________
This is my idea for Volume 1.Hopefully I will add my ideas for Volume 2 very soon.
The Price Range is also important so I think it would be fair to at least be about maybe:$50-$70.00 since this would probably be Arcade Perfect and have a hidden character and a few more things added.It would also have a small thick paper designed with an MK feeling, and would have a summary of the storyline.Each Volume would have its own.Feel free to criticize and/or add to the idea itself.
Avatar
KillerInstinct3
12/17/2007 12:24 AM (UTC)
0
Very sweet idea. I would be waiting in line as soon as I found out it would be made.
Avatar
Cyber_EV1L
12/17/2007 02:04 AM (UTC)
0
I will be adding my ideas for the other volumes very soon.I just need to add a little more to Volume 1.I appreciate your response ^_^.Volume 1 is completed.
Avatar
KillerInstinct3
12/17/2007 03:11 AM (UTC)
0
It's funny man, I remember seeing "mortal kombat trilogy" on an eraser board at the local Funcoland before MKT was released. I immediately put my name on the list for them to call me when it was released. I had my grandma go pick it up for me for PS the day it came out. I was expecting MK's 1-3 in arcade perfect condition, like Mario All-Stars for the SNES. I was SO disappointed when I found out what MKT truly was. I mean, a non-functioning Pit II?? So I've been dreaming of a game that you've described for about 10 years now, haha.
Avatar
Cyber_EV1L
12/17/2007 04:54 PM (UTC)
0
Thanks,I guess.I'm currently writing down ideas for the second volume.It will be up soon.grin
Avatar
Cyber_EV1L
12/18/2007 08:18 PM (UTC)
0
Volume 2
The games that will be in volume 2 are MK4,MKDA(5),MKD(6),MKA(7)
________________________________________________
Options
Of course we will have the following...
::Blood Level-Low Med Max
::Brightness/Darkness-(Ranging from 1-50)
::(This option only for MK4)I would like for a Double-Jump option.One jump and the next is slightly higher.It might be able for you to pull longer combos.Basically you would be able to turn the feature ON-OFF
...I wouldn't like to have to unlock the costumes and characters all over again so I would like for all the characters to be unlock for MK5-7.It would be a lot of tough work to unlock all of them all over again.There could also be an option for this called...
::Free Unlockables-ON-OFF where you can change the settings to have everything unlocked or if you would like to do it yourself.
________________________________________________
Gameplay

MK4-There is nothing really wrong with the fighting engine ,but the Double-jump would be considered part of the gameplay so it would be in the options menu where you can turn it on and off.The double-jump will let you jump once which is normal and another time which is slightly higher.Of course this would be unfair to the opponent so if you miss a hit with the double-jump or if you do it next to your opponent he/she will have a chance to hit you with an attack.I heard Ed Boon say in an interview that Fujin's Crossbow was having trouble being controlled by the AI so why not change the weapon?I have put a few selections of Fujin's new weapons that could help him out in his time of need.Maybe these weapons might be a good choice for him...




MKDA-I think this game has it all.(Well...you know what I mean)It has fast gameplay and a good selection of characters.

MKD-Some people say that this game has slow gameplay and they are sort of right.They need to make slightly faster gameplay for this game because they added death traps so it would be unfair for someone who keeps pressing the block button and they still get knocked into a pit of spikes or a huge furnace.

MKA-There are complaints about this game ,but I thought it was pretty good.They just need to add faster gameplay and a forum member 'KARATE' has a very great idea that has to be included.The high/low parry system.It's a prefect idea and if this ever becomes a reality it has to be in there for MKA.
_________________________________________________
Hidden Characters There are only about 3 hidden characters in MK4(Noob Saibot,Goro,and Meat)so a way I would do this is add Goro and NS as unlockables by beating the game with a certain character.Since Meat is just the same character with a different appearance you can hold a certain button and select the character so you will play as Meat. ________________________________________________ Price Range-(this would have to be a little more expensive due to the fact that more things are being added and it has options that affect the game dramatically.)$60-$75.
Pages: 1
Discord
Twitch
Twitter
YouTube
Facebook
Privacy Policy
© 1998-2024 Shadow Knight Media, LLC. All rights reserved. Mortal Kombat, the dragon logo and all character names are trademarks and copyright of Warner Bros. Entertainment Inc.