MK8 Requests
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posted07/05/2007 12:13 PM (UTC)by
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Gijoker
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I've gone back to my original forum as the ban messages have drove me insane...empty as hell though. FILL IT UP! www.z13.invisionfree.com/shirai_ryu Tetra_Vega, get on your myspace...

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08/20/2005 04:28 PM (UTC)
Since Ed Boon says he and his team check the different Mortal Kombat websites for what fans want, I hope that the Mortal Kombat Team will see this.

Free Roam Kombat
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Since the debut of Mortal Kombat Shaolin Monks, I've wondered how badass it would be to have this free roam motion going on in the highly detailed tournament games. I am aggravated that I was stuck with sidestep kombat for Armageddon. With the Unreal 3 engine I beleive this would add to the appreciation of the backgrounds as the camera could lock onto a player and with Unreal 3's graphical detail we'd be able to see the effort that the MK team puts into their character's surroundings.

Highly Destructable Enviornments
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Like I said previously, it would give the opportunity for gamers to see just how much effort the MK team puts in. That and it would just be phracking sweet. I want to be able to throw my opponent into the newly created weaponry in the armory.

Less Deathtraps, more Stage Fatalities
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I was glad that the team brought back stage fatalities with MKA, however there were only 2 and the Belltower was lacking incredibly in creativity. Maybe the team should expand more upon the stage fatalities in The Dead Pool or other future hazardous locations.

Konquest with depth
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I think that all of the modes in games should be cared for just as well as the primary fighting mode. I'd like to play a MKSM meets God Of War kind of gameplay. The personalities of both Shujinko and Taven were completely ignorant in their Konquest modes and made the fighters they came across seem arrogant. Please, weapon pick ups, etc.

Realism
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Don't bash me for this, I would like a little reality for my games. I don't care if I'm asking for the impossible as the game has cryomancers, demon hellspawns and cybernetic assasins because I'm not asking to eliminate them. I'm saying, I would like the fatalities, stage fatalities, etc. to be much more realistic. I don't mean graphic wise because thanks to Unreal 3, the MK Team will have that. I mean the way muscles, skin, and bones break and distort. I reccomend making a 6 inch version of one of your fighters using ballistics gel and a nice miniature skeleton that can be picked up around halloween. Cast mold of six inch Kombatant, put skeleton in mold, fill mold with ballistics gel. Before you are aware of it, you will have a kombatant that's ready to be thrown downward into nails as a representation of the pit or a nice set of gears for any slaughterhouse grinders.

More Super Deformed Mini Games
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I could not tell you how much fun it was for me to play super deformed fighters in a pocket sized world. Please Midway, expand more upon this symphony of miniature mayhem. I beleive that Midway should actually do a pocket version of Mortal Kombat 2. Perhaps this will be in a future mini game? Please...make this happen...
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lastfighter89
07/05/2007 11:32 AM (UTC)
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Realism
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Don't bash me for this, I would like a little reality for my games. I don't care if I'm asking for the impossible as the game has cryomancers, demon hellspawns and cybernetic assasins because I'm not asking to eliminate them. I'm saying, I would like the fatalities, stage fatalities, etc. to be much more realistic. I don't mean graphic wise because thanks to Unreal 3, the MK Team will have that. I mean the way muscles, skin, and bones break and distort. I reccomend making a 6 inch version of one of your fighters using ballistics gel and a nice miniature skeleton that can be picked up around halloween. Cast mold of six inch Kombatant, put skeleton in mold, fill mold with ballistics gel. Before you are aware of it, you will have a kombatant that's ready to be thrown downward into nails as a representation of the pit or a nice set of gears for any slaughterhouse grinders.


one of the greatest bullshits ever heard.

a miniature skeleton is NOT like a REAL skeleton for bones shaping and moving,distortions,twists,etc.
pastic it's different from calcium,my friend.
i think that the realism should be in the blood,with splater effects on the walls.they should eliminate the weapon combat,'cause if this would be real you shold be able to cut off a arm or a òe to your opponent.

and BTW,Ed Boon said that they read mk forums top know what mk fan likes,but he never said that he will do what mk fans want.
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Gijoker
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About Me

I've gone back to my original forum as the ban messages have drove me insane...empty as hell though. FILL IT UP! www.z13.invisionfree.com/shirai_ryu Tetra_Vega, get on your myspace...

07/05/2007 12:13 PM (UTC)
0
Like I said, don't bash... You can buy a miniature skeleton to fit inside the ballistics gel that is close to the real thing or a dead on mini, I didn't say it had to actually be plastic. I can see weapon kombat staying around as long as they keep the weapons out of the sharp category, that way if I'm playing a ps3 and smack someone with a pole I won't hear from a little kid behind me "that's stupid, you'd die from that." Ed Boon and the team listening to the fans isn't as rare as you'd think. After MKSM, fans asked for MKSM Reptile for MKA and received it. Fans asked for non cyber smoke, they got him. So don't be so quick to say that. Kreate A Fighter ---------------------- Please, bring this back. I had a great time creating my old school ninjas and picking out moves and such and laying the smackdown on each of the kombatants. I'd reccomend more than 2 weapon categories and more classic kombatant parts. Afterall, how else will I make the 16 MK2 Kombatants? Kreate A Fatality ---------------------- I think KAF could be saved. It would work out better if the KAF was based upon the character you were using. Kung Lao uses his hat, Scorpion uses his hellfire, Sindel uses her super sonic screaming. I beleive it could work.
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