Future MK Bosses and Sub-Bosses.
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posted09/28/2006 08:21 PM (UTC)by
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KillJoy
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02/09/2006 01:20 AM (UTC)
It's been a long tradition of MK to deliver truly evil bosses, and gargantuan sub-bosses, do you think this will be kept up next gen?

Of the pre-exsisting characters, do you want them to return to be bosses and subs, for the first time, or even have veterans like Kahn and Kintaro pick up the torch again?

Or do you think part of Midways revamped cast will include a new boss and sub boss?

If so how do you want them to be?

Personally I'd like to see something new as a sub boss, a truly chilling demon, and maybe have Shinnok regain power, and be a powerful boss. (unlike in MK4)

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kingjolly
09/27/2006 02:24 AM (UTC)
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I'm sick of Huge monstrous bosses. It would be nice if MK8 bosses were more original in design. Perhaps a female boss, or a more elegant smaller boss who doesnt rely on brute monstrous strength but rather on special abilities.
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DarkSubZero
09/27/2006 02:24 AM (UTC)
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KillJoy Wrote:
It's been a long tradition of MK to deliver truly evil bosses, and gargantuan sub-bosses, do you think this will be kept up next gen?

Of the pre-exsisting characters, do you want them to return to be bosses and subs, for the first time, or even have veterans like Kahn and Kintaro pick up the torch again?

Or do you think part of Midways revamped cast will include a new boss and sub boss?

If so how do you want them to be?

Personally I'd like to see something new as a sub boss, a truly chilling demon, and maybe have Shinnok regain power, and be a powerful boss. (unlike in MK4)



I agree, Shinnok should be a possible boss for future MK games because he is supposedly a powerful former elder god(so we're told) and I beleiev he deserves a second chance at being a boss. As for sub boss maybe Noob Saibot or maybe Sektor because he has not been seen since MKG.
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KillJoy
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09/27/2006 03:01 AM (UTC)
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Hmm, kingjolly, what would you think of a revamped Shinnok as the nimble boss with special abilities? Or you figure he was given his chance and blew it.

If they ressurect the whole brotherhood of the shadow in mk:a, then maybe his storyline would be good enough to be brought over to the next gen.

Then again something fresh would be nice if done right. People just worry about midways ability to come up with new compelling characters.
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DarkSubZero
09/28/2006 01:10 AM (UTC)
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KillJoy Wrote:
Hmm, kingjolly, what would you think of a revamped Shinnok as the nimble boss with special abilities? Or you figure he was given his chance and blew it.

If they ressurect the whole brotherhood of the shadow in mk:a, then maybe his storyline would be good enough to be brought over to the next gen.

Then again something fresh would be nice if done right. People just worry about midways ability to come up with new compelling characters.


Yeah I agree, if the Brotherhood of Shadow is revived it would certainly make Shinnok's story that much more interesting.
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ICEMAN2
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Watch me work them plays like its 95 madden.. I call it Dope Boy Magic!

09/28/2006 04:52 AM (UTC)
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I think they should start having story battles instead of a sub boss than an ending sort of like SC3. Just a thought
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KillJoy
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09/28/2006 10:27 AM (UTC)
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So you mean each character would have a more or less specific ladder of foes he/she would face before they got to the boss?
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kingjolly
09/28/2006 08:21 PM (UTC)
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KillJoy Wrote:
Hmm, kingjolly, what would you think of a revamped Shinnok as the nimble boss with special abilities? Or you figure he was given his chance and blew it.

If they ressurect the whole brotherhood of the shadow in mk:a, then maybe his storyline would be good enough to be brought over to the next gen.

Then again something fresh would be nice if done right. People just worry about midways ability to come up with new compelling characters.


Shinnok had potential in MK4, but the Midway team blew it by making him seem so dull (e.g he didnt have he's own moves). But I definitly would like to see a nimble elder god boss in future MK games.
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