Frosts palace (nearly done)
Fan Kreations
Pages: 1
Frosts palace (nearly done)
Artist's Remarks: | |
32 objects 885451 polygons and i am still not done.
|
Full Scale | 540x405 | Category | Drawings (Digitally coloured) | User Views | |
User Likes | User Ratings | 6 | Score | 3.0 |
0
Sub-ZeroMasta •05/19/2004 03:18 AM (UTC) •
0
This stage is really cool, literally. You did a really good job drawing the stage and the mountains surrounding it look great. The ice dragon in the middle of the floor looks good as weel. Nice job on shading everything. I like how the outer border is kind of glowing, nice effect. Cant wait to see it finished. 4.5/5 Dragons.
illu§ion •05/19/2004 04:43 AM (UTC) •
0
Pretty damn cool. I like the way you manage to make the MK dragon as though it's "carved" onto the ground. But in my opinion, I think your other version was a lot better. Awesome job.
Moosie_Fate •05/19/2004 06:20 AM (UTC) •
About Me
0
What did you use to make this?? Bryce?? I probably would have liked to have seen the arena a little closer instead of from on top of a mountain, possibly on an angle that screened out the blue floor. Although at first glance it looks like a mist if you look closely youll notice shadows arent being cast upon it. I think if youre going to go to all the effort of creating the arena then you should focus more upon it, mountains in Bryce arent too hard to create so dont focus as much on them.
buterbals113085 •05/19/2004 08:56 PM (UTC) •
About Me
0
I think the stage looks awesome. I love the mountains surrounding the fighting grounds. It looks hidden, awesome. The dragon in the center of the fighting arena looks great. Also i relly like the pillars on each corner of the stage. Since your not done, i think this piece will turn out really good at the end. It does look a little plain, im talking about the fighting ground. And the mountains look a little choppy. Really good detail. 4/5.
bleed •05/20/2004 01:11 AM (UTC) •
0
Looks good, nice work.
RaMeir •05/20/2004 02:09 AM (UTC) •
About Me
WyattHarris.com Dig it
0
It's a bit too far away to really get a good feel for it, most of the details are lost. Next time you should also raise the Anti-aliasing, at least to 5 passes.
Honestly I can't give good feedback because of the first two reasons. There are too many artifacts to make out what's actually there. It looks like a good concept however.
One thing, I realize it's an ice level but even so add some kind of color in there so it's not so flat in texture. Even if it's just a gradient on the mountains.
Wyatt
Honestly I can't give good feedback because of the first two reasons. There are too many artifacts to make out what's actually there. It looks like a good concept however.
One thing, I realize it's an ice level but even so add some kind of color in there so it's not so flat in texture. Even if it's just a gradient on the mountains.
Wyatt
DeadlyFrost6 •06/06/2004 05:05 PM (UTC) •
About Me
0
thanks for all the comments especially from bleed and rameir. i love all the 3d work you two do. yes this was done in bryce and it has taken a while for me to do an update but just trying to make it better is time consuming and with work and other things it is getting harder to do.
I am trying to learn low poly characters in 3dsmax and that is taking time as well and i think i am starting to get the hang of it too. so if all goes well i will no longer need to use bryce but it is still an easy and fun program.
bleed didnt you have a tutorial on low poly characters?
I am trying to learn low poly characters in 3dsmax and that is taking time as well and i think i am starting to get the hang of it too. so if all goes well i will no longer need to use bryce but it is still an easy and fun program.
bleed didnt you have a tutorial on low poly characters?
Pages: 1
© 1998-2024 Shadow Knight Media, LLC. All rights reserved. Mortal Kombat, the dragon logo and all character names are trademarks and copyright of Warner Bros. Entertainment Inc.