Reiko
Fan Kreations
Pages: 1
Reiko
Artist's Remarks: | |
I tried making Reiko in his MK:A outfit. I'm sorry about the hairstyle shown here. I couldn't find the similar or exact style as seen in Armageddon, but his hairstyle here is similar to the way he was in MK4 though. Please go easy on this render.
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Full Scale | 1500x1118 | Category | Drawings (Digitally coloured) | User Views | |
User Likes | User Ratings | 13 | Score | 3.5 |
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scorpion32 •01/29/2008 01:28 AM (UTC) •
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that is awsome. personaly, i am not a reiko fan, but i love 3D art great job!!!
khanswarrior15 •01/29/2008 04:07 AM (UTC) •
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It looks excellent,so I see no need for you to doubt yourself.You shouldn't care for most people's opinons anyways,unless you actually care about what exctly they have to say.
Everything is perfect.I'll give it a 5/5,due to your creative style and imagination.
Great job,
-Khanswarrior15-
Everything is perfect.I'll give it a 5/5,due to your creative style and imagination.
Great job,
-Khanswarrior15-
timsmk •01/29/2008 11:44 AM (UTC) •
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I think his head/hair/neck and shoulders are the best bits.
Here's what I don't understand:
You put some lovely detail into modelling the armour on his shoulders and it looks great, so then why didn't you model the straps leading up his chest and wrapping round his arms, but instead stick an ugly texture on for them?
His lower half is disappointing, the legs are a strange proportion and the armour details are confusing to me because they don't match the quality of the armour round his neck?
Did you use a combination of programs or something for this (like poser & 3ds) - it baffles me how half a model can be superb and the other half a little lazy?
Or are you just literally making the model in poser to then practice your texturing skills? In which case I'll re-rate those .
EDIT: Same pretty much goes for the Daegon model.
Here's what I don't understand:
You put some lovely detail into modelling the armour on his shoulders and it looks great, so then why didn't you model the straps leading up his chest and wrapping round his arms, but instead stick an ugly texture on for them?
His lower half is disappointing, the legs are a strange proportion and the armour details are confusing to me because they don't match the quality of the armour round his neck?
Did you use a combination of programs or something for this (like poser & 3ds) - it baffles me how half a model can be superb and the other half a little lazy?
Or are you just literally making the model in poser to then practice your texturing skills? In which case I'll re-rate those .
EDIT: Same pretty much goes for the Daegon model.
MortalKombat2007 •01/29/2008 05:31 PM (UTC) •
About Me
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He looks like a child. The scale and proportions are screwed up. 3/5
subzeromaster23 •01/30/2008 12:42 AM (UTC) •
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Well, i must say its not that bad. but it could have more detail. and im not saying this just because i dont really like reiko, its because it really could. but everything else lookd pretty good. 4.25/5
largedj14 •01/03/2009 05:14 PM (UTC) •
About Me
REIKO WINS-FLAWLESS VICTORY-FATALITY- HAHAHAHAHAHA
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Awesome, I am a huge Reiko fan. Looks realistic. What program do you use? 5/5
DrZoidberg •01/10/2009 04:22 AM (UTC) •
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largedj14 Wrote:
Awesome, I am a huge Reiko fan. Looks realistic. What program do you use? 5/5
Awesome, I am a huge Reiko fan. Looks realistic. What program do you use? 5/5
bumping threads is very bad.
DrZoidberg Wrote:
bumping threads is very bad.
largedj14 Wrote:
Awesome, I am a huge Reiko fan. Looks realistic. What program do you use? 5/5
Awesome, I am a huge Reiko fan. Looks realistic. What program do you use? 5/5
bumping threads is very bad.
It is, but not in this case, as even though you're not really suppose to bump any threads, fan submissions are somewhat able to be bumped.
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