i dont see whats so hard about this stuff........
0
posted06/28/2007 08:48 AM (UTC)by
Avatar
garjian
Avatar
Member Since
06/19/2007 11:37 AM (UTC)
i dont see why you could have both the original fatalities and the create a fatality system, just do the combination on 11 or beforehand or even somewhere in between but why not? and then you could have some sort of fatality selection for created characters, at least let the use transitions and there weapons, because really why cant they?
and wouldnt it have been easier to wait until the wiis online thing was ready and then release the game?
and why o why cant you create heavy characters? [goro etc.]
and change the combo list so its not just square, square, triangle etc. all the time?

theyre not particularly hard thing to include execpt for maybe creating heavy characters................ but yeah........... why not? sadsleep not having their own fatalities makes all the characters seem the same, i at least this is fixed in the next mk
Avatar
Shinnok-fan64
06/19/2007 06:02 PM (UTC)
0
well they didn't do that mainly for two reasons.....

1. Time was a issue with MKA, and giving each character a original fatalitiy and KAf would take a exteremly long time. Also, after a while the fatalities would probably suck.

2. Space was a issue because they wanted all those minigames that are spaceconsuming. They didn't have enough on the game to give everyone their own fatalities.

hope that answers your question.
Avatar
coolio548
Avatar
About Me

<img src=http://img405.imageshack.us/img405/3108/avy2iq6.gif

06/19/2007 09:29 PM (UTC)
0
Firstly, you are new here so remember these things.

Read the FAQ, at the top of your page.

Also, read the HTML FAQ

Which are the basic facts that you need to know.

This is in the wrong forum this should go in Armageddon, or overall, but these are interesting things that show how Midway doesn't always think it all out before they think of what to do.
Avatar
garjian
06/25/2007 09:28 AM (UTC)
0
errr ok, but the only minigame i can think of is motor kombat, and it isnt particularly big...
and you say time was an issue, so what was limiting them?
Avatar
la_boy08
06/27/2007 05:48 PM (UTC)
0
NO WAY! the KAF system should die! the old system should return! grin
Avatar
garjian
06/28/2007 08:48 AM (UTC)
0
KAF is brilliant!!! just i hate when people make overpowered stuff, but theres no way to stop that... sad i try make mine balanced with normal characters but, thats 1 person... i guess theres annoying ones online?
Pages: 1
Discord
Twitch
Twitter
YouTube
Facebook
Privacy Policy
© 1998-2024 Shadow Knight Media, LLC. All rights reserved. Mortal Kombat, the dragon logo and all character names are trademarks and copyright of Warner Bros. Entertainment Inc.