Acid Rain
Fan Kreations
Pages: 1
Acid Rain
Artist's Remarks: | |
Rain calls on a rain storm of acid and melts Kung Lao.
|
Full Scale | 395x253 | Category | Drawings (Digitally coloured) | User Views | |
User Likes | User Ratings | 8 | Score |
|
0


About Me
Anything war can do, peace can do better.
0
Really good. One problem I have with it is the kung lao sprite. He does not look like I would think someone would after having acid pourn upon them. Really good.


0
I think it would look a little better with smaller and more numerous raindrops, but overall I like it.


About Me
TheProphet, GGs my friend. Give'em Hell.
0
Excellent, I think it was made extremely well to look like it is in the game for real. The puddle on the ground especially just has the same kind of look that most of the other graphics in the game have.
*thumbs up*
*thumbs up*

0
Finally a new fake pic from you. Anyways good job man. Although your other pics you always seen to be careful about details like the screen should be darken and WINS on top of the lifebar. Good job on the blood and effects again. Good to see your skills are finally returning.

0
Good pic, nice to see something more from you again
.
Anyhow, I can see a few things, which (at least in my opinion), could be improved upon.
- Lifebars are missing the wins texts, and win marks aren't quite right (position).
- The background is not dimmed for the fatality. In MK3, when dimming the background the lifebars also get dimmed.
- Shadows. In MK3 (and 2) when the background is dimmed for a fatality (or whatever) there are no shadows. So the shadow on Rain is unnecessary.
- If you are going to add shadows, do it for both characters at least
. And also, Rain's shadow goes the wrong way.
- Kung Lao's sprite kind of looks like he's drunk and has seen somebody he knows (the pointing, heh). Perhaps a slight edit to one of his "getting hit by projectile" sprites could have been a better fit.
- Rain does look somewhat deformed as the arms have that shadow under them. Then again, it might be because I'm used to seeing his hands the other way up, heh.
- The puddle on the floor looks a bit weird, and squared off.
- The rain hitting the puddle effect thingy, lol, the "pitter-patter" on the ground looks kind of like some weeds are growing there
.
Good things:
+ Nicely executed.
+ The effect for the rain is very nice.
+ Good blood/melting edits to Kung Lao.
+ Nice thought with Rain's hands.
Pretty good fake.
In my opinion, I would rate this 7.8/10.
Considering the things (or some) I said about it above, I think they could make it a 10
.
Anyhow, I can see a few things, which (at least in my opinion), could be improved upon.
- Lifebars are missing the wins texts, and win marks aren't quite right (position).
- The background is not dimmed for the fatality. In MK3, when dimming the background the lifebars also get dimmed.
- Shadows. In MK3 (and 2) when the background is dimmed for a fatality (or whatever) there are no shadows. So the shadow on Rain is unnecessary.
- If you are going to add shadows, do it for both characters at least
- Kung Lao's sprite kind of looks like he's drunk and has seen somebody he knows (the pointing, heh). Perhaps a slight edit to one of his "getting hit by projectile" sprites could have been a better fit.
- Rain does look somewhat deformed as the arms have that shadow under them. Then again, it might be because I'm used to seeing his hands the other way up, heh.
- The puddle on the floor looks a bit weird, and squared off.
- The rain hitting the puddle effect thingy, lol, the "pitter-patter" on the ground looks kind of like some weeds are growing there
Good things:
+ Nicely executed.
+ The effect for the rain is very nice.
+ Good blood/melting edits to Kung Lao.
+ Nice thought with Rain's hands.
Pretty good fake.
In my opinion, I would rate this 7.8/10.
Considering the things (or some) I said about it above, I think they could make it a 10

0
Legacy Wrote: Really good! 4/5 One question. Why is Kung Lao pointing at Rain? |
The reason it looks like Kung Lao is pointing at Rain is because one: I wanted to show more of the melting effect so why not use the arm. And two: sometimes when you see someone dying they sometimes reach for someone around them. Usually because they want help from them, or their trying to say "Hey, you killed me."
Pages: 1
© 1998-2025 Shadow Knight Media, LLC. All rights reserved. Mortal Kombat, the dragon logo and all character names are trademarks and copyright of Warner Bros. Entertainment Inc.